Minor style-related changes

svn-id: r47839
This commit is contained in:
Sven Hesse 2010-02-03 03:25:50 +00:00
parent 887ca3145e
commit d4949d03d4
9 changed files with 24 additions and 24 deletions

View file

@ -818,7 +818,7 @@ void Draw::handleWinBorder(int16 id) {
_vm->_util->setMousePos(_vm->_global->_inter_mouseX, _vm->_global->_inter_mouseY);
}
winTrace(_cursorX,_cursorY, _fascinWin[id].width, _fascinWin[id].height);
winTrace(_cursorX, _cursorY, _fascinWin[id].width, _fascinWin[id].height);
winTrace(_vm->_global->_inter_mouseX, _vm->_global->_inter_mouseY, _fascinWin[id].width, _fascinWin[id].height);
_cursorX = _vm->_global->_inter_mouseX;
_cursorY = _vm->_global->_inter_mouseY;

View file

@ -558,7 +558,7 @@ uint16 Hotspots::checkMouse(Type type, uint16 &id, uint16 &index) const {
if (_vm->getGameType() == kGameTypeFascination)
winId = _vm->_draw->isOverWin(dx, dy);
warning("checkmouse %d - %d %d",winId, dx, dy);
warning("checkmouse %d - %d %d", winId, dx, dy);
if (winId < 0) {
winId = 0;

View file

@ -223,7 +223,7 @@ void Inter_Fascination::oFascin_activeWin() {
}
void Inter_Fascination::oFascin_openWin() {
int16 retVal,id;
int16 retVal, id;
_vm->_game->_script->evalExpr(&id);
retVal = _vm->_game->_script->readVarIndex();
WRITE_VAR((retVal / 4), (int32) _vm->_draw->openWin(id));

View file

@ -721,7 +721,7 @@ bool Inter_v1::o1_loadCursor(OpFuncParams &params) {
return false;
}
bool Inter_v1::o1_switch (OpFuncParams &params) {
bool Inter_v1::o1_switch(OpFuncParams &params) {
uint32 offset;
checkSwitchTable(offset);

View file

@ -614,7 +614,7 @@ void MDYPlayer::interpret() {
}
do {
instr = *_playPos;
debugC(6, kDebugSound,"MDYPlayer::interpret instr 0x%X", instr);
debugC(6, kDebugSound, "MDYPlayer::interpret instr 0x%X", instr);
switch (instr) {
case 0xF8:
_wait = *(_playPos++);
@ -627,7 +627,7 @@ void MDYPlayer::interpret() {
_playPos++;
ctrlByte1 = *(_playPos++);
ctrlByte2 = *(_playPos++);
debugC(6, kDebugSound,"MDYPlayer::interpret ctrlBytes 0x%X 0x%X", ctrlByte1, ctrlByte2);
debugC(6, kDebugSound, "MDYPlayer::interpret ctrlBytes 0x%X 0x%X", ctrlByte1, ctrlByte2);
if (ctrlByte1 != 0x7F || ctrlByte2 != 0) {
_playPos -= 2;
while (*(_playPos++) != 0xF7)