SHERLOCK: Fix code formatting issues and comment spelling mistakes
This commit is contained in:
parent
5e351b6bf3
commit
da9333a924
8 changed files with 14 additions and 17 deletions
|
@ -66,7 +66,7 @@ static const ADExtraGuiOptionsMap optionsList[] = {
|
|||
GAMEOPTION_ORIGINAL_SAVES,
|
||||
{
|
||||
_s("Use original savegame dialog"),
|
||||
_s("Files button in-game shows original savegame dialog rather than ScummVM menu"),
|
||||
_s("Files button in-game shows original savegame dialog rather than the ScummVM menu"),
|
||||
"originalsaveload",
|
||||
false
|
||||
}
|
||||
|
@ -197,7 +197,7 @@ SaveStateDescriptor SherlockMetaEngine::querySaveMetaInfos(const char *target, i
|
|||
|
||||
|
||||
#if PLUGIN_ENABLED_DYNAMIC(SHERLOCK)
|
||||
REGISTER_PLUGIN_DYNAMIC(SHERLOCK, PLUGIN_TYPE_ENGINE, SherlockMetaEngine);
|
||||
REGISTER_PLUGIN_DYNAMIC(SHERLOCK, PLUGIN_TYPE_ENGINE, SherlockMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(SHERLOCK, PLUGIN_TYPE_ENGINE, SherlockMetaEngine);
|
||||
REGISTER_PLUGIN_STATIC(SHERLOCK, PLUGIN_TYPE_ENGINE, SherlockMetaEngine);
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue