ACCESS: Added decompression code
This commit is contained in:
parent
7a63e12edb
commit
d41c5cd740
5 changed files with 196 additions and 20 deletions
127
engines/access/decompress.cpp
Normal file
127
engines/access/decompress.cpp
Normal file
|
@ -0,0 +1,127 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "common/debug.h"
|
||||||
|
#include "common/endian.h"
|
||||||
|
#include "common/util.h"
|
||||||
|
|
||||||
|
#include "access/decompress.h"
|
||||||
|
|
||||||
|
namespace Access {
|
||||||
|
|
||||||
|
void LzwDecompressor::decompress(byte *source, byte *dest) {
|
||||||
|
|
||||||
|
_source = source;
|
||||||
|
|
||||||
|
byte litByte;
|
||||||
|
uint16 copyLength, maxCodeValue, code, nextCode, lastCode, oldCode;
|
||||||
|
|
||||||
|
byte *copyBuf = new byte[8192];
|
||||||
|
|
||||||
|
struct { uint16 code; byte value; } codeTable[8192];
|
||||||
|
memset(codeTable, 0, sizeof(codeTable));
|
||||||
|
|
||||||
|
_codeLength = 9;
|
||||||
|
nextCode = 258;
|
||||||
|
maxCodeValue = 512;
|
||||||
|
|
||||||
|
copyLength = 0;
|
||||||
|
_bitPos = 0;
|
||||||
|
|
||||||
|
while (1) {
|
||||||
|
|
||||||
|
code = getCode();
|
||||||
|
|
||||||
|
if (code == 257)
|
||||||
|
break;
|
||||||
|
|
||||||
|
if (code == 256) {
|
||||||
|
_codeLength = 9;
|
||||||
|
nextCode = 258;
|
||||||
|
maxCodeValue = 512;
|
||||||
|
lastCode = getCode();
|
||||||
|
oldCode = lastCode;
|
||||||
|
litByte = lastCode;
|
||||||
|
*dest++ = litByte;
|
||||||
|
} else {
|
||||||
|
lastCode = code;
|
||||||
|
if (code >= nextCode) {
|
||||||
|
lastCode = oldCode;
|
||||||
|
copyBuf[copyLength++] = litByte;
|
||||||
|
}
|
||||||
|
while (lastCode > 255) {
|
||||||
|
copyBuf[copyLength++] = codeTable[lastCode].value;
|
||||||
|
lastCode = codeTable[lastCode].code;
|
||||||
|
}
|
||||||
|
litByte = lastCode;
|
||||||
|
copyBuf[copyLength++] = lastCode;
|
||||||
|
while (copyLength > 0)
|
||||||
|
*dest++ = copyBuf[--copyLength];
|
||||||
|
codeTable[nextCode].value = lastCode;
|
||||||
|
codeTable[nextCode].code = oldCode;
|
||||||
|
nextCode++;
|
||||||
|
oldCode = code;
|
||||||
|
if (nextCode >= maxCodeValue && _codeLength <= 12) {
|
||||||
|
_codeLength++;
|
||||||
|
maxCodeValue <<= 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
delete[] copyBuf;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
uint16 LzwDecompressor::getCode() {
|
||||||
|
const byte bitMasks[9] = {
|
||||||
|
0x00, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, 0x0FF
|
||||||
|
};
|
||||||
|
uint16 bits, loCode, hiCode;
|
||||||
|
loCode = (READ_LE_UINT16(_source) >> _bitPos) & 0xFF;
|
||||||
|
_source++;
|
||||||
|
bits = _codeLength - 8;
|
||||||
|
hiCode = (READ_LE_UINT16(_source) >> _bitPos) & bitMasks[bits];
|
||||||
|
_bitPos += bits;
|
||||||
|
if (_bitPos > 8) {
|
||||||
|
_source++;
|
||||||
|
_bitPos -= 8;
|
||||||
|
}
|
||||||
|
return (hiCode << 8) | loCode;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32 decompressDBE(byte *source, byte **dest) {
|
||||||
|
|
||||||
|
uint32 destSize = READ_LE_UINT32(source + 4);
|
||||||
|
*dest = new byte[destSize];
|
||||||
|
|
||||||
|
debug(1, "decompressDBE() destSize = %d", destSize);
|
||||||
|
|
||||||
|
LzwDecompressor dec;
|
||||||
|
dec.decompress(source + 16, *dest);
|
||||||
|
|
||||||
|
debug(1, "decompressDBE() ok");
|
||||||
|
|
||||||
|
return destSize;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // End of namespace Access
|
48
engines/access/decompress.h
Normal file
48
engines/access/decompress.h
Normal file
|
@ -0,0 +1,48 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef ACCESS_DECOMPRESS_H
|
||||||
|
#define ACCESS_DECOMPRESS_H
|
||||||
|
|
||||||
|
#include "common/scummsys.h"
|
||||||
|
|
||||||
|
namespace Access {
|
||||||
|
|
||||||
|
class LzwDecompressor {
|
||||||
|
public:
|
||||||
|
void decompress(byte *source, byte *dest);
|
||||||
|
private:
|
||||||
|
byte *_source;
|
||||||
|
byte _codeLength, _bitPos;
|
||||||
|
uint16 getCode();
|
||||||
|
};
|
||||||
|
|
||||||
|
uint32 decompressDBE(byte *source, byte **dest);
|
||||||
|
|
||||||
|
} // End of namespace Access
|
||||||
|
|
||||||
|
#endif
|
|
@ -68,6 +68,8 @@ void FileManager::openFile(const Common::String &filename) {
|
||||||
_file.close();
|
_file.close();
|
||||||
if (_file.open(filename))
|
if (_file.open(filename))
|
||||||
error("Could not open file - %s", filename.c_str());
|
error("Could not open file - %s", filename.c_str());
|
||||||
|
|
||||||
|
_filesize = _file.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
byte *FileManager::loadScreen(int fileNum, int subfile) {
|
byte *FileManager::loadScreen(int fileNum, int subfile) {
|
||||||
|
@ -83,11 +85,11 @@ byte *FileManager::loadScreen(const Common::String &filename) {
|
||||||
openFile(filename);
|
openFile(filename);
|
||||||
|
|
||||||
// Get the palette
|
// Get the palette
|
||||||
_vm->_screen->loadPalette(_stream);
|
_vm->_screen->loadPalette(&_file);
|
||||||
|
|
||||||
// Get a stream for the remainder of the file
|
// Get a stream for the remainder of the file
|
||||||
delete _stream;
|
delete _stream;
|
||||||
_stream = _file.readStream(_file.size());
|
_stream = _file.readStream(_file.size() - _file.pos());
|
||||||
|
|
||||||
return handleFile();
|
return handleFile();
|
||||||
}
|
}
|
||||||
|
@ -95,23 +97,25 @@ byte *FileManager::loadScreen(const Common::String &filename) {
|
||||||
byte *FileManager::handleFile() {
|
byte *FileManager::handleFile() {
|
||||||
char header[3];
|
char header[3];
|
||||||
_stream->read(&header[0], 3);
|
_stream->read(&header[0], 3);
|
||||||
|
_stream->seek(-3, SEEK_CUR);
|
||||||
|
|
||||||
if (!strncmp(header, "DBE", 3))
|
bool isCompressed = !strncmp(header, "DBE", 3);
|
||||||
// Decompress the resource
|
|
||||||
return decompressFile();
|
// Get the data from the file or resource
|
||||||
|
_filesize = _stream->size() - _stream->pos();
|
||||||
// Not compressed, so pass out all of the file
|
byte *data = new byte[_filesize];
|
||||||
_stream->seek(0);
|
_stream->read(data, _filesize);
|
||||||
byte *data = new byte[_stream->size()];
|
|
||||||
_stream->read(data, _stream->size());
|
// If the data is compressed, uncompress it
|
||||||
|
if (isCompressed) {
|
||||||
|
byte *src = data;
|
||||||
|
_filesize = decompressDBE(src, &data);
|
||||||
|
delete[] src;
|
||||||
|
}
|
||||||
|
|
||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
byte *FileManager::decompressFile() {
|
|
||||||
error("TODO: decompression");
|
|
||||||
}
|
|
||||||
|
|
||||||
void FileManager::setAppended(int fileNum) {
|
void FileManager::setAppended(int fileNum) {
|
||||||
if (_fileNumber != fileNum) {
|
if (_fileNumber != fileNum) {
|
||||||
_fileNumber = fileNum;
|
_fileNumber = fileNum;
|
||||||
|
@ -138,5 +142,4 @@ void FileManager::gotoAppended(int subfile) {
|
||||||
_stream = _file.readStream(size);
|
_stream = _file.readStream(size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
} // End of namespace Access
|
} // End of namespace Access
|
||||||
|
|
|
@ -26,6 +26,7 @@
|
||||||
#include "common/scummsys.h"
|
#include "common/scummsys.h"
|
||||||
#include "common/array.h"
|
#include "common/array.h"
|
||||||
#include "common/file.h"
|
#include "common/file.h"
|
||||||
|
#include "access/decompress.h"
|
||||||
|
|
||||||
namespace Access {
|
namespace Access {
|
||||||
|
|
||||||
|
@ -39,16 +40,12 @@ private:
|
||||||
void openFile(const Common::String &filename);
|
void openFile(const Common::String &filename);
|
||||||
|
|
||||||
byte *handleFile();
|
byte *handleFile();
|
||||||
|
|
||||||
byte *decompressFile();
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
int _fileNumber;
|
int _fileNumber;
|
||||||
Common::File _file;
|
Common::File _file;
|
||||||
Common::SeekableReadStream *_stream;
|
Common::SeekableReadStream *_stream;
|
||||||
Common::Array<uint32> _fileIndex;
|
Common::Array<uint32> _fileIndex;
|
||||||
uint32 _entryOffset;
|
uint32 _filesize;
|
||||||
uint32 _nextOffset;
|
|
||||||
public:
|
public:
|
||||||
FileManager(AccessEngine *vm);
|
FileManager(AccessEngine *vm);
|
||||||
~FileManager();
|
~FileManager();
|
||||||
|
|
|
@ -3,6 +3,7 @@ MODULE := engines/access
|
||||||
MODULE_OBJS := \
|
MODULE_OBJS := \
|
||||||
access.o \
|
access.o \
|
||||||
debugger.o \
|
debugger.o \
|
||||||
|
decompress.o \
|
||||||
detection.o \
|
detection.o \
|
||||||
events.o \
|
events.o \
|
||||||
files.o \
|
files.o \
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue