SCI: changing maximum slots from 0-999 to 0-99
svn-id: r52319
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1 changed files with 2 additions and 2 deletions
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@ -655,7 +655,7 @@ SaveStateList SciMetaEngine::listSaves(const char *target) const {
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// Obtain the last 3 digits of the filename, since they correspond to the save slot
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slotNum = atoi(file->c_str() + file->size() - 3);
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if (slotNum >= 0 && slotNum < 999) {
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if (slotNum >= 0 && slotNum <= 99) {
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Common::InSaveFile *in = saveFileMan->openForLoading(*file);
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if (in) {
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SavegameMetadata meta;
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@ -722,7 +722,7 @@ SaveStateDescriptor SciMetaEngine::querySaveMetaInfos(const char *target, int sl
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return SaveStateDescriptor();
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}
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int SciMetaEngine::getMaximumSaveSlot() const { return 999; }
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int SciMetaEngine::getMaximumSaveSlot() const { return 99; }
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void SciMetaEngine::removeSaveState(const char *target, int slot) const {
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Common::String fileName = Common::String::printf("%s.%03d", target, slot);
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