OPENGL: Fix texture format for BGR565.
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2 changed files with 3 additions and 2 deletions
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@ -202,6 +202,7 @@ typedef GLhandleARB GLshader;
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#define GL_UNSIGNED_SHORT_5_6_5 0x8363
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#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
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#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
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#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
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#define GL_UNSIGNED_INT_8_8_8_8 0x8035
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#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
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