Lots of cleanup in the AdvancedDetector
svn-id: r25194
This commit is contained in:
parent
6844eef41a
commit
d70c83bd4b
8 changed files with 124 additions and 84 deletions
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@ -33,6 +33,8 @@
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namespace Common {
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namespace Common {
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namespace AdvancedDetector {
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/**
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/**
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* Detect games in specified directory.
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* Detect games in specified directory.
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* Parameters language and platform are used to pass on values
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* Parameters language and platform are used to pass on values
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@ -48,27 +50,32 @@ namespace Common {
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static ADList detectGame(const FSList *fslist, const Common::ADParams ¶ms, Language language, Platform platform);
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static ADList detectGame(const FSList *fslist, const Common::ADParams ¶ms, Language language, Platform platform);
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PluginError ADVANCED_DETECTOR_ENGINE_CREATE(
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void upgradeTargetIfNecessary(const Common::ADParams ¶ms) {
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if (params.obsoleteList == 0)
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return;
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const char *gameid = ConfMan.get("gameid").c_str();
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for (const Common::ADObsoleteGameID *o = params.obsoleteList; o->from; ++o) {
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if (!scumm_stricmp(gameid, o->from)) {
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gameid = o->to;
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ConfMan.set("gameid", o->to);
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if (o->platform != Common::kPlatformUnknown)
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ConfMan.set("platform", Common::getPlatformCode(o->platform));
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warning("Target upgraded from %s to %s", o->from, o->to);
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ConfMan.flushToDisk();
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break;
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}
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}
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}
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PluginError detectGameForEngineCreation(
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GameList (*detectFunc)(const FSList &fslist),
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GameList (*detectFunc)(const FSList &fslist),
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const Common::ADParams ¶ms
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const Common::ADParams ¶ms
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) {
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) {
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const char *gameid = ConfMan.get("gameid").c_str();
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Common::String gameid = ConfMan.get("gameid");
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if (params.obsoleteList != 0) {
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for (const Common::ADObsoleteGameID *o = params.obsoleteList; o->from; ++o) {
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if (!scumm_stricmp(gameid, o->from)) {
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gameid = o->to;
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ConfMan.set("gameid", o->to);
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if (o->platform != Common::kPlatformUnknown)
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ConfMan.set("platform", Common::getPlatformCode(o->platform));
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warning("Target upgraded from %s to %s", o->from, o->to);
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ConfMan.flushToDisk();
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break;
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}
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}
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}
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FSList fslist;
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FSList fslist;
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FilesystemNode dir(ConfMan.get("path"));
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FilesystemNode dir(ConfMan.get("path"));
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@ -87,7 +94,7 @@ PluginError ADVANCED_DETECTOR_ENGINE_CREATE(
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return kNoGameDataFoundError;
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return kNoGameDataFoundError;
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}
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}
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GameDescriptor ADVANCED_DETECTOR_FIND_GAMEID(
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GameDescriptor findGameID(
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const char *gameid,
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const char *gameid,
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const Common::ADParams ¶ms
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const Common::ADParams ¶ms
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) {
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) {
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@ -128,7 +135,7 @@ static GameDescriptor toGameDescriptor(const ADGameDescription &g, const PlainGa
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return gd;
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return gd;
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}
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}
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GameList ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
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GameList detectAllGames(
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const FSList &fslist,
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const FSList &fslist,
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const Common::ADParams ¶ms
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const Common::ADParams ¶ms
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) {
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) {
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@ -141,7 +148,7 @@ GameList ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
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return detectedGames;
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return detectedGames;
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}
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}
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int ADVANCED_DETECTOR_DETECT_INIT_GAME(
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int detectBestMatchingGame(
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const Common::ADParams ¶ms
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const Common::ADParams ¶ms
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) {
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) {
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Common::Language language = Common::UNK_LANG;
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Common::Language language = Common::UNK_LANG;
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@ -164,9 +171,7 @@ int ADVANCED_DETECTOR_DETECT_INIT_GAME(
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}
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}
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}
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}
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if (gameNumber < 0) {
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if (gameNumber >= 0) {
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error("ADVANCED_DETECTOR_DETECT_INIT_GAME: no match found (TODO: Let the caller handle this)");
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} else {
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debug(2, "Running %s", toGameDescriptor(*(const ADGameDescription *)(params.descs + gameNumber * params.descItemSize), params.list).description().c_str());
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debug(2, "Running %s", toGameDescriptor(*(const ADGameDescription *)(params.descs + gameNumber * params.descItemSize), params.list).description().c_str());
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}
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}
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@ -340,4 +345,6 @@ static ADList detectGame(const FSList *fslist, const Common::ADParams ¶ms, L
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return matched;
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return matched;
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}
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}
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} // End of namespace AdvancedDetector
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} // End of namespace Common
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} // End of namespace Common
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@ -70,38 +70,58 @@ typedef Array<const ADGameDescription*> ADGameDescList;
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#define AD_ENTRY1(f, x) {{ f, 0, x, -1}, {NULL, 0, NULL, 0}}
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#define AD_ENTRY1(f, x) {{ f, 0, x, -1}, {NULL, 0, NULL, 0}}
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// FIXME/TODO: Rename this function to something more sensible.
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namespace AdvancedDetector {
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GameDescriptor ADVANCED_DETECTOR_FIND_GAMEID(
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/**
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* Scan through the game descriptors specified in params and search for
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* 'gameid' in there. If a match is found, returns a GameDescriptor
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* with gameid and description set.
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*/
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GameDescriptor findGameID(
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const char *gameid,
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const char *gameid,
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const Common::ADParams ¶ms
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const Common::ADParams ¶ms
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);
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);
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// FIXME/TODO: Rename this function to something more sensible.
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// FIXME/TODO: Rename this function to something more sensible.
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GameList ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
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GameList detectAllGames(
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const FSList &fslist,
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const FSList &fslist,
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const Common::ADParams ¶ms
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const Common::ADParams ¶ms
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);
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);
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// FIXME/TODO: Rename this function to something more sensible.
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// FIXME/TODO: Rename this function to something more sensible.
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int ADVANCED_DETECTOR_DETECT_INIT_GAME(
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int detectBestMatchingGame(
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const Common::ADParams ¶ms
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const Common::ADParams ¶ms
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);
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);
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// FIXME/TODO: Rename this function to something more sensible.
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// FIXME/TODO: Rename this function to something more sensible.
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PluginError ADVANCED_DETECTOR_ENGINE_CREATE(
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void upgradeTargetIfNecessary(const Common::ADParams ¶ms);
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// FIXME/TODO: Rename this function to something more sensible.
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PluginError detectGameForEngineCreation(
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GameList (*detectFunc)(const FSList &fslist),
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GameList (*detectFunc)(const FSList &fslist),
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const Common::ADParams ¶ms
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const Common::ADParams ¶ms
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);
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);
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#define ADVANCED_DETECTOR_DEFINE_PLUGIN(engine,className,detectFunc,params) \
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// FIXME: It would probably be good to merge detectBestMatchingGame
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// and detectGameForEngineCreation into a single function. Right now, the
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// detection code called priort to creating an engine instance
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// (i.e. detectGameForEngineCreation) differs from the detection code the
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// engines call internally (i.e. detectBestMatchingGame). This could lead
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// to hard to debug and odd errors.
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} // End of namespace AdvancedDetector
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#define ADVANCED_DETECTOR_DEFINE_PLUGIN_WITH_FUNC(engine,factoryFunc,detectFunc,params) \
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GameList Engine_##engine##_gameIDList() { \
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GameList Engine_##engine##_gameIDList() { \
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return GameList(params.list); \
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return GameList(params.list); \
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} \
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} \
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GameDescriptor Engine_##engine##_findGameID(const char *gameid) { \
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GameDescriptor Engine_##engine##_findGameID(const char *gameid) { \
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return Common::ADVANCED_DETECTOR_FIND_GAMEID(gameid, params); \
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return Common::AdvancedDetector::findGameID(gameid, params); \
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} \
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} \
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GameList Engine_##engine##_detectGames(const FSList &fslist) { \
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GameList Engine_##engine##_detectGames(const FSList &fslist) { \
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return detectFunc(fslist); \
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return detectFunc(fslist); \
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@ -109,13 +129,21 @@ PluginError ADVANCED_DETECTOR_ENGINE_CREATE(
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PluginError Engine_##engine##_create(OSystem *syst, Engine **engine) { \
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PluginError Engine_##engine##_create(OSystem *syst, Engine **engine) { \
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assert(syst); \
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assert(syst); \
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assert(engine); \
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assert(engine); \
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PluginError err = ADVANCED_DETECTOR_ENGINE_CREATE(detectFunc, params); \
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Common::AdvancedDetector::upgradeTargetIfNecessary(params); \
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PluginError err = Common::AdvancedDetector::detectGameForEngineCreation(detectFunc, params); \
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if (err == kNoError) \
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if (err == kNoError) \
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*engine = new className(syst); \
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*engine = factoryFunc(syst); \
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return err; \
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return err; \
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} \
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} \
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void dummyFuncToAllowTrailingSemicolon()
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void dummyFuncToAllowTrailingSemicolon()
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#define ADVANCED_DETECTOR_DEFINE_PLUGIN(engine,className,detectFunc,params) \
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static className *engine##_createInstance(OSystem *syst) { \
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return new className(syst); \
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} \
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ADVANCED_DETECTOR_DEFINE_PLUGIN_WITH_FUNC(engine,engine##_createInstance,detectFunc,params); \
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void dummyFuncToAllowTrailingSemicolon()
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} // End of namespace Common
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} // End of namespace Common
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@ -981,14 +981,16 @@ REGISTER_PLUGIN(AGI, "AGI v2 + v3 Engine", "Sierra AGI Engine (C) Sierra On-Line
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namespace Agi {
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namespace Agi {
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bool AgiEngine::initGame() {
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bool AgiEngine::initGame() {
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int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams);
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int i = Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
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if (i < 0)
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return false;
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_gameDescription = &gameDescriptions[i];
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_gameDescription = &gameDescriptions[i];
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return true;
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return true;
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}
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}
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GameList GAME_detectGames(const FSList &fslist) {
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GameList GAME_detectGames(const FSList &fslist) {
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return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams);
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return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
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}
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}
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} // End of namespace Agi
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} // End of namespace Agi
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@ -102,14 +102,16 @@ REGISTER_PLUGIN(AGOS, "AGOS", "AGOS (C) Adventure Soft");
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namespace AGOS {
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namespace AGOS {
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bool AGOSEngine::initGame() {
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bool AGOSEngine::initGame() {
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int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams);
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int i = Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
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if (i < 0)
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return false;
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_gameDescription = &gameDescriptions[i];
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_gameDescription = &gameDescriptions[i];
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return true;
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return true;
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}
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}
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GameList GAME_detectGames(const FSList &fslist) {
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GameList GAME_detectGames(const FSList &fslist) {
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return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams);
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return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
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}
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}
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int AGOSEngine::getGameId() const {
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int AGOSEngine::getGameId() const {
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@ -450,14 +450,16 @@ REGISTER_PLUGIN(CINE, "Cinematique evo 1 engine", "Future Wars & Operation Steal
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namespace Cine {
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namespace Cine {
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bool CineEngine::initGame() {
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bool CineEngine::initGame() {
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int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams);
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int i = Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
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if (i < 0)
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return false;
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_gameDescription = &gameDescriptions[i];
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_gameDescription = &gameDescriptions[i];
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return true;
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return true;
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}
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}
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GameList GAME_detectGames(const FSList &fslist) {
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GameList GAME_detectGames(const FSList &fslist) {
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return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams);
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return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
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}
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}
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} // End of namespace Cine
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} // End of namespace Cine
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#include "base/plugins.h"
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#include "base/plugins.h"
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using namespace Kyra;
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using namespace Common;
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struct KYRAGameDescription {
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struct KYRAGameDescription {
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Common::ADGameDescription desc;
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Common::ADGameDescription desc;
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GameFlags flags;
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Kyra::GameFlags flags;
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};
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};
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namespace {
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namespace {
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#define FLAGS(x, y, z, w, id) { UNK_LANG, kPlatformUnknown, x, y, z, w, id }
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#define FLAGS(x, y, z, w, id) { Common::UNK_LANG, Common::kPlatformUnknown, x, y, z, w, id }
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#define KYRA1_FLOPPY_FLAGS FLAGS(false, false, false, false, GI_KYRA1)
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#define KYRA1_FLOPPY_FLAGS FLAGS(false, false, false, false, Kyra::GI_KYRA1)
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#define KYRA1_TOWNS_FLAGS FLAGS(false, true, true, false, GI_KYRA1)
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#define KYRA1_TOWNS_FLAGS FLAGS(false, true, true, false, Kyra::GI_KYRA1)
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#define KYRA1_CD_FLAGS FLAGS(false, true, false, true, GI_KYRA1)
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#define KYRA1_CD_FLAGS FLAGS(false, true, false, true, Kyra::GI_KYRA1)
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#define KYRA1_DEMO_FLAGS FLAGS(true, false, false, false, GI_KYRA1)
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#define KYRA1_DEMO_FLAGS FLAGS(true, false, false, false, Kyra::GI_KYRA1)
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#define KYRA2_UNK_FLAGS FLAGS(false, false, false, false, GI_KYRA2)
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#define KYRA2_UNK_FLAGS FLAGS(false, false, false, false, Kyra::GI_KYRA2)
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#define KYRA3_CD_FLAGS FLAGS(false, false, false, true, GI_KYRA3)
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#define KYRA3_CD_FLAGS FLAGS(false, false, false, true, Kyra::GI_KYRA3)
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static const KYRAGameDescription adGameDescs[] = {
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static const KYRAGameDescription adGameDescs[] = {
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{ { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "3c244298395520bb62b5edfe41688879"), EN_ANY, kPlatformPC }, KYRA1_FLOPPY_FLAGS },
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{ { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "3c244298395520bb62b5edfe41688879"), Common::EN_ANY, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS },
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{ { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "796e44863dd22fa635b042df1bf16673"), EN_ANY, kPlatformPC }, KYRA1_FLOPPY_FLAGS },
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{ { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "796e44863dd22fa635b042df1bf16673"), Common::EN_ANY, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS },
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{ { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "abf8eb360e79a6c2a837751fbd4d3d24"), FR_FRA, kPlatformPC }, KYRA1_FLOPPY_FLAGS },
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{ { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "abf8eb360e79a6c2a837751fbd4d3d24"), Common::FR_FRA, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS },
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{ { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "6018e1dfeaca7fe83f8d0b00eb0dd049"), DE_DEU, kPlatformPC }, KYRA1_FLOPPY_FLAGS },
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{ { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "6018e1dfeaca7fe83f8d0b00eb0dd049"), Common::DE_DEU, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS },
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{ { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "f0b276781f47c130f423ec9679fe9ed9"), DE_DEU, kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from Arne.F
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{ { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "f0b276781f47c130f423ec9679fe9ed9"), Common::DE_DEU, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from Arne.F
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{ { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "8909b41596913b3f5deaf3c9f1017b01"), ES_ESP, kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from VooD
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{ { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "8909b41596913b3f5deaf3c9f1017b01"), Common::ES_ESP, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from VooD
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{ { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "747861d2a9c643c59fdab570df5b9093"), ES_ESP, kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // floppy 1.8 from clemmy
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{ { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "747861d2a9c643c59fdab570df5b9093"), Common::ES_ESP, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // floppy 1.8 from clemmy
|
||||||
{ { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "ef08c8c237ee1473fd52578303fc36df"), IT_ITA, kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from gourry
|
{ { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "ef08c8c237ee1473fd52578303fc36df"), Common::IT_ITA, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from gourry
|
||||||
|
|
||||||
{ { "kyra1", 0, AD_ENTRY1("TWMUSIC.PAK", "e53bca3a3e3fb49107d59463ec387a59"), EN_ANY, kPlatformFMTowns }, KYRA1_TOWNS_FLAGS },
|
{ { "kyra1", 0, AD_ENTRY1("TWMUSIC.PAK", "e53bca3a3e3fb49107d59463ec387a59"), Common::EN_ANY, Common::kPlatformFMTowns }, KYRA1_TOWNS_FLAGS },
|
||||||
|
|
||||||
{ { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "fac399fe62f98671e56a005c5e94e39f"), EN_ANY, kPlatformPC }, KYRA1_CD_FLAGS },
|
{ { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "fac399fe62f98671e56a005c5e94e39f"), Common::EN_ANY, Common::kPlatformPC }, KYRA1_CD_FLAGS },
|
||||||
{ { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "230f54e6afc007ab4117159181a1c722"), DE_DEU, kPlatformPC }, KYRA1_CD_FLAGS },
|
{ { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "230f54e6afc007ab4117159181a1c722"), Common::DE_DEU, Common::kPlatformPC }, KYRA1_CD_FLAGS },
|
||||||
{ { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "b037c41768b652a040360ffa3556fd2a"), FR_FRA, kPlatformPC }, KYRA1_CD_FLAGS },
|
{ { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "b037c41768b652a040360ffa3556fd2a"), Common::FR_FRA, Common::kPlatformPC }, KYRA1_CD_FLAGS },
|
||||||
|
|
||||||
{ { "kyra1", "Demo", AD_ENTRY1("DEMO1.WSA", "fb722947d94897512b13b50cc84fd648"), EN_ANY, kPlatformPC }, KYRA1_DEMO_FLAGS },
|
{ { "kyra1", "Demo", AD_ENTRY1("DEMO1.WSA", "fb722947d94897512b13b50cc84fd648"), Common::EN_ANY, Common::kPlatformPC }, KYRA1_DEMO_FLAGS },
|
||||||
|
|
||||||
{ { "kyra2", 0, AD_ENTRY1("FATE.PAK", "28cbad1c5bf06b2d3825ae57d760d032"), UNK_LANG, kPlatformPC }, KYRA2_UNK_FLAGS }, // check this! (cd version?)
|
{ { "kyra2", 0, AD_ENTRY1("FATE.PAK", "28cbad1c5bf06b2d3825ae57d760d032"), Common::UNK_LANG, Common::kPlatformPC }, KYRA2_UNK_FLAGS }, // check this! (cd version?)
|
||||||
|
|
||||||
{ { "kyra3", 0, AD_ENTRY1("ONETIME.PAK", "3833ff312757b8e6147f464cca0a6587"), UNK_LANG, kPlatformPC }, KYRA3_CD_FLAGS },
|
{ { "kyra3", 0, AD_ENTRY1("ONETIME.PAK", "3833ff312757b8e6147f464cca0a6587"), Common::UNK_LANG, Common::kPlatformPC }, KYRA3_CD_FLAGS },
|
||||||
{ { NULL, NULL, {NULL, 0, NULL, 0}, UNK_LANG, kPlatformUnknown }, FLAGS(0, 0, 0, 0, 0) }
|
{ { NULL, NULL, {NULL, 0, NULL, 0}, Common::UNK_LANG, Common::kPlatformUnknown }, FLAGS(0, 0, 0, 0, 0) }
|
||||||
};
|
};
|
||||||
|
|
||||||
const PlainGameDescriptor gameList[] = {
|
const PlainGameDescriptor gameList[] = {
|
||||||
|
@ -101,48 +98,48 @@ GameList Engine_KYRA_gameIDList() {
|
||||||
}
|
}
|
||||||
|
|
||||||
GameDescriptor Engine_KYRA_findGameID(const char *gameid) {
|
GameDescriptor Engine_KYRA_findGameID(const char *gameid) {
|
||||||
return ADVANCED_DETECTOR_FIND_GAMEID(gameid, detectionParams);
|
return Common::AdvancedDetector::findGameID(gameid, detectionParams);
|
||||||
}
|
}
|
||||||
|
|
||||||
GameList Engine_KYRA_detectGames(const FSList &fslist) {
|
GameList Engine_KYRA_detectGames(const FSList &fslist) {
|
||||||
return ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams);
|
return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
|
||||||
}
|
}
|
||||||
|
|
||||||
PluginError Engine_KYRA_create(OSystem *syst, Engine **engine) {
|
PluginError Engine_KYRA_create(OSystem *syst, Engine **engine) {
|
||||||
assert(engine);
|
assert(engine);
|
||||||
const char *gameid = ConfMan.get("gameid").c_str();
|
const char *gameid = ConfMan.get("gameid").c_str();
|
||||||
|
|
||||||
int id = ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams);
|
int id = Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
|
||||||
if (id == -1) {
|
if (id == -1) {
|
||||||
// FIXME: This case currently can never happen, as we simply error out
|
// FIXME: This case currently can never happen, as we simply error out
|
||||||
// inside ADVANCED_DETECTOR_DETECT_INIT_GAME.
|
// inside AdvancedDetector::detectBestMatchingGame.
|
||||||
|
|
||||||
// maybe add non md5 based detection again?
|
// maybe add non md5 based detection again?
|
||||||
return kNoGameDataFoundError;
|
return kNoGameDataFoundError;
|
||||||
}
|
}
|
||||||
|
|
||||||
GameFlags flags = adGameDescs[id].flags;
|
Kyra::GameFlags flags = adGameDescs[id].flags;
|
||||||
|
|
||||||
Platform platform = parsePlatform(ConfMan.get("platform"));
|
Common::Platform platform = Common::parsePlatform(ConfMan.get("platform"));
|
||||||
if (platform != kPlatformUnknown) {
|
if (platform != Common::kPlatformUnknown) {
|
||||||
flags.platform = platform;
|
flags.platform = platform;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (flags.lang == UNK_LANG) {
|
if (flags.lang == Common::UNK_LANG) {
|
||||||
Language lang = parseLanguage(ConfMan.get("language"));
|
Common::Language lang = Common::parseLanguage(ConfMan.get("language"));
|
||||||
if (lang != UNK_LANG) {
|
if (lang != Common::UNK_LANG) {
|
||||||
flags.lang = lang;
|
flags.lang = lang;
|
||||||
} else {
|
} else {
|
||||||
flags.lang = EN_ANY;
|
flags.lang = Common::EN_ANY;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!scumm_stricmp("kyra1", gameid)) {
|
if (!scumm_stricmp("kyra1", gameid)) {
|
||||||
*engine = new KyraEngine_v1(syst, flags);
|
*engine = new Kyra::KyraEngine_v1(syst, flags);
|
||||||
} else if (!scumm_stricmp("kyra2", gameid)) {
|
} else if (!scumm_stricmp("kyra2", gameid)) {
|
||||||
*engine = new KyraEngine_v2(syst, flags);
|
*engine = new Kyra::KyraEngine_v2(syst, flags);
|
||||||
} else if (!scumm_stricmp("kyra3", gameid)) {
|
} else if (!scumm_stricmp("kyra3", gameid)) {
|
||||||
*engine = new KyraEngine_v3(syst, flags);
|
*engine = new Kyra::KyraEngine_v3(syst, flags);
|
||||||
} else
|
} else
|
||||||
error("Kyra engine created with invalid gameid");
|
error("Kyra engine created with invalid gameid");
|
||||||
|
|
||||||
|
|
|
@ -100,14 +100,14 @@ REGISTER_PLUGIN(PARALLACTION, "Parallaction engine", "Nippon Safes Inc. (C) Dyna
|
||||||
namespace Parallaction {
|
namespace Parallaction {
|
||||||
|
|
||||||
bool Parallaction::detectGame() {
|
bool Parallaction::detectGame() {
|
||||||
int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams);
|
int i = Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
|
||||||
|
|
||||||
_gameDescription = &gameDescriptions[i];
|
_gameDescription = &gameDescriptions[i];
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
GameList GAME_detectGames(const FSList &fslist) {
|
GameList GAME_detectGames(const FSList &fslist) {
|
||||||
return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams);
|
return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
|
||||||
}
|
}
|
||||||
|
|
||||||
} // End of namespace Parallaction
|
} // End of namespace Parallaction
|
||||||
|
|
|
@ -114,7 +114,9 @@ REGISTER_PLUGIN(SAGA, "SAGA Engine", "Inherit the Earth (C) Wyrmkeep Entertainme
|
||||||
namespace Saga {
|
namespace Saga {
|
||||||
|
|
||||||
bool SagaEngine::initGame() {
|
bool SagaEngine::initGame() {
|
||||||
int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams);
|
int i = Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
|
||||||
|
if (i < 0)
|
||||||
|
return false;
|
||||||
|
|
||||||
_gameDescription = &gameDescriptions[i];
|
_gameDescription = &gameDescriptions[i];
|
||||||
|
|
||||||
|
@ -126,7 +128,7 @@ bool SagaEngine::initGame() {
|
||||||
}
|
}
|
||||||
|
|
||||||
GameList GAME_detectGames(const FSList &fslist) {
|
GameList GAME_detectGames(const FSList &fslist) {
|
||||||
return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams);
|
return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
|
||||||
}
|
}
|
||||||
|
|
||||||
} // End of namespace Saga
|
} // End of namespace Saga
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue