MADS: Beginnings of code for UI inventory item animation

This commit is contained in:
Paul Gilbert 2014-03-17 23:14:54 -04:00
parent 0c8a3a47e2
commit d494db888e
5 changed files with 71 additions and 14 deletions

View file

@ -39,7 +39,7 @@ MADSEngine::MADSEngine(OSystem *syst, const MADSGameDescription *gameDesc) :
// Initialise fields
_easyMouse = true;
_invObjectStill = false;
_invObjectsAnimated = true;
_textWindowStill = false;
_screenFade = SCREEN_FADE_SMOOTH;
_musicFlag = false;