* Add grabRawScreen() method.
* Add Launcher icon. * Fix trunk compile. svn-id: r23501
This commit is contained in:
parent
21fe8bad88
commit
d3a4d86158
11 changed files with 87 additions and 75 deletions
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@ -62,9 +62,9 @@ LIBS += -L$(GPSDK)/lib \
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-lgpmem -lgpos -lgpstdio -lgpstdlib -lgpsound -lgpgraphic -lgpfont \
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-lgpmem -lgpos -lgpstdio -lgpstdlib -lgpsound -lgpgraphic -lgpfont \
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-lm -lc -lgcc
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-lm -lc -lgcc
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INCLUDES += -Ibackends/gp32 -Iengines -I$(GPSDK)/include
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INCLUDES += -Ibackends/platform/gp32 -Iengines -I$(GPSDK)/include
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MODULES += backends/gp32
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MODULES += backends/platform/gp32
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# Outputs
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# Outputs
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EXEEXT = .elf
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EXEEXT = .elf
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@ -83,18 +83,18 @@ DEFINES += -DDISABLE_FANCY_THEMES
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# Support libtremor.
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# Support libtremor.
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#DEFINES += -DUSE_VORBIS -DUSE_TREMOR -DGP32_SDK
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#DEFINES += -DUSE_VORBIS -DUSE_TREMOR -DGP32_SDK
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#INCLUDES += -Ibackends/gp32/gptremor
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#INCLUDES += -Ibackends/platform/gp32/gptremor
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#LIBS += -Lbackends/gp32/gptremor -lgptremor
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#LIBS += -Lbackends/platform/gp32/gptremor -lgptremor
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# Support libmad.
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# Support libmad.
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#DEFINES += -DUSE_MAD
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#DEFINES += -DUSE_MAD
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#INCLUDES += -Ibackends/gp32/gpmad
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#INCLUDES += -Ibackends/platform/gp32/gpmad
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#LIBS += -Lbackends/gp32/gpmad -lgpmad
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#LIBS += -Lbackends/platform/gp32/gpmad -lgpmad
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# Support libminilzo.
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# Support libminilzo.
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#DEFINES += -DUSE_MINILZO
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#DEFINES += -DUSE_MINILZO
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#INCLUDES += -Ibackends/gp32/minilzo
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#INCLUDES += -Ibackends/platform/gp32/minilzo
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#LIBS += -Lbackends/gp32/minilzo -lminilzo
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#LIBS += -Lbackends/platform/gp32/minilzo -lminilzo
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# Support for 8:3 save files names (The GP32 uses FAT12/16 (no vFAT) for the file system).
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# Support for 8:3 save files names (The GP32 uses FAT12/16 (no vFAT) for the file system).
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DEFINES += -DSHORT_SAVENAMES
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DEFINES += -DSHORT_SAVENAMES
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@ -112,34 +112,33 @@ DEFINES += -DOUTPUT_UNSIGNED_AUDIO
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# This builds in the GP32 GDB USB Stub. Don't use it unless you know what your doing.
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# This builds in the GP32 GDB USB Stub. Don't use it unless you know what your doing.
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# You also need to remove ANY optemisation from the compiler flags.
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# You also need to remove ANY optemisation from the compiler flags.
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#DEFINES += -DGP32_GDB
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#DEFINES += -DGP32_GDB
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#OBJS += backends/gp32/debug-gdbstub-usb.o
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#OBJS += backends/platform/gp32/debug-gdbstub-usb.o
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# Standard librarys and optimization modules
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# Standard librarys and optimization modules
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OBJS += backends/gp32/startup.o \
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OBJS += backends/platform/gp32/startup.o \
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backends/gp32/memcpy.o \
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backends/platform/gp32/memcpy.o \
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backends/gp32/gp_asmlib.o \
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backends/platform/gp32/gp_asmlib.o \
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backends/gp32/gp_clipped.o \
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backends/platform/gp32/gp_clipped.o \
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backends/gp32/fontdata.o
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backends/platform/gp32/fontdata.o
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# Custom GP32 std library
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# Custom GP32 std library
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OBJS += backends/gp32/gp32std.o \
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OBJS += backends/platform/gp32/gp32std.o \
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backends/gp32/gp32std_file.o \
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backends/platform/gp32/gp32std_file.o \
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backends/gp32/gp32std_grap.o \
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backends/platform/gp32/gp32std_grap.o \
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backends/gp32/gp32std_input.o \
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backends/platform/gp32/gp32std_input.o \
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backends/gp32/gp32std_memory.o \
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backends/platform/gp32/gp32std_memory.o \
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backends/gp32/gp32std_sound.o \
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backends/platform/gp32/gp32std_sound.o \
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#backends/gp32/dmaaudio_asm.o \
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#backends/platform/gp32/dmaaudio_asm.o \
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#backends/gp32/dmaaudio.o \
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#backends/platform/gp32/dmaaudio.o \
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#Main ScummVM for the GP32 Backend
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#Main ScummVM for the GP32 Backend
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OBJS += backends/gp32/gp32_main.o \
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OBJS += backends/platform/gp32/gp32_main.o \
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backends/gp32/gp32_launcher.o \
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backends/platform/gp32/gp32_launcher.o \
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backends/gp32/gp32_osys.o \
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backends/platform/gp32/gp32_osys.o \
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backends/fs/gp32/gp32-fs.o
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backends/fs/gp32/gp32-fs.o
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$(FXE): $(BIN)
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$(FXE): $(BIN)
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$(FXETOOL) -f -a "The ScummVM Team" -t "ScummVM for the GP32" $< $@
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$(FXETOOL) -f -a "The ScummVM Team" -t "ScummVM for the GP32" -b backends/platform/gp32/scummvm.bmp $< $@
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# $(FXETOOL) -f -a "The ScummVM Team" -t "ScummVM for the GP32" -b scummvm.bmp $< $@
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$(BIN): scummvm$(EXEEXT)
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$(BIN): scummvm$(EXEEXT)
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$(OBJCOPY) -O binary $< $@
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$(OBJCOPY) -O binary $< $@
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@ -28,13 +28,13 @@
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#include "base/engine.h"
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#include "base/engine.h"
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#include "backends/gp32/gp32std.h"
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#include "gp32std.h"
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#include "backends/gp32/gp32std_grap.h"
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#include "gp32std_grap.h"
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#include "backends/gp32/gp32std_input.h"
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#include "gp32std_input.h"
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#include "gp32_launcher.h"
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#include "backends/gp32/gfx_splash.h"
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#include "gfx_splash.h"
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#include "backends/gp32/gp32_launcher.h"
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#include "globals.h"
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#include "backends/gp32/globals.h"
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uint16 cpuSpeedTable[15] = {40, 66, 100, 120, 133, 144, 156, 160, 166, 172, 176, 180, 188, 192, 200};
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uint16 cpuSpeedTable[15] = {40, 66, 100, 120, 133, 144, 156, 160, 166, 172, 176, 180, 188, 192, 200};
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uint16 gammaTable[16] = {5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000, 14000, 15000, 16000, 17000, 18000, 19000, 20000};
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uint16 gammaTable[16] = {5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000, 14000, 15000, 16000, 17000, 18000, 19000, 20000};
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@ -28,12 +28,12 @@
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#include "base/main.h"
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#include "base/main.h"
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#include "backends/gp32/gp32std.h"
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#include "gp32std.h"
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#include "backends/gp32/gp32std_grap.h"
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#include "gp32std_grap.h"
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#include "backends/gp32/gp32_launcher.h"
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#include "gp32_launcher.h"
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#include "backends/gp32/gp32_osys.h"
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#include "gp32_osys.h"
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#include "backends/gp32/globals.h"
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#include "globals.h"
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GlobalVars g_vars;
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GlobalVars g_vars;
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@ -23,17 +23,17 @@
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*
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*
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*/
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*/
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#include "backends/gp32/gp32_osys.h"
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#include "stdafx.h"
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#include "stdafx.h"
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#include "common/scummsys.h"
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#include "common/scummsys.h"
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#include "common/system.h"
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#include "common/system.h"
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#include "backends/gp32/globals.h"
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#include "common/rect.h"
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#include "common/rect.h"
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#include "common/savefile.h"
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#include "common/savefile.h"
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#include "common/config-manager.h"
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#include "common/config-manager.h"
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#include "graphics/surface.h"
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#include "gp32_osys.h"
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#include "globals.h"
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static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
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static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
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{0, 0, 0}
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{0, 0, 0}
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@ -150,7 +150,7 @@ int16 OSystem_GP32::getWidth() {
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}
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}
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void OSystem_GP32::setPalette(const byte *colors, uint start, uint num) {
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void OSystem_GP32::setPalette(const byte *colors, uint start, uint num) {
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NP("OSys::setPalette()");
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//NP("OSys::setPalette()");
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const byte *b = colors;
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const byte *b = colors;
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uint i;
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uint i;
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uint16 *base = _currentPalette + start;
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uint16 *base = _currentPalette + start;
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@ -171,7 +171,7 @@ void OSystem_GP32::grabPalette(byte *colors, uint start, uint num) {
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}
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}
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void OSystem_GP32::copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h) {
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void OSystem_GP32::copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h) {
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NP("OSys::copyRectToScreen()");
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//NP("OSys::copyRectToScreen()");
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//Clip the coordinates
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//Clip the coordinates
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if (x < 0) {
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if (x < 0) {
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w += x;
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w += x;
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@ -209,6 +209,16 @@ void OSystem_GP32::copyRectToScreen(const byte *src, int pitch, int x, int y, in
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}
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}
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}
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}
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bool OSystem_GP32::grabRawScreen(Graphics::Surface *surf) {
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assert(surf);
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surf->create(_screenWidth, _screenHeight, 1);
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memcpy(surf->pixels, _gameScreen, _screenWidth * _screenHeight);
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return true;
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}
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//TODO: Implement Dirty rect?
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//TODO: Implement Dirty rect?
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void OSystem_GP32::updateScreen() {
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void OSystem_GP32::updateScreen() {
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uint16 *buffer;
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uint16 *buffer;
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@ -257,17 +267,17 @@ void OSystem_GP32::updateScreen() {
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}
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}
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void OSystem_GP32::setShakePos(int shakeOffset) {
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void OSystem_GP32::setShakePos(int shakeOffset) {
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NP("OSys::setShakePos()");
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//NP("OSys::setShakePos()");
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}
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}
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void OSystem_GP32::showOverlay() {
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void OSystem_GP32::showOverlay() {
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NP("OSys::showOverlay()");
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//NP("OSys::showOverlay()");
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_overlayVisible = true;
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_overlayVisible = true;
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clearOverlay();
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clearOverlay();
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}
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}
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void OSystem_GP32::hideOverlay() {
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void OSystem_GP32::hideOverlay() {
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NP("OSys::hideOverlay()");
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//NP("OSys::hideOverlay()");
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_overlayVisible = false;
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_overlayVisible = false;
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clearOverlay();
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clearOverlay();
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_forceFull = true;
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_forceFull = true;
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@ -276,7 +286,7 @@ void OSystem_GP32::hideOverlay() {
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// Clear overlay with game screen
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// Clear overlay with game screen
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//TODO: Optimize?
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//TODO: Optimize?
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void OSystem_GP32::clearOverlay() {
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void OSystem_GP32::clearOverlay() {
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NP("OSys::clearOverlay()");
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//NP("OSys::clearOverlay()");
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if (!_overlayVisible)
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if (!_overlayVisible)
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return;
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return;
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@ -295,7 +305,7 @@ void OSystem_GP32::clearOverlay() {
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}
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}
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void OSystem_GP32::grabOverlay(OverlayColor *buf, int pitch) {
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void OSystem_GP32::grabOverlay(OverlayColor *buf, int pitch) {
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NP("OSys::grabOverlay()");
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//NP("OSys::grabOverlay()");
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int h = _overlayHeight;
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int h = _overlayHeight;
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OverlayColor *src = _overlayBuffer;
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OverlayColor *src = _overlayBuffer;
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@ -307,7 +317,7 @@ void OSystem_GP32::grabOverlay(OverlayColor *buf, int pitch) {
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}
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}
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void OSystem_GP32::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
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void OSystem_GP32::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
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NP("OSys::copyRectToOverlay()");
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//NP("OSys::copyRectToOverlay()");
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//Clip the coordinates
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//Clip the coordinates
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if (x < 0) {
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if (x < 0) {
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@ -376,7 +386,7 @@ bool OSystem_GP32::showMouse(bool visible) {
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}
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}
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void OSystem_GP32::warpMouse(int x, int y) {
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void OSystem_GP32::warpMouse(int x, int y) {
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NP("OSys::warpMouse()");
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//NP("OSys::warpMouse()");
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//assert(x > 0 && x < _screenWidth);
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//assert(x > 0 && x < _screenWidth);
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//assert(y > 0 && y < _screenHeight);
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//assert(y > 0 && y < _screenHeight);
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_mouseX = x;
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_mouseX = x;
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}
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}
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void OSystem_GP32::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int cursorTargetScale) {
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void OSystem_GP32::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int cursorTargetScale) {
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NP("OSys::setMouseCursor()");
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//NP("OSys::setMouseCursor()");
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_mouseWidth = w;
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_mouseWidth = w;
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_mouseHeight = h;
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_mouseHeight = h;
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@ -484,7 +494,7 @@ void OSystem_GP32::fillMouseEvent(Event &event, int x, int y) {
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}
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}
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bool OSystem_GP32::pollEvent(Event &event) {
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bool OSystem_GP32::pollEvent(Event &event) {
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NP("OSys::pollEvent()");
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//NP("OSys::pollEvent()");
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GP32BtnEvent ev;
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GP32BtnEvent ev;
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handleKbdMouse();
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handleKbdMouse();
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}
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}
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void OSystem_GP32::setTimerCallback(TimerProc callback, int interval) {
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void OSystem_GP32::setTimerCallback(TimerProc callback, int interval) {
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NP("OSys::setTimerCallback()");
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//NP("OSys::setTimerCallback()");
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int timerNo = 1;
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int timerNo = 1;
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@ -688,7 +698,7 @@ void OSystem_GP32::deleteMutex(MutexRef mutex) {
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}
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}
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bool OSystem_GP32::setSoundCallback(SoundProc proc, void *param) {
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bool OSystem_GP32::setSoundCallback(SoundProc proc, void *param) {
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NP("OSys::setSoundCallback()");
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//NP("OSys::setSoundCallback()");
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GPSOUNDBUF gpSoundBuf;
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GPSOUNDBUF gpSoundBuf;
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@ -744,18 +754,18 @@ bool OSystem_GP32::setSoundCallback(SoundProc proc, void *param) {
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}
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}
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void OSystem_GP32::clearSoundCallback() {
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void OSystem_GP32::clearSoundCallback() {
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NP("OSys::clearSoundCallback()");
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//NP("OSys::clearSoundCallback()");
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if (_samplesPerSec != 0)
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if (_samplesPerSec != 0)
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gp_soundBufStop();
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gp_soundBufStop();
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}
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}
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int OSystem_GP32::getOutputSampleRate() const {
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int OSystem_GP32::getOutputSampleRate() const {
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NP("OSys::getOutputSampleRate()");
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//NP("OSys::getOutputSampleRate()");
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return _samplesPerSec;
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return _samplesPerSec;
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}
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}
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void OSystem_GP32::quit() {
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void OSystem_GP32::quit() {
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NP("OSys::quit()");
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//NP("OSys::quit()");
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clearSoundCallback();
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clearSoundCallback();
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setTimerCallback(0, 0);
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setTimerCallback(0, 0);
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exit(0);
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exit(0);
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#include "base/engine.h"
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#include "base/engine.h"
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#include "backends/gp32/gp32std.h"
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#include "gp32std.h"
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#include "backends/gp32/gp32std_grap.h"
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#include "gp32std_grap.h"
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#include "backends/gp32/gp32std_input.h"
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#include "gp32std_input.h"
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#include "backends/gp32/gp32std_sound.h"
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#include "gp32std_sound.h"
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class OSystem_GP32 : public OSystem {
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class OSystem_GP32 : public OSystem {
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public:
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public:
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void clearOverlay();
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void clearOverlay();
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void grabOverlay(OverlayColor *buf, int pitch);
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void grabOverlay(OverlayColor *buf, int pitch);
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void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
|
void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
|
||||||
|
|
||||||
|
bool grabRawScreen(Graphics::Surface *surf);
|
||||||
|
|
||||||
int16 getOverlayHeight();
|
int16 getOverlayHeight();
|
||||||
int16 getOverlayWidth();
|
int16 getOverlayWidth();
|
||||||
|
|
||||||
|
|
|
@ -31,9 +31,9 @@
|
||||||
|
|
||||||
#include "base/engine.h"
|
#include "base/engine.h"
|
||||||
|
|
||||||
#include "backends/gp32/gp32std.h"
|
#include "gp32std.h"
|
||||||
#include "backends/gp32/gp32std_grap.h"
|
#include "gp32std_grap.h"
|
||||||
#include "backends/gp32/gp32std_memory.h"
|
#include "gp32std_memory.h"
|
||||||
|
|
||||||
#define DEBUG_MAX 5
|
#define DEBUG_MAX 5
|
||||||
char debline[DEBUG_MAX][256];
|
char debline[DEBUG_MAX][256];
|
||||||
|
|
|
@ -81,7 +81,7 @@ GPFILE *gp_fopen(const char *fileName, const char *openMode) {
|
||||||
}
|
}
|
||||||
|
|
||||||
if (err) {
|
if (err) {
|
||||||
printf("gp_gopen(): IO error %d", err);
|
printf("gp_fopen(): IO error %d", err);
|
||||||
delete file;
|
delete file;
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
|
@ -26,10 +26,10 @@
|
||||||
#include "common/system.h"
|
#include "common/system.h"
|
||||||
#include "backends/intern.h"
|
#include "backends/intern.h"
|
||||||
|
|
||||||
#include "backends/gp32/gp32std.h"
|
#include "gp32std.h"
|
||||||
#include "backends/gp32/gp32std_grap.h"
|
#include "gp32std_grap.h"
|
||||||
|
|
||||||
#include "backends/gp32/globals.h"
|
#include "globals.h"
|
||||||
|
|
||||||
GPDRAWSURFACE lcdSurface[2];
|
GPDRAWSURFACE lcdSurface[2];
|
||||||
|
|
||||||
|
|
|
@ -26,8 +26,8 @@
|
||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
#include "common/scummsys.h"
|
#include "common/scummsys.h"
|
||||||
|
|
||||||
#include "backends/gp32/gp32std.h"
|
#include "gp32std.h"
|
||||||
#include "backends/gp32/gp32std_input.h"
|
#include "gp32std_input.h"
|
||||||
|
|
||||||
static uint32 buttonState = 0;
|
static uint32 buttonState = 0;
|
||||||
static uint16 buttonPressState = 0;
|
static uint16 buttonPressState = 0;
|
||||||
|
|
|
@ -31,9 +31,9 @@
|
||||||
|
|
||||||
#include "base/engine.h"
|
#include "base/engine.h"
|
||||||
|
|
||||||
#include "backends/gp32/gp32std.h"
|
#include "gp32std.h"
|
||||||
#include "backends/gp32/gp32std_grap.h"
|
#include "gp32std_grap.h"
|
||||||
#include "backends/gp32/gp32std_memory.h"
|
#include "gp32std_memory.h"
|
||||||
|
|
||||||
/////////////////////
|
/////////////////////
|
||||||
//Memory management
|
//Memory management
|
||||||
|
|
BIN
backends/platform/gp32/scummvm.bmp
Normal file
BIN
backends/platform/gp32/scummvm.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.1 KiB |
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Add table
Add a link
Reference in a new issue