HDB: Put both data and Lua saves into single file
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5 changed files with 28 additions and 38 deletions
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@ -60,7 +60,7 @@ Common::Error HDBGame::saveGameState(int slot, const Common::String &desc) {
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// Actual Save Data
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saveGame(out);
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_lua->save(out, slot);
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_lua->save(out);
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out->finalize();
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if (out->err())
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@ -91,8 +91,7 @@ Common::Error HDBGame::loadGameState(int slot) {
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_lua->loadLua(_currentLuaName); // load the Lua code FIRST! (if no file, it's ok)
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saveFileName = genSaveFileName(slot, true);
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_lua->loadSaveFile(in, saveFileName.c_str());
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_lua->loadSaveFile(in);
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delete in;
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