More moving of stuff into classes. I had to make a few changes/cleanups to

events.cpp, so there could be regressions.

svn-id: r11053
This commit is contained in:
Torbjörn Andersson 2003-11-02 15:58:45 +00:00
parent e9ae86bb76
commit db9b8070f6
18 changed files with 471 additions and 552 deletions

View file

@ -35,13 +35,11 @@
namespace Sword2 {
bool wantSfxDebug = false; // sfx debug enabled/disabled from console
static void Var_check(int var) {
void Debugger::varGet(int var) {
Debug_Printf("%d\n", VAR(var));
}
static void Var_set(int var, int val) {
void Debugger::varSet(int var, int val) {
Debug_Printf("was %d, ", VAR(var));
VAR(var) = val;
Debug_Printf("now %d\n", VAR(var));
@ -51,6 +49,36 @@ Debugger::Debugger(Sword2Engine *s)
: Common::Debugger<Debugger>() {
_vm = s;
memset(_debugTextBlocks, 0, sizeof(_debugTextBlocks));
memset(_showVar, 0, sizeof(_showVar));
_displayDebugText = false; // "INFO"
_displayWalkGrid = false; // "WALKGRID"
_displayMouseMarker = false; // "MOUSE"
_displayTime = false; // "TIME"
_displayPlayerMarker = false; // "PLAYER"
_displayTextNumbers = false; // "TEXT"
_definingRectangles = false; // "RECT"
_draggingRectangle = 0; // 0 = waiting to start new rect
// 1 = currently dragging a rectangle
_rectX1 = _rectY1 = 0;
_rectX2 = _rectY2 = 0;
_rectFlicker = false;
_testingSnR = false; // "SAVEREST" - for system to kill all
// object resources (except player) in
// fnAddHuman()
_startTime = 0; // "TIMEON" & "TIMEOFF" - system start
// time
_textNumber = 0; // Current system text line number
_playerGraphicNoFrames = 0; // No. of frames in currently displayed
// anim
// Register commands
DCmd_Register("continue", &Debugger::Cmd_Exit);
@ -121,7 +149,6 @@ void Debugger::postEnter() {
}
///////////////////////////////////////////////////
// Now the fun stuff:
@ -188,9 +215,9 @@ bool Debugger::Cmd_Start(int argc, const char **argv) {
}
bool Debugger::Cmd_Info(int argc, const char **argv) {
displayDebugText = !displayDebugText;
_displayDebugText = !_displayDebugText;
if (displayDebugText)
if (_displayDebugText)
DebugPrintf("Info text on\n");
else
DebugPrintf("Info Text off\n");
@ -199,9 +226,9 @@ bool Debugger::Cmd_Info(int argc, const char **argv) {
}
bool Debugger::Cmd_WalkGrid(int argc, const char **argv) {
displayWalkGrid = !displayWalkGrid;
_displayWalkGrid = !_displayWalkGrid;
if (displayWalkGrid)
if (_displayWalkGrid)
DebugPrintf("Walk-grid display on\n");
else
DebugPrintf("Walk-grid display off\n");
@ -210,9 +237,9 @@ bool Debugger::Cmd_WalkGrid(int argc, const char **argv) {
}
bool Debugger::Cmd_Mouse(int argc, const char **argv) {
displayMouseMarker = !displayMouseMarker;
_displayMouseMarker = !_displayMouseMarker;
if (displayMouseMarker)
if (_displayMouseMarker)
DebugPrintf("Mouse marker on\n");
else
DebugPrintf("Mouse marker off\n");
@ -221,9 +248,9 @@ bool Debugger::Cmd_Mouse(int argc, const char **argv) {
}
bool Debugger::Cmd_Player(int argc, const char **argv) {
displayPlayerMarker = !displayPlayerMarker;
_displayPlayerMarker = !_displayPlayerMarker;
if (displayPlayerMarker)
if (_displayPlayerMarker)
DebugPrintf("Player feet marker on\n");
else
DebugPrintf("Player feet marker off\n");
@ -240,7 +267,7 @@ bool Debugger::Cmd_ResLook(int argc, const char **argv) {
}
bool Debugger::Cmd_CurrentInfo(int argc, const char **argv) {
Print_current_info();
printCurrentInfo();
return true;
}
@ -266,10 +293,10 @@ bool Debugger::Cmd_Nuke(int argc, const char **argv) {
bool Debugger::Cmd_Var(int argc, const char **argv) {
switch (argc) {
case 2:
Var_check(atoi(argv[1]));
varGet(atoi(argv[1]));
break;
case 3:
Var_set(atoi(argv[1]), atoi(argv[2]));
varSet(atoi(argv[1]), atoi(argv[2]));
break;
default:
DebugPrintf("Usage: %s number value\n", argv[0]);
@ -280,14 +307,14 @@ bool Debugger::Cmd_Var(int argc, const char **argv) {
}
bool Debugger::Cmd_Rect(int argc, const char **argv) {
definingRectangles = !definingRectangles;
_definingRectangles = !_definingRectangles;
if (definingRectangles)
if (_definingRectangles)
DebugPrintf("Mouse rectangles enabled\n");
else
DebugPrintf("Mouse rectangles disabled\n");
draggingRectangle = 0;
_draggingRectangle = 0;
return true;
}
@ -297,29 +324,29 @@ bool Debugger::Cmd_Clear(int argc, const char **argv) {
}
bool Debugger::Cmd_DebugOn(int argc, const char **argv) {
displayDebugText = true;
displayWalkGrid = true;
displayMouseMarker = true;
displayPlayerMarker = true;
displayTextNumbers = true;
_displayDebugText = true;
_displayWalkGrid = true;
_displayMouseMarker = true;
_displayPlayerMarker = true;
_displayTextNumbers = true;
DebugPrintf("Enabled all on-screen debug info\n");
return true;
}
bool Debugger::Cmd_DebugOff(int argc, const char **argv) {
displayDebugText = false;
displayWalkGrid = false;
displayMouseMarker = false;
displayPlayerMarker = false;
displayTextNumbers = false;
_displayDebugText = false;
_displayWalkGrid = false;
_displayMouseMarker = false;
_displayPlayerMarker = false;
_displayTextNumbers = false;
DebugPrintf("Disabled all on-screen debug info\n");
return true;
}
bool Debugger::Cmd_SaveRest(int argc, const char **argv) {
testingSnR = !testingSnR;
_testingSnR = !_testingSnR;
if (testingSnR)
if (_testingSnR)
DebugPrintf("Enabled S&R logic_script stability checking\n");
else
DebugPrintf("Disabled S&R logic_script stability checking\n");
@ -440,24 +467,24 @@ bool Debugger::Cmd_BltFxOff(int argc, const char **argv) {
bool Debugger::Cmd_TimeOn(int argc, const char **argv) {
if (argc == 2)
startTime = SVM_timeGetTime() - atoi(argv[1]) * 1000;
else if (startTime == 0)
startTime = SVM_timeGetTime();
displayTime = true;
_startTime = SVM_timeGetTime() - atoi(argv[1]) * 1000;
else if (_startTime == 0)
_startTime = SVM_timeGetTime();
_displayTime = true;
DebugPrintf("Timer display on\n");
return true;
}
bool Debugger::Cmd_TimeOff(int argc, const char **argv) {
displayTime = false;
_displayTime = false;
DebugPrintf("Timer display off\n");
return true;
}
bool Debugger::Cmd_Text(int argc, const char **argv) {
displayTextNumbers = !displayTextNumbers;
_displayTextNumbers = !_displayTextNumbers;
if (displayTextNumbers)
if (_displayTextNumbers)
DebugPrintf("Text numbers on\n");
else
DebugPrintf("Text numbers off\n");
@ -479,14 +506,14 @@ bool Debugger::Cmd_ShowVar(int argc, const char **argv) {
// search for a spare slot in the watch-list, but also watch out for
// this variable already being in the list
while (showVarNo < MAX_SHOWVARS && showVar[showVarNo] != 0 && showVar[showVarNo] != varNo)
while (showVarNo < MAX_SHOWVARS && _showVar[showVarNo] != 0 && _showVar[showVarNo] != varNo)
showVarNo++;
// if we've found a spare slot or the variable's already there
if (showVarNo < MAX_SHOWVARS) {
if (showVar[showVarNo] == 0) {
if (_showVar[showVarNo] == 0) {
// empty slot - add it to the list at this slot
showVar[showVarNo] = varNo;
_showVar[showVarNo] = varNo;
DebugPrintf("var(%d) added to the watch-list\n", varNo);
} else
DebugPrintf("var(%d) already in the watch-list!\n", varNo);
@ -508,12 +535,12 @@ bool Debugger::Cmd_HideVar(int argc, const char **argv) {
varNo = atoi(argv[1]);
// search for 'varNo' in the watch-list
while (showVarNo < MAX_SHOWVARS && showVar[showVarNo] != varNo)
while (showVarNo < MAX_SHOWVARS && _showVar[showVarNo] != varNo)
showVarNo++;
if (showVarNo < MAX_SHOWVARS) {
// We've found 'varNo' in the list - clear this slot
showVar[showVarNo] = 0;
_showVar[showVarNo] = 0;
DebugPrintf("var(%d) removed from watch-list\n", varNo);
} else
DebugPrintf("Sorry - can't find var(%d) in the list\n", varNo);
@ -588,7 +615,7 @@ bool Debugger::Cmd_AnimTest(int argc, const char **argv) {
Con_start(32);
// Same as typing "VAR 912 <value>" at the console
Var_set(912, atoi(argv[1]));
varSet(912, atoi(argv[1]));
DebugPrintf("Setting flag 'system_testing_anims'\n");
return true;
@ -604,9 +631,9 @@ bool Debugger::Cmd_TextTest(int argc, const char **argv) {
Con_start(33);
// Same as typing "VAR 1230 <value>" at the console
Var_set(1230, atoi(argv[1]));
varSet(1230, atoi(argv[1]));
displayTextNumbers = true;
_displayTextNumbers = true;
DebugPrintf("Setting flag 'system_testing_text'\n");
DebugPrintf("Text numbers on\n");
@ -623,12 +650,12 @@ bool Debugger::Cmd_LineTest(int argc, const char **argv) {
Con_start(33);
// Same as typing "VAR 1230 <value>" at the console
Var_set(1230, atoi(argv[1]));
varSet(1230, atoi(argv[1]));
// Same as typing "VAR 1264 <value>" at the console
Var_set(1264, atoi(argv[2]));
varSet(1264, atoi(argv[2]));
displayTextNumbers = true;
_displayTextNumbers = true;
DebugPrintf("Setting flag 'system_testing_text'\n");
DebugPrintf("Setting flag 'system_test_line_no'\n");
@ -640,9 +667,9 @@ bool Debugger::Cmd_Grab(int argc, const char **argv) {
DebugPrintf("FIXME: Continuous screen-grabbing not implemented\n");
#if 0
grabbingSequences = !grabbingSequences;
g_sword2->_grabbingSequences = !g_sword2->_grabbingSequences;
if (grabbingSequences)
if (g_sword2->_grabbingSequences)
DebugPrintf("PCX-grabbing enabled\n");
else
DebugPrintf("PCX-grabbing disabled\n");
@ -655,9 +682,9 @@ bool Debugger::Cmd_Events(int argc, const char **argv) {
DebugPrintf("EVENT LIST:\n");
for (uint32 i = 0; i < MAX_events; i++) {
if (event_list[i].id) {
uint32 target = event_list[i].id;
uint32 script = event_list[i].interact_id;
if (g_sword2->_eventList[i].id) {
uint32 target = g_sword2->_eventList[i].id;
uint32 script = g_sword2->_eventList[i].interact_id;
DebugPrintf("slot %d: id = %s (%d)\n", i, FetchObjectName(target), target);
DebugPrintf(" script = %s (%d) pos %d\n", FetchObjectName(script / 65536), script / 65536, script % 65536);
@ -668,9 +695,9 @@ bool Debugger::Cmd_Events(int argc, const char **argv) {
}
bool Debugger::Cmd_Sfx(int argc, const char **argv) {
wantSfxDebug = !wantSfxDebug;
g_sword2->_wantSfxDebug = !g_sword2->_wantSfxDebug;
if (wantSfxDebug)
if (g_sword2->_wantSfxDebug)
DebugPrintf("SFX logging activated\n");
else
DebugPrintf("SFX logging deactivated\n");