Strict mode: Changed several warnings due to logic bugs into errors. If an error pops up from these ones, please add the game where it occurred and the steps to reproduce the error before turning it into a warning
svn-id: r49973
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12 changed files with 42 additions and 34 deletions
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@ -406,11 +406,13 @@ public:
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*/
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Object *scriptObjInit(reg_t obj_pos, bool fullObjectInit = true);
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#if 0
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/**
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* Removes a script object
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* @param obj_pos Location (segment, offset) of the object.
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*/
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void scriptObjRemove(reg_t obj_pos);
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#endif
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/**
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* Processes a relocation block witin a script
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