diff --git a/Info.plist b/Info.plist
index 8eb88d90910..ef75e500d53 100644
--- a/Info.plist
+++ b/Info.plist
@@ -9,7 +9,7 @@
CFBundleExecutable
scummvm
CFBundleGetInfoString
- 0.3.1cvs, Copyright 2001-2003 The ScummVM team
+ 0.4.1cvs, Copyright 2001-2003 The ScummVM team
CFBundleIconFile
scummvm.icns
CFBundleInfoDictionaryVersion
@@ -19,9 +19,9 @@
CFBundlePackageType
APPL
CFBundleShortVersionString
- 0.3.1cvs
+ 0.4.1cvs
CFBundleVersion
- 0.3.1cvs
+ 0.4.1cvs
NSPrincipalClass
NSApplication
NSHumanReadableCopyright
diff --git a/NEWS b/NEWS
index 051a611b201..203020e165d 100644
--- a/NEWS
+++ b/NEWS
@@ -1,7 +1,10 @@
For a more comprehensive changelog for the latest experimental CVS code, see:
http://scummvm.sourceforge.net/daily/ChangeLog
-0.3.9-cvs (2003-03-24)
+0.4.1cvs (2003-05-05)
+- ...
+
+0.4.0pre (2003-05-05)
- Curse of Monkey Island (comi) support (experimental)
- Many important Simon the Sorcerer 1/2 improvements and fixes
- Very pre-alpha Beneath a Steel Sky code. Don't expect it to do anything.
diff --git a/README b/README
index 84d64e98c0d..2909900ef00 100644
--- a/README
+++ b/README
@@ -1,6 +1,6 @@
ScummVM README
-Last updated: 2003-03-17
-Release version: 0.3.2cvs
+Last updated: 2003-05-05
+Release version: 0.4.1cvs
------------------------------------------------------------------------
For more information, compatibility lists, details on donating, the latest
diff --git a/common/engine.h b/common/engine.h
index e84f7477c6e..1b0c1d27b1d 100644
--- a/common/engine.h
+++ b/common/engine.h
@@ -24,8 +24,8 @@
#include "scummsys.h"
#include "system.h"
-#define SCUMMVM_VERSION "0.3.7cvs"
-#define SCUMMVM_CVS "2003-04-20"
+#define SCUMMVM_VERSION "0.4.1cvs"
+#define SCUMMVM_CVS "2003-05-05"
class SoundMixer;
class GameDetector;