ASYLUM: Removed the actionarray class and rolled it into actionlist (which makes way more sense).

git-svn-id: http://asylumengine.googlecode.com/svn/trunk@394 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
This commit is contained in:
Alex Bevilacqua 2009-11-27 12:22:37 +00:00 committed by Eugene Sandulenko
parent a33b9e677a
commit d9aaf26c18
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GPG key ID: 014D387312D34F08
8 changed files with 80 additions and 176 deletions

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@ -68,7 +68,6 @@ AsylumEngine::~AsylumEngine() {
delete _screen;
delete _encounter;
delete _text;
delete _actionArray;
}
Common::Error AsylumEngine::run() {
@ -95,7 +94,6 @@ Common::Error AsylumEngine::init() {
_introPlaying = false;
memset(_gameFlags, 0, 1512);
_actionArray = new ActionArray(this);
return Common::kNoError;
}