When a key is pressed, go back to repeat phase 0 again. This is so that we
won't continue a fast repeat with the new key. (Annoying example: It could be tricky to type upper-case letters because if you didn't type the letter fast enough "Shift" would begin to repeat, and then whatever letter you typed would start repeating immediately.) svn-id: r18423
This commit is contained in:
parent
ee28783c74
commit
d38a41e532
2 changed files with 13 additions and 10 deletions
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@ -279,15 +279,15 @@ void Interface::setMode(int mode) {
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_panelMode = mode;
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switch(_panelMode) {
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case(kPanelMain):
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switch (_panelMode) {
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case kPanelMain:
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_mainPanel.currentButton = NULL;
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break;
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case(kPanelConverse):
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case kPanelConverse:
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_conversePanel.currentButton = NULL;
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converseDisplayText();
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break;
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case(kPanelOption):
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case kPanelOption:
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_optionPanel.currentButton = NULL;
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_vm->fillSaveList();
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calcOptionSaveSlider();
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@ -295,13 +295,13 @@ void Interface::setMode(int mode) {
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_optionSaveFileTitleNumber = _vm->getDisplayInfo().optionSaveFileVisible - 1;
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}
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break;
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case(kPanelLoad):
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case kPanelLoad:
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_loadPanel.currentButton = NULL;
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break;
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case(kPanelQuit):
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case kPanelQuit:
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_quitPanel.currentButton = NULL;
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break;
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case(kPanelSave):
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case kPanelSave:
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_savePanel.currentButton = NULL;
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_textInputMaxWidth = _saveEdit->width - 10;
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_textInput = true;
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@ -314,9 +314,11 @@ void Interface::setMode(int mode) {
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draw();
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}
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bool Interface::processAscii(uint16 ascii) {
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bool Interface::processAscii(uint16 ascii, bool synthetic) {
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int i;
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PanelButton *panelButton;
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if (!synthetic)
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_textInputRepeatPhase = 0;
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if (_statusTextInput) {
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processStatusTextInput(ascii);
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return true;
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@ -450,6 +452,7 @@ void Interface::textInputRepeatCallback(void *refCon) {
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void Interface::textInputStartRepeat(uint16 ascii) {
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if (!_textInputRepeatPhase) {
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_textInputRepeatPhase = 1;
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Common::g_timer->removeTimerProc(&textInputRepeatCallback);
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Common::g_timer->installTimerProc(&textInputRepeatCallback, KEYBOARD_REPEAT_DELAY1, this);
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}
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@ -462,7 +465,7 @@ void Interface::textInputRepeat() {
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Common::g_timer->removeTimerProc(&textInputRepeatCallback);
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Common::g_timer->installTimerProc(&textInputRepeatCallback, KEYBOARD_REPEAT_DELAY2, this);
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} else if (_textInputRepeatPhase == 2) {
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processAscii(_textInputRepeatChar);
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processAscii(_textInputRepeatChar, true);
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}
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}
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