MISC: Fix printf long/int64 type mismatches

Cast to [unsigned] long.
This commit is contained in:
Orgad Shaneh 2021-10-21 12:51:17 +03:00 committed by Filippos Karapetis
parent b1ace30af6
commit db7699228c
3 changed files with 6 additions and 4 deletions

View file

@ -581,7 +581,7 @@ ADDetectedGames AdvancedMetaEngineDetection::detectGame(const Common::FSNode &pa
FileProperties tmp;
if (getFileProperties(allFiles, *g, fname, tmp)) {
debugC(3, kDebugGlobalDetection, "> '%s': '%s' %ld", key.c_str(), tmp.md5.c_str(), tmp.size);
debugC(3, kDebugGlobalDetection, "> '%s': '%s' %ld", key.c_str(), tmp.md5.c_str(), long(tmp.size));
}
// Both positive and negative results are cached to avoid
@ -635,7 +635,7 @@ ADDetectedGames AdvancedMetaEngineDetection::detectGame(const Common::FSNode &pa
}
if (fileDesc->fileSize != -1 && fileDesc->fileSize != filesProps[key].size) {
debugC(3, kDebugGlobalDetection, "Size Mismatch. Skipping (%ld) (%ld)", fileDesc->fileSize, filesProps[key].size);
debugC(3, kDebugGlobalDetection, "Size Mismatch. Skipping (%ld) (%ld)", long(fileDesc->fileSize), long(filesProps[key].size));
game.hasUnknownFiles = true;
continue;
}