SUPERNOVA: Moves strings to GameManager class
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3 changed files with 12 additions and 10 deletions
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@ -273,6 +273,16 @@ static Common::String timeToString(int msec) {
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return Common::String(s);
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}
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StringID GameManager::guiCommands[] = {
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kStringCommandGo, kStringCommandLook, kStringCommandTake, kStringCommandOpen, kStringCommandClose,
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kStringCommandPress, kStringCommandPull, kStringCommandUse, kStringCommandTalk, kStringCommandGive
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};
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StringID GameManager::guiStatusCommands[] = {
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kStringStatusCommandGo, kStringStatusCommandLook, kStringStatusCommandTake, kStringStatusCommandOpen, kStringStatusCommandClose,
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kStringStatusCommandPress, kStringStatusCommandPull, kStringStatusCommandUse, kStringStatusCommandTalk, kStringStatusCommandGive
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};
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GameManager::GameManager(SupernovaEngine *vm)
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: _inventory(_inventoryScroll)
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, _vm(vm) {
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