update readme to include vorbis specific material
svn-id: r5809
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23
README
23
README
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@ -514,7 +514,19 @@ be done with the following LAME command line:
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lame -t -q 0 -b 96 --resample 22.05 track1.wav track1.mp3
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Compressing MONSTER.SOU with MP3:.
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Using Ogg Vorbis files for CD audio:
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------------------------------------
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Use oggenc or some other vorbis encoder to encode the audio tracks to files.
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Name the files track1.ogg track2.ogg etc. ScummVM must be compiled with vorbis
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support to use this option. You'll need to rip the files from the CD as a WAV
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file, then encode the vorbis files to be sampled at 22 kHz. This can be done
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with the following oggenc command line with the value after q specifying
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the desired quality from 0 to 10:
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oggenc -q 5 --resample 22050 track1.wav
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Compressing MONSTER.SOU with MP3:
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---------------------------------
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You need LAME, and our extract util from the scummvm-tools package to perform
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this task, and ScummVM must be compiled with MAD support.
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@ -527,6 +539,15 @@ In about 30 minutes or so, you will have a much smaller monster.so3 file,
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copy this file to your game dir. You can safely remove the monster.sou file.
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Compressing MONSTER.SOU with Ogg Vorbis:
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----------------------------------------
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As above but run:
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extract --vorbis monster.sou
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This should produce a smaller monster.sog file, which you should copy to your
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game dir.
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Using data files from Macintosh game versions
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---------------------------------------------
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All LucasArts Scumm based adventures except CMI also exist in versions for the
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