ASYLUM: Removed the actionarray class and rolled it into actionlist (which makes way more sense).
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@394 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
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8 changed files with 80 additions and 176 deletions
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@ -68,7 +68,6 @@ AsylumEngine::~AsylumEngine() {
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delete _screen;
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delete _encounter;
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delete _text;
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delete _actionArray;
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}
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Common::Error AsylumEngine::run() {
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@ -95,7 +94,6 @@ Common::Error AsylumEngine::init() {
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_introPlaying = false;
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memset(_gameFlags, 0, 1512);
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_actionArray = new ActionArray(this);
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return Common::kNoError;
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}
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