MYST3: Clear the screen with solid black
Fixes unintentional transparency when loading games from the menu
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2 changed files with 2 additions and 0 deletions
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@ -83,6 +83,7 @@ void OpenGLRenderer::init() {
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}
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}
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void OpenGLRenderer::clear() {
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void OpenGLRenderer::clear() {
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glClearColor(0.f, 0.f, 0.f, 1.f); // Solid black
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glColor3f(1.0f, 1.0f, 1.0f);
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glColor3f(1.0f, 1.0f, 1.0f);
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}
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}
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@ -163,6 +163,7 @@ void ShaderRenderer::init() {
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}
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}
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void ShaderRenderer::clear() {
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void ShaderRenderer::clear() {
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glClearColor(0.f, 0.f, 0.f, 1.f); // Solid black
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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}
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}
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