Fixes ScummEngine_v70he::setDefaultCursor to work in 16-bit, using a temporary hack.
svn-id: r41204
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ccee18a489
commit
d65bbe1d7a
5 changed files with 101 additions and 9 deletions
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@ -112,7 +112,7 @@ void ScummEngine_v6::setCursorTransparency(int a) {
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void ScummEngine::updateCursor() {
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int transColor = (_game.heversion >= 80) ? 5 : 255;
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if (_game.features & GF_16BIT_COLOR && _hePalettes) {
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if (_game.features & GF_16BIT_COLOR) {
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//HACK Had to make a second method to avoid many, many linker errors from other engines
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//this requires ENABLE_16BIT to be defined in the Scumm project, again, because I #ifdef'ed
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//the method's definition and declaration in cursorman.h
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@ -177,7 +177,12 @@ void ScummEngine_v70he::setDefaultCursor() {
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0xff, 0xff, 0xff, 0,
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0, 0, 0, 0};
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if (_bitDepth == 2) {
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for (i = 0; i < 1024; i++)
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WRITE_UINT16(_grabbedCursor + i * 2, 5);
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} else {
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memset(_grabbedCursor, 5, sizeof(_grabbedCursor));
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}
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_cursor.hotspotX = _cursor.hotspotY = 2;
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src = default_he_cursor;
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@ -190,9 +195,15 @@ void ScummEngine_v70he::setDefaultCursor() {
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for (j = 0; j < 32; j++) {
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switch ((p & (0x3 << 14)) >> 14) {
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case 1:
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if (_bitDepth == 2)
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WRITE_UINT16(_grabbedCursor + 64 * i + j * 2, get16BitColor(palette[4], palette[5], palette[6]));
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else
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_grabbedCursor[32 * i + j] = 0xfe;
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break;
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case 2:
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if (_bitDepth == 2)
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WRITE_UINT16(_grabbedCursor + 64 * i + j * 2, get16BitColor(palette[0], palette[1], palette[2]));
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else
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_grabbedCursor[32 * i + j] = 0xfd;
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break;
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default:
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@ -205,9 +216,11 @@ void ScummEngine_v70he::setDefaultCursor() {
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}
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}
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if (_bitDepth == 1) {
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// Since white color position is not guaranteed
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// we setup our own palette if supported by backend
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CursorMan.replaceCursorPalette(palette, 0xfd, 3);
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}
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updateCursor();
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}
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@ -56,6 +56,33 @@ bool CursorManager::showMouse(bool visible) {
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// Should work, even if there's just a dummy cursor on the stack.
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return g_system->showMouse(visible);
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}
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#ifdef ENABLE_16BIT
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void CursorManager::pushCursor16(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint16 keycolor, int targetScale) {
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Cursor16 *cur = new Cursor16(buf, w, h, hotspotX, hotspotY, keycolor, targetScale);
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cur->_visible = isVisible();
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_cursor16Stack.push(cur);
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if (buf) {
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g_system->setMouseCursor16(cur->_data, w, h, hotspotX, hotspotY, keycolor, targetScale);
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}
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}
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void CursorManager::popCursor16() {
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if (_cursor16Stack.empty())
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return;
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Cursor16 *cur = _cursor16Stack.pop();
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delete cur;
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if (!_cursorStack.empty()) {
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cur = _cursor16Stack.top();
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g_system->setMouseCursor16(cur->_data, cur->_width, cur->_height, cur->_hotspotX, cur->_hotspotY, cur->_keycolor, cur->_targetScale);
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}
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g_system->showMouse(isVisible());
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}
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#endif
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void CursorManager::pushCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int targetScale) {
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Cursor *cur = new Cursor(buf, w, h, hotspotX, hotspotY, keycolor, targetScale);
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@ -104,7 +131,7 @@ void CursorManager::popAllCursors() {
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//HACK Made a separate method to avoid massive linker errors on every engine
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void CursorManager::replaceCursor16(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint16 keycolor, int targetScale) {
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if (_cursorStack.empty()) {
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pushCursor(buf, w, h, hotspotX, hotspotY, keycolor, targetScale);
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pushCursor16(buf, w, h, hotspotX, hotspotY, keycolor, targetScale);
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return;
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}
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@ -64,6 +64,13 @@ public:
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*/
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void popCursor();
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#ifdef ENABLE_16BIT
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//HACK This is such a incredible hack
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//I really need to make the one method
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//work under multiple bitdepths
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void pushCursor16(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint16 keycolor = 65535, int targetScale = 1);
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void popCursor16();
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#endif
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/**
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* Replace the current cursor on the stack. If the stack is empty, the
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* cursor is pushed instead. It's a slightly more optimized way of
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@ -137,7 +144,37 @@ public:
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private:
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friend class Common::Singleton<SingletonBaseType>;
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CursorManager();
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#ifdef ENABLE_16BIT
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struct Cursor16 {
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byte *_data;
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bool _visible;
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uint _width;
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uint _height;
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int _hotspotX;
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int _hotspotY;
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uint16 _keycolor;
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byte _targetScale;
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uint _size;
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Cursor16(const byte *data, uint w, uint h, int hotspotX, int hotspotY, uint16 keycolor = 65535, int targetScale = 1) {
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_size = w * h * 2;
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_data = new byte[_size];
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if (data && _data)
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memcpy(_data, data, _size);
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_width = w;
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_height = h;
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_hotspotX = hotspotX;
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_hotspotY = hotspotY;
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_keycolor = keycolor;
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_targetScale = targetScale;
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}
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~Cursor16() {
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delete[] _data;
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}
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};
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#endif
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struct Cursor {
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byte *_data;
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bool _visible;
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@ -197,6 +234,9 @@ private:
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};
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Common::Stack<Cursor *> _cursorStack;
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#ifdef ENABLE_16BIT
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Common::Stack<Cursor16 *> _cursor16Stack;
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#endif
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Common::Stack<Palette *> _cursorPaletteStack;
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};
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@ -135,8 +135,12 @@ bool GuiManager::loadNewTheme(Common::String id, ThemeEngine::GraphicsMode gfx)
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delete _theme;
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if (_useStdCursor) {
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#ifdef ENABLE_16BIT
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CursorMan.popCursor16();
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#else
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CursorMan.popCursorPalette();
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CursorMan.popCursor();
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#endif
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}
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//
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@ -382,8 +386,12 @@ void GuiManager::saveState() {
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void GuiManager::restoreState() {
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if (_useStdCursor) {
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#ifdef ENABLE_16BIT
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CursorMan.popCursor16();
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#else
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CursorMan.popCursor();
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CursorMan.popCursorPalette();
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#endif
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}
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_system->updateScreen();
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@ -462,8 +462,12 @@ void ThemeEngine::disable() {
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_system->hideOverlay();
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if (_useCursor) {
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#ifdef ENABLE_16BIT
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CursorMan.popCursor16();
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#else
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CursorMan.popCursorPalette();
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CursorMan.popCursor();
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#endif
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}
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_enabled = false;
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