TINYGL: Rearrange visibility various functions

This commit is contained in:
Paweł Kołodziejski 2021-12-06 13:57:41 +01:00
parent d9a7c4741e
commit d80bd265d2
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GPG key ID: 0BDADC9E74440FF7
36 changed files with 570 additions and 474 deletions

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@ -41,7 +41,7 @@ static inline int interpolate(int v00, int v01, int v10, int xf, int yf) {
// TODO: more accurate resampling
void gl_resizeImage(Graphics::PixelBuffer &dest, int xsize_dest, int ysize_dest,
void GLContext::gl_resizeImage(Graphics::PixelBuffer &dest, int xsize_dest, int ysize_dest,
const Graphics::PixelBuffer &src, int xsize_src, int ysize_src) {
int point1_offset, point2_offset, point3_offset, dest_offset = 0;
int point_y_offset, point_offset;
@ -110,7 +110,7 @@ void gl_resizeImage(Graphics::PixelBuffer &dest, int xsize_dest, int ysize_dest,
#define FRAC_BITS 16
// resizing with no interlating nor nearest pixel
void gl_resizeImageNoInterpolate(Graphics::PixelBuffer &dest, int xsize_dest, int ysize_dest,
void GLContext::gl_resizeImageNoInterpolate(Graphics::PixelBuffer &dest, int xsize_dest, int ysize_dest,
const Graphics::PixelBuffer &src, int xsize_src, int ysize_src) {
int dest_offset = 0;
int x1, y1, x1inc, y1inc;