OPENGL: Allow runtime specification of OpenGL mode.

Formerly, we required that the OpenGL mode was fixed at compile time. Now we
allow the code to work with whatever it is given at runtime.

It is still possible to force a context type on compile time.
This commit is contained in:
Johannes Schickel 2015-12-12 22:08:33 +01:00
parent 9816e4f350
commit d6d3e17d53
8 changed files with 164 additions and 52 deletions

View file

@ -759,10 +759,16 @@ void OpenGLGraphicsManager::setActualScreenSize(uint width, uint height) {
GL_CALL(glMatrixMode(GL_PROJECTION));
GL_CALL(glLoadIdentity());
#ifdef USE_GLES
#if USE_FORCED_GLES
GL_CALL(glOrthof(0, _outputScreenWidth, _outputScreenHeight, 0, -1, 1));
#else
#elif USE_FORCED_GL
GL_CALL(glOrtho(0, _outputScreenWidth, _outputScreenHeight, 0, -1, 1));
#else
if (isGLESContext()) {
GL_CALL(glOrthof(0, _outputScreenWidth, _outputScreenHeight, 0, -1, 1));
} else {
GL_CALL(glOrtho(0, _outputScreenWidth, _outputScreenHeight, 0, -1, 1));
}
#endif
GL_CALL(glMatrixMode(GL_MODELVIEW));
GL_CALL(glLoadIdentity());
@ -834,9 +840,9 @@ void OpenGLGraphicsManager::setActualScreenSize(uint width, uint height) {
++_screenChangeID;
}
void OpenGLGraphicsManager::notifyContextCreate(const Graphics::PixelFormat &defaultFormat, const Graphics::PixelFormat &defaultFormatAlpha) {
void OpenGLGraphicsManager::notifyContextCreate(const Graphics::PixelFormat &defaultFormat, const Graphics::PixelFormat &defaultFormatAlpha, ContextType type) {
// Initialize context for use.
initializeGLContext();
initializeGLContext(type);
// Disable 3D properties.
GL_CALL(glDisable(GL_CULL_FACE));
@ -1014,7 +1020,11 @@ bool OpenGLGraphicsManager::getGLPixelFormat(const Graphics::PixelFormat &pixelF
glFormat = GL_RGBA;
glType = GL_UNSIGNED_SHORT_4_4_4_4;
return true;
#ifndef USE_GLES
#if !USE_FORCED_GLES
// The formats below are not supported by every GLES implementation.
// Thus, we do not mark them as supported when a GLES context is setup.
} else if (isGLESContext()) {
return false;
#ifdef SCUMM_LITTLE_ENDIAN
} else if (pixelFormat == Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0)) { // RGBA8888
glIntFormat = GL_RGBA;
@ -1023,8 +1033,6 @@ bool OpenGLGraphicsManager::getGLPixelFormat(const Graphics::PixelFormat &pixelF
return true;
#endif
} else if (pixelFormat == Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0)) { // RGB555
// GL_BGRA does not exist in every GLES implementation so should not be configured if
// USE_GLES is set.
glIntFormat = GL_RGB;
glFormat = GL_BGRA;
glType = GL_UNSIGNED_SHORT_1_5_5_5_REV;
@ -1066,7 +1074,7 @@ bool OpenGLGraphicsManager::getGLPixelFormat(const Graphics::PixelFormat &pixelF
glFormat = GL_BGRA;
glType = GL_UNSIGNED_SHORT_4_4_4_4;
return true;
#endif
#endif // !USE_FORCED_GLES
} else {
return false;
}