SDL: Implement screenshot saving

This commit is contained in:
DouglasLiuGamer 2019-02-12 14:43:18 +08:00 committed by Bastien Bouclet
parent 203577d66b
commit d4d6e6203b
10 changed files with 185 additions and 0 deletions

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@ -84,6 +84,7 @@ public:
virtual void suggestSideTextures(Graphics::Surface *left, Graphics::Surface *right); // ResidualVM specific method
virtual void initSizeHint(const Graphics::ModeList &modes) override;
virtual int getScreenChangeID() const override;
virtual void saveScreenshot() override; // ResidualVM specific method
virtual void beginGFXTransaction() override;
virtual OSystem::TransactionError endGFXTransaction() override;