diff --git a/Info.plist b/Info.plist index 8eb88d90910..ef75e500d53 100644 --- a/Info.plist +++ b/Info.plist @@ -9,7 +9,7 @@ CFBundleExecutable scummvm CFBundleGetInfoString - 0.3.1cvs, Copyright 2001-2003 The ScummVM team + 0.4.1cvs, Copyright 2001-2003 The ScummVM team CFBundleIconFile scummvm.icns CFBundleInfoDictionaryVersion @@ -19,9 +19,9 @@ CFBundlePackageType APPL CFBundleShortVersionString - 0.3.1cvs + 0.4.1cvs CFBundleVersion - 0.3.1cvs + 0.4.1cvs NSPrincipalClass NSApplication NSHumanReadableCopyright diff --git a/NEWS b/NEWS index 051a611b201..203020e165d 100644 --- a/NEWS +++ b/NEWS @@ -1,7 +1,10 @@ For a more comprehensive changelog for the latest experimental CVS code, see: http://scummvm.sourceforge.net/daily/ChangeLog -0.3.9-cvs (2003-03-24) +0.4.1cvs (2003-05-05) +- ... + +0.4.0pre (2003-05-05) - Curse of Monkey Island (comi) support (experimental) - Many important Simon the Sorcerer 1/2 improvements and fixes - Very pre-alpha Beneath a Steel Sky code. Don't expect it to do anything. diff --git a/README b/README index 84d64e98c0d..2909900ef00 100644 --- a/README +++ b/README @@ -1,6 +1,6 @@ ScummVM README -Last updated: 2003-03-17 -Release version: 0.3.2cvs +Last updated: 2003-05-05 +Release version: 0.4.1cvs ------------------------------------------------------------------------ For more information, compatibility lists, details on donating, the latest diff --git a/common/engine.h b/common/engine.h index e84f7477c6e..1b0c1d27b1d 100644 --- a/common/engine.h +++ b/common/engine.h @@ -24,8 +24,8 @@ #include "scummsys.h" #include "system.h" -#define SCUMMVM_VERSION "0.3.7cvs" -#define SCUMMVM_CVS "2003-04-20" +#define SCUMMVM_VERSION "0.4.1cvs" +#define SCUMMVM_CVS "2003-05-05" class SoundMixer; class GameDetector;