TUCKER: Reset panel type to normal after loading a savegame
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1 changed files with 2 additions and 0 deletions
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@ -125,6 +125,8 @@ Common::Error TuckerEngine::loadGameState(int slot) {
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setBlackPalette();
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loadBudSpr();
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_forceRedrawPanelItems = true;
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_panelType = kPanelTypeNormal;
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setCursorState(kCursorStateNormal);
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delete file;
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return Common::kNoError;
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