GUI: Fix translations for the mass add button
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d194243be4
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d62f463935
2 changed files with 2 additions and 7 deletions
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@ -150,7 +150,7 @@ void LauncherDialog::build() {
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DropdownButtonWidget *loadButton =
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new DropdownButtonWidget(this, "Launcher.LoadGameButton", _("~L~oad..."), _("Load saved game for selected game"), kLoadGameCmd);
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#ifdef ENABLE_EVENTRECORDER
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loadButton->appendEntry(_s("Record..."), kRecordGameCmd);
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loadButton->appendEntry(_("Record..."), kRecordGameCmd);
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#endif
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_loadButton = loadButton;
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@ -158,7 +158,7 @@ void LauncherDialog::build() {
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if (g_system->getOverlayWidth() > 320) {
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DropdownButtonWidget *addButton =
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new DropdownButtonWidget(this, "Launcher.AddGameButton", _("~A~dd Game..."), _("Add games to the list"), kAddGameCmd);
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addButton->appendEntry(_s("Mass Add..."), kMassAddGameCmd);
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addButton->appendEntry(_("Mass Add..."), kMassAddGameCmd);
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_addButton = addButton;
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_editButton =
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