Changed all remaining code to use the GfxObj class to keep frames data. This allows for more uniform processing during rendering, and also fixes the display of dialogue faces for BRA.
svn-id: r32833
This commit is contained in:
parent
7a9e911896
commit
d8645297cd
10 changed files with 93 additions and 83 deletions
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@ -51,8 +51,8 @@ class DialogueManager {
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bool _askPassword;
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bool isNpc;
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Frames *_questioner;
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Frames *_answerer;
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GfxObj *_questioner;
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GfxObj *_answerer;
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Question *_q;
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@ -55,13 +55,13 @@ public:
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virtual Script* loadLocation(const char *name) = 0;
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virtual Script* loadScript(const char* name) = 0;
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virtual Frames* loadTalk(const char *name) = 0;
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virtual Frames* loadObjects(const char *name) = 0;
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virtual GfxObj* loadTalk(const char *name) = 0;
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virtual GfxObj* loadObjects(const char *name) = 0;
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virtual Frames* loadPointer(const char *name) = 0;
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virtual Frames* loadHead(const char* name) = 0;
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virtual GfxObj* loadHead(const char* name) = 0;
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virtual Font* loadFont(const char* name) = 0;
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virtual Frames* loadStatic(const char* name) = 0;
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virtual Frames* loadFrames(const char* name) = 0;
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virtual GfxObj* loadStatic(const char* name) = 0;
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virtual GfxObj* loadFrames(const char* name) = 0;
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virtual void loadSlide(BackgroundInfo& info, const char *filename) = 0;
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virtual void loadScenery(BackgroundInfo& info, const char* background, const char* mask, const char* path) = 0;
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virtual Table* loadTable(const char* name) = 0;
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@ -147,13 +147,13 @@ public:
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Script* loadLocation(const char *name);
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Script* loadScript(const char* name);
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Frames* loadTalk(const char *name);
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Frames* loadObjects(const char *name);
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GfxObj* loadTalk(const char *name);
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GfxObj* loadObjects(const char *name);
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Frames* loadPointer(const char *name);
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Frames* loadHead(const char* name);
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GfxObj* loadHead(const char* name);
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Font* loadFont(const char* name);
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Frames* loadStatic(const char* name);
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Frames* loadFrames(const char* name);
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GfxObj* loadStatic(const char* name);
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GfxObj* loadFrames(const char* name);
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void loadSlide(BackgroundInfo& info, const char *filename);
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void loadScenery(BackgroundInfo& info, const char* background, const char* mask, const char* path);
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Table* loadTable(const char* name);
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@ -181,13 +181,13 @@ public:
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Script* loadLocation(const char *name);
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Script* loadScript(const char* name);
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Frames* loadTalk(const char *name);
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Frames* loadObjects(const char *name);
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GfxObj* loadTalk(const char *name);
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GfxObj* loadObjects(const char *name);
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Frames* loadPointer(const char *name);
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Frames* loadHead(const char* name);
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GfxObj* loadHead(const char* name);
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Font* loadFont(const char* name);
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Frames* loadStatic(const char* name);
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Frames* loadFrames(const char* name);
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GfxObj* loadStatic(const char* name);
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GfxObj* loadFrames(const char* name);
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void loadSlide(BackgroundInfo& info, const char *filename);
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void loadScenery(BackgroundInfo& info, const char* background, const char* mask, const char* path);
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Table* loadTable(const char* name);
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@ -220,13 +220,13 @@ public:
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void setLanguage(uint16 language);
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Script* loadLocation(const char *name);
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Script* loadScript(const char* name);
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Frames* loadTalk(const char *name);
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Frames* loadObjects(const char *name);
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GfxObj* loadTalk(const char *name);
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GfxObj* loadObjects(const char *name);
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Frames* loadPointer(const char *name);
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Frames* loadHead(const char* name);
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GfxObj* loadHead(const char* name);
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Font* loadFont(const char* name);
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Frames* loadStatic(const char* name);
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Frames* loadFrames(const char* name);
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GfxObj* loadStatic(const char* name);
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GfxObj* loadFrames(const char* name);
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void loadSlide(BackgroundInfo& info, const char *filename);
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void loadScenery(BackgroundInfo& info, const char* name, const char* mask, const char* path);
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Table* loadTable(const char* name);
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@ -248,10 +248,10 @@ public:
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AmigaDisk_br(Parallaction *vm);
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virtual ~AmigaDisk_br();
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Frames* loadTalk(const char *name);
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GfxObj* loadTalk(const char *name);
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Font* loadFont(const char* name);
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Frames* loadStatic(const char* name);
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Frames* loadFrames(const char* name);
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GfxObj* loadStatic(const char* name);
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GfxObj* loadFrames(const char* name);
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void loadSlide(BackgroundInfo& info, const char *filename);
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void loadScenery(BackgroundInfo& info, const char* name, const char* mask, const char* path);
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};
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@ -138,7 +138,7 @@ DosDisk_br::DosDisk_br(Parallaction* vm) : _vm(vm) {
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DosDisk_br::~DosDisk_br() {
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}
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Frames* DosDisk_br::loadTalk(const char *name) {
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GfxObj* DosDisk_br::loadTalk(const char *name) {
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debugC(5, kDebugDisk, "DosDisk_br::loadTalk(%s)", name);
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Common::File stream;
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@ -151,7 +151,7 @@ Frames* DosDisk_br::loadTalk(const char *name) {
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errorFileNotFound(path);
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}
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return createSprites(stream);
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return new GfxObj(0, createSprites(stream), name);
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}
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Script* DosDisk_br::loadLocation(const char *name) {
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@ -184,7 +184,7 @@ Script* DosDisk_br::loadScript(const char* name) {
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}
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// there are no Head resources in Big Red Adventure
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Frames* DosDisk_br::loadHead(const char* name) {
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GfxObj* DosDisk_br::loadHead(const char* name) {
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debugC(5, kDebugDisk, "DosDisk_br::loadHead");
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return 0;
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}
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@ -235,7 +235,7 @@ Font* DosDisk_br::loadFont(const char* name) {
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}
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Frames* DosDisk_br::loadObjects(const char *name) {
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GfxObj* DosDisk_br::loadObjects(const char *name) {
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debugC(5, kDebugDisk, "DosDisk_br::loadObjects");
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return 0;
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}
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@ -244,7 +244,7 @@ void genSlidePath(char *path, const char* name) {
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sprintf(path, "%s.bmp", name);
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}
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Frames* DosDisk_br::loadStatic(const char* name) {
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GfxObj* DosDisk_br::loadStatic(const char* name) {
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debugC(5, kDebugDisk, "DosDisk_br::loadStatic");
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char path[PATH_LEN];
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@ -256,7 +256,7 @@ Frames* DosDisk_br::loadStatic(const char* name) {
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Graphics::Surface *surf = new Graphics::Surface;
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loadBitmap(stream, *surf, 0);
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return new SurfaceToFrames(surf);
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return new GfxObj(0, new SurfaceToFrames(surf), name);
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}
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Sprites* DosDisk_br::createSprites(Common::ReadStream &stream) {
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@ -280,7 +280,7 @@ Sprites* DosDisk_br::createSprites(Common::ReadStream &stream) {
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return sprites;
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}
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Frames* DosDisk_br::loadFrames(const char* name) {
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GfxObj* DosDisk_br::loadFrames(const char* name) {
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debugC(5, kDebugDisk, "DosDisk_br::loadFrames");
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char path[PATH_LEN];
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@ -291,7 +291,7 @@ Frames* DosDisk_br::loadFrames(const char* name) {
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errorFileNotFound(path);
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return createSprites(stream);
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return new GfxObj(0, createSprites(stream), name);
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}
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// Slides in Nippon Safes are basically screen-sized pictures with valid
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@ -552,7 +552,7 @@ void AmigaDisk_br::loadSlide(BackgroundInfo& info, const char *name) {
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return;
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}
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Frames* AmigaDisk_br::loadStatic(const char* name) {
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GfxObj* AmigaDisk_br::loadStatic(const char* name) {
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debugC(1, kDebugDisk, "AmigaDisk_br::loadStatic '%s'", name);
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char path[PATH_LEN];
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@ -570,7 +570,7 @@ Frames* AmigaDisk_br::loadStatic(const char* name) {
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free(pal);
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return new SurfaceToFrames(surf);
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return new GfxObj(0, new SurfaceToFrames(surf));
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}
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Sprites* AmigaDisk_br::createSprites(const char *path) {
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@ -600,22 +600,22 @@ Sprites* AmigaDisk_br::createSprites(const char *path) {
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return sprites;
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}
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Frames* AmigaDisk_br::loadFrames(const char* name) {
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GfxObj* AmigaDisk_br::loadFrames(const char* name) {
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debugC(1, kDebugDisk, "AmigaDisk_br::loadFrames '%s'", name);
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char path[PATH_LEN];
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sprintf(path, "%s/anims/%s", _partPath, name);
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return createSprites(path);
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return new GfxObj(0, createSprites(path));
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}
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Frames* AmigaDisk_br::loadTalk(const char *name) {
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GfxObj* AmigaDisk_br::loadTalk(const char *name) {
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debugC(1, kDebugDisk, "AmigaDisk_br::loadTalk '%s'", name);
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char path[PATH_LEN];
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sprintf(path, "%s/talks/%s.tal", _partPath, name);
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return createSprites(path);
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return new GfxObj(0, createSprites(path));
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}
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Font* AmigaDisk_br::loadFont(const char* name) {
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@ -385,12 +385,12 @@ Cnv* DosDisk_ns::loadCnv(const char *filename) {
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return new Cnv(numFrames, width, height, data);
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}
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Frames* DosDisk_ns::loadTalk(const char *name) {
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GfxObj* DosDisk_ns::loadTalk(const char *name) {
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const char *ext = strstr(name, ".talk");
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if (ext != NULL) {
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// npc talk
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return loadCnv(name);
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return new GfxObj(0, loadCnv(name), name);
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}
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@ -401,7 +401,7 @@ Frames* DosDisk_ns::loadTalk(const char *name) {
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sprintf(v20, "%stal", name);
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}
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return loadExternalCnv(v20);
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return new GfxObj(0, loadExternalCnv(v20), name);
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}
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Script* DosDisk_ns::loadLocation(const char *name) {
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@ -434,14 +434,14 @@ Script* DosDisk_ns::loadScript(const char* name) {
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return new Script(new DummyArchiveStream(_resArchive), true);
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}
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Frames* DosDisk_ns::loadHead(const char* name) {
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GfxObj* DosDisk_ns::loadHead(const char* name) {
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char path[PATH_LEN];
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sprintf(path, "%shead", name);
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path[8] = '\0';
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return loadExternalStaticCnv(path);
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return new GfxObj(0, loadExternalStaticCnv(path));
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}
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@ -457,15 +457,15 @@ Font* DosDisk_ns::loadFont(const char* name) {
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}
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Frames* DosDisk_ns::loadObjects(const char *name) {
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GfxObj* DosDisk_ns::loadObjects(const char *name) {
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char path[PATH_LEN];
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sprintf(path, "%sobj", name);
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return loadExternalCnv(path);
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return new GfxObj(0, loadExternalCnv(path), name);
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}
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Frames* DosDisk_ns::loadStatic(const char* name) {
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GfxObj* DosDisk_ns::loadStatic(const char* name) {
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char path[PATH_LEN];
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@ -487,11 +487,11 @@ Frames* DosDisk_ns::loadStatic(const char* name) {
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Graphics::PackBitsReadStream decoder(_resArchive);
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decoder.read(cnv->pixels, w*h);
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return new SurfaceToFrames(cnv);
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return new GfxObj(0, new SurfaceToFrames(cnv), name);
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}
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Frames* DosDisk_ns::loadFrames(const char* name) {
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return loadCnv(name);
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GfxObj* DosDisk_ns::loadFrames(const char* name) {
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return new GfxObj(0, loadCnv(name), name);
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}
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//
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@ -1025,7 +1025,7 @@ Frames* AmigaDisk_ns::loadPointer(const char* name) {
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return makeStaticCnv(stream);
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}
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Frames* AmigaDisk_ns::loadStatic(const char* name) {
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GfxObj* AmigaDisk_ns::loadStatic(const char* name) {
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debugC(1, kDebugDisk, "AmigaDisk_ns::loadStatic '%s'", name);
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Common::SeekableReadStream *s = openArchivedFile(name, true);
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@ -1033,7 +1033,7 @@ Frames* AmigaDisk_ns::loadStatic(const char* name) {
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delete s;
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return cnv;
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return new GfxObj(0, cnv, name);
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}
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Common::SeekableReadStream *AmigaDisk_ns::openArchivedFile(const char* name, bool errorOnFileNotFound) {
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@ -1258,7 +1258,7 @@ void AmigaDisk_ns::loadSlide(BackgroundInfo& info, const char *name) {
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return;
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}
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Frames* AmigaDisk_ns::loadFrames(const char* name) {
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GfxObj* AmigaDisk_ns::loadFrames(const char* name) {
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debugC(1, kDebugDisk, "AmigaDisk_ns::loadFrames '%s'", name);
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Common::SeekableReadStream *s;
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@ -1273,10 +1273,10 @@ Frames* AmigaDisk_ns::loadFrames(const char* name) {
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Cnv *cnv = makeCnv(*s);
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delete s;
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return cnv;
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return new GfxObj(0, cnv, name);
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}
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Frames* AmigaDisk_ns::loadHead(const char* name) {
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GfxObj* AmigaDisk_ns::loadHead(const char* name) {
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debugC(1, kDebugDisk, "AmigaDisk_ns::loadHead '%s'", name);
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char path[PATH_LEN];
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delete s;
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return cnv;
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return new GfxObj(0, cnv, name);
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}
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Frames* AmigaDisk_ns::loadObjects(const char *name) {
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GfxObj* AmigaDisk_ns::loadObjects(const char *name) {
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debugC(1, kDebugDisk, "AmigaDisk_ns::loadObjects");
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char path[PATH_LEN];
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@ -1305,11 +1305,11 @@ Frames* AmigaDisk_ns::loadObjects(const char *name) {
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Cnv *cnv = makeCnv(*s);
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delete s;
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return cnv;
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return new GfxObj(0, cnv, name);
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}
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Frames* AmigaDisk_ns::loadTalk(const char *name) {
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GfxObj* AmigaDisk_ns::loadTalk(const char *name) {
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debugC(1, kDebugDisk, "AmigaDisk_ns::loadTalk '%s'", name);
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Common::SeekableReadStream *s;
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Cnv *cnv = makeCnv(*s);
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delete s;
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return cnv;
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return new GfxObj(0, cnv, name);
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}
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Table* AmigaDisk_ns::loadTable(const char* name) {
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@ -86,27 +86,27 @@ void GfxObj::clearFlags(uint32 flags) {
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}
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GfxObj* Gfx::loadAnim(const char *name) {
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Frames *frames = _disk->loadFrames(name);
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GfxObj *obj = new GfxObj(kGfxObjTypeAnim, frames, name);
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GfxObj *obj = _disk->loadFrames(name);
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assert(obj);
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obj->type = kGfxObjTypeAnim;
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return obj;
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}
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GfxObj* Gfx::loadGet(const char *name) {
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Frames *frames = _disk->loadStatic(name);
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GfxObj *obj = new GfxObj(kGfxObjTypeGet, frames, name);
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GfxObj *obj = _disk->loadStatic(name);
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assert(obj);
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obj->type = kGfxObjTypeGet;
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return obj;
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}
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GfxObj* Gfx::loadDoor(const char *name) {
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Frames *frames = _disk->loadFrames(name);
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GfxObj *obj = new GfxObj(kGfxObjTypeDoor, frames, name);
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GfxObj *obj = _disk->loadFrames(name);
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assert(obj);
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obj->type = kGfxObjTypeDoor;
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return obj;
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}
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@ -356,7 +356,17 @@ void Gfx::drawItems() {
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Graphics::Surface *surf = g_system->lockScreen();
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for (uint i = 0; i < _numItems; i++) {
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blt(_items[i].rect, _items[i].data->getData(_items[i].frame), surf, LAYER_FOREGROUND, _items[i].transparentColor);
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GfxObj *obj = _items[i].data;
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Common::Rect rect;
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obj->getRect(obj->frame, rect);
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rect.translate(obj->x, obj->y);
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if (obj->getSize(obj->frame) == obj->getRawSize(obj->frame)) {
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blt(rect, obj->getData(obj->frame), surf, LAYER_FOREGROUND, _items[i].transparentColor);
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} else {
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unpackBlt(rect, obj->getData(obj->frame), obj->getRawSize(obj->frame), surf, LAYER_FOREGROUND, _items[i].transparentColor);
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}
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}
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g_system->unlockScreen();
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}
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@ -949,7 +959,7 @@ Gfx::~Gfx() {
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int Gfx::setItem(Frames* frames, uint16 x, uint16 y, byte transparentColor) {
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int Gfx::setItem(GfxObj* frames, uint16 x, uint16 y, byte transparentColor) {
|
||||
int id = _numItems;
|
||||
|
||||
_items[id].data = frames;
|
||||
|
@ -965,9 +975,9 @@ int Gfx::setItem(Frames* frames, uint16 x, uint16 y, byte transparentColor) {
|
|||
|
||||
void Gfx::setItemFrame(uint item, uint16 f) {
|
||||
assert(item < _numItems);
|
||||
_items[item].frame = f;
|
||||
_items[item].data->getRect(f, _items[item].rect);
|
||||
_items[item].rect.moveTo(_items[item].x, _items[item].y);
|
||||
_items[item].data->frame = f;
|
||||
_items[item].data->x = _items[item].x;
|
||||
_items[item].data->y = _items[item].y;
|
||||
}
|
||||
|
||||
Gfx::Balloon* Gfx::getBalloon(uint id) {
|
||||
|
|
|
@ -157,11 +157,11 @@ struct SurfaceToMultiFrames : public Frames {
|
|||
r.setHeight(_height);
|
||||
}
|
||||
uint getRawSize(uint16 index) {
|
||||
assert(index == 0);
|
||||
assert(index < _num);
|
||||
return getSize(index);
|
||||
}
|
||||
uint getSize(uint16 index) {
|
||||
assert(index == 0);
|
||||
assert(index < _num);
|
||||
return _width * _height;
|
||||
}
|
||||
|
||||
|
@ -487,7 +487,7 @@ public:
|
|||
void getStringExtent(Font *font, char *text, uint16 maxwidth, int16* width, int16* height);
|
||||
|
||||
// other items
|
||||
int setItem(Frames* frames, uint16 x, uint16 y, byte transparentColor = 0);
|
||||
int setItem(GfxObj* obj, uint16 x, uint16 y, byte transparentColor = 0);
|
||||
void setItemFrame(uint item, uint16 f);
|
||||
void hideDialogueStuff();
|
||||
void freeBalloons();
|
||||
|
@ -549,7 +549,7 @@ protected:
|
|||
Graphics::Surface _bitmapMask;
|
||||
int32 getRenderMode(const char *type);
|
||||
|
||||
protected:
|
||||
public:
|
||||
static int16 _dialogueBalloonX[5];
|
||||
|
||||
struct Balloon {
|
||||
|
@ -567,7 +567,7 @@ protected:
|
|||
uint16 x;
|
||||
uint16 y;
|
||||
uint16 frame;
|
||||
Frames *data;
|
||||
GfxObj *data;
|
||||
|
||||
byte transparentColor;
|
||||
Common::Rect rect;
|
||||
|
|
|
@ -122,7 +122,7 @@ int Parallaction_br::guiShowMenu() {
|
|||
// TODO: filter menu entries according to progress in game
|
||||
|
||||
#define NUM_MENULINES 7
|
||||
Frames *_lines[NUM_MENULINES];
|
||||
GfxObj *_lines[NUM_MENULINES];
|
||||
|
||||
const char *menuStrings[NUM_MENULINES] = {
|
||||
"SEE INTRO",
|
||||
|
@ -157,7 +157,7 @@ int Parallaction_br::guiShowMenu() {
|
|||
|
||||
int i;
|
||||
for (i = 0; i < availItems; i++) {
|
||||
_lines[i] = guiRenderMenuItem(menuStrings[i]);
|
||||
_lines[i] = new GfxObj(0, guiRenderMenuItem(menuStrings[i]), "MenuItem");
|
||||
uint id = _gfx->setItem(_lines[i], MENUITEMS_X, MENUITEMS_Y + MENUITEM_HEIGHT * i, 0xFF);
|
||||
_gfx->setItemFrame(id, 0);
|
||||
}
|
||||
|
|
|
@ -209,7 +209,7 @@ struct SpeakData { // size = 36
|
|||
}
|
||||
};
|
||||
struct ExamineData { // size = 28
|
||||
Frames *_cnv;
|
||||
GfxObj *_cnv;
|
||||
uint16 _opBase; // unused
|
||||
uint16 field_12; // unused
|
||||
char* _description;
|
||||
|
|
|
@ -202,9 +202,9 @@ struct Character {
|
|||
|
||||
|
||||
AnimationPtr _ani;
|
||||
Frames *_head;
|
||||
Frames *_talk;
|
||||
Frames *_objs;
|
||||
GfxObj *_head;
|
||||
GfxObj *_talk;
|
||||
GfxObj *_objs;
|
||||
PathBuilder _builder;
|
||||
WalkNodeList *_walkPath;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue