Update string array table for SCUMM7
svn-id: r20979
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1 changed files with 34 additions and 32 deletions
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@ -90,38 +90,40 @@ static ResString string_map_table_v7[] = {
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{85, "game paused"}, // boot3
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{96, "the dig v1.0"},
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/* this is the almost complete string map for v7
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{63, "how may I serve you?"},
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{64, "the dig v1.0"}, //(game name/version)
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{67, "text display only"},
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{68, "c:\\dig"}, //boot007 (save path ?)
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{69, "the dig"}, //boot21 (game name)
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{70, "save"}, //boot8
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{71, "load"}, //boot9
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{72, "play"}, //boot10
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{73, "cancel"}, //boot11
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{74, "quit"}, //boot12
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{75, "ok"}, //boot13
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{76, "name your save game"}, //boot19
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{77, "select a game to load"}, //boot20
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{78, "you must enter a name"},//boot14
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{79, "saving '%s'"}, //boot17
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{80, "loading '%s'"}, //boot18
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{81, "the game was NOT saved"}, //boot15
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{82, "the game was NOT loaded"}, //boot16
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{83, "how may I serve you?"},
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{84, "how may I serve you?"},
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{85, "game paused"}, // boot3
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{86, "Are you sure you want to restart"},
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{87, "Are you sure you want to quit?"}, //boot05
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{89, "how may I serve you?"},
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{90, "music"}, //boot22
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{91, "voice"}, //boot23
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{92, "sfx"}, //boot24
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{93, "disabled"}, //boot25
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{94, "text speed"}, //boot26
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{95, "text display"}, //boot27
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{96, "the dig v1.0"},*/
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/* This is the complete string map for v7
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{68, "c:\\dig"}, //BOOT.007
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{69, "The Dig"}, //BOOT.021
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{70, "Save"}, //BOOT.008
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{71, "Load"}, //BOOT.009
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{72, "Play"}, //BOOT.010
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{73, "Cancel"}, //BOOT.011
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{74, "Quit"}, //BOOT.012
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{75, "OK"}, //BOOT.013
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{76, "Name your SAVE game"}, //BOOT.019
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{77, "Select a game to LOAD"}, //BOOT.020
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{78, "You must enter a name"}, //BOOT.014
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{79, "Saving '%s'"}, //BOOT.017
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{80, "Loading '%s'"}, //BOOT.018
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{81, "The game was NOT saved"}, //BOOT.015
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{82, "The game was NOT loaded"}, //BOOT.016
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{83, "Unable to Find %s, (%c%d) Press Button."},
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{84, "Error reading disk %c, (%c%d) Press Button."},
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{85, "Game Paused. Press SPACE to Continue."}, //BOOT.003
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{86, "Are you sure you want to restart?"}, //BOOT.004
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{87, "Are you sure you want to quit?"}, //BOOT.005
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{90, "Music"}, //BOOT.022
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{91, "Voice"}, //BOOT.023
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{92, "Sfx"}, //BOOT.024
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{93, "disabled"}, //BOOT.025
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{94, "Text speed"}, //BOOT.026
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{95, "Display Text"}, //BOOT.027
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{96, "The Dig v1.0"},
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{138, "Spooled Music"), // BOOT.028
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{139, "Do you want to replace this saved game?"} //BOOT.029
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{141, "Voice Only"},
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{142, "Voice and Text"},
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{143, "Text Display Only"},
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*/
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};
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