diff --git a/saga/actor.cpp b/saga/actor.cpp index e8542628dc2..69b6f06e09d 100644 --- a/saga/actor.cpp +++ b/saga/actor.cpp @@ -636,7 +636,6 @@ void Actor::StoA(Point &actorPoint, const Point &screenPoint) { } bool Actor::actorWalkTo(uint16 actorId, const ActorLocation &actorLocation) { - BOOL result = TRUE; ActorData *actor; actor = getActor(actorId); diff --git a/saga/interface.cpp b/saga/interface.cpp index b951d4203bf..d8111d135da 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -555,7 +555,7 @@ int Interface::handleCommandUpdate(SURFACE *ds, const Point& imousePt) { } int Interface::handlePlayfieldClick(SURFACE *ds, const Point& imousePt) { - return FALSE; + return SUCCESS; /* int objectNum; uint16 object_flags = 0; @@ -598,7 +598,7 @@ int Interface::handlePlayfieldClick(SURFACE *ds, const Point& imousePt) { } int Interface::handlePlayfieldUpdate(SURFACE *ds, const Point& imousePt) { - return FALSE; + return SUCCESS; /* const char *object_name; int objectNum;