TUCKER: Reset panel type to normal after loading a savegame

This commit is contained in:
Adrian Frühwirth 2018-03-20 22:53:18 +01:00
parent b4c1efe2f2
commit d4636f4616

View file

@ -125,6 +125,8 @@ Common::Error TuckerEngine::loadGameState(int slot) {
setBlackPalette();
loadBudSpr();
_forceRedrawPanelItems = true;
_panelType = kPanelTypeNormal;
setCursorState(kCursorStateNormal);
delete file;
return Common::kNoError;