HE games use different method to clear some arrays resources.
svn-id: r14423
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6 changed files with 30 additions and 4 deletions
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@ -465,6 +465,7 @@ void ScummEngine_v6::nukeArray(int a) {
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if (data)
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nukeResource(rtString, data);
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_arraySlot[a] = 0;
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writeVar(a, 0);
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}
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