ANDROID: Do not access Surface::pixels directly.

This commit is contained in:
Johannes Schickel 2013-08-06 03:43:08 +02:00
parent 9179f0b78f
commit d9b90d67d3
2 changed files with 7 additions and 7 deletions

View file

@ -552,7 +552,7 @@ Graphics::Surface *OSystem_Android::lockScreen() {
GLTHREADCHECK;
Graphics::Surface *surface = _game_texture->surface();
assert(surface->pixels);
assert(surface->getPixels());
return surface;
}
@ -645,7 +645,7 @@ void OSystem_Android::grabOverlay(void *buf, int pitch) {
assert(surface->format.bytesPerPixel == sizeof(uint16));
byte *dst = (byte *)buf;
const byte *src = (const byte *)surface->pixels;
const byte *src = (const byte *)surface->getPixels();
uint h = surface->h;
do {