ADV detector: Refactored findGameID() a bit, making it possible to use it outside the AdvancedDetector framework; also made it generate somewhat more user friendly desc for obsolete game IDs
svn-id: r27424
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4 changed files with 24 additions and 14 deletions
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@ -106,7 +106,7 @@ GameList Engine_AGOS_gameIDList() {
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}
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GameDescriptor Engine_AGOS_findGameID(const char *gameid) {
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return Common::AdvancedDetector::findGameID(gameid, detectionParams);
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return Common::AdvancedDetector::findGameID(gameid, simonGames, obsoleteGameIDsTable);
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}
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GameList Engine_AGOS_detectGames(const FSList &fslist) {
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