attach imuse to lua commands scripts
This commit is contained in:
parent
697527f5ac
commit
dbe4a2e98f
4 changed files with 159 additions and 102 deletions
|
@ -27,11 +27,14 @@
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include "screen.h"
|
#include "screen.h"
|
||||||
#include "smush.h"
|
#include "smush.h"
|
||||||
|
#include "imuse/imuse.h"
|
||||||
|
|
||||||
#include "driver_gl.h"
|
#include "driver_gl.h"
|
||||||
|
|
||||||
Engine *Engine::_instance = NULL;
|
Engine *Engine::_instance = NULL;
|
||||||
|
|
||||||
|
extern Imuse *g_imuse;
|
||||||
|
|
||||||
Engine::Engine() :
|
Engine::Engine() :
|
||||||
_currScene(NULL), _selectedActor(NULL) {
|
_currScene(NULL), _selectedActor(NULL) {
|
||||||
for (int i = 0; i < SDLK_EXTRA_LAST; i++)
|
for (int i = 0; i < SDLK_EXTRA_LAST; i++)
|
||||||
|
@ -242,7 +245,7 @@ void Engine::savegameRestore() {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
//imuseStopAllSounds();
|
g_imuse->stopAllSounds();
|
||||||
g_smush->stop();
|
g_smush->stop();
|
||||||
// free all resource
|
// free all resource
|
||||||
// lock resources
|
// lock resources
|
||||||
|
|
|
@ -102,7 +102,6 @@ private:
|
||||||
void callback();
|
void callback();
|
||||||
void switchToNextRegion(Track *track);
|
void switchToNextRegion(Track *track);
|
||||||
int allocSlot(int priority);
|
int allocSlot(int priority);
|
||||||
void startSound(const char *soundName, int volGroupId, int hookId, int volume, int pan, int priority);
|
|
||||||
void selectVolumeGroup(const char *soundName, int volGroupId);
|
void selectVolumeGroup(const char *soundName, int volGroupId);
|
||||||
|
|
||||||
int32 getPosInMs(const char *soundName);
|
int32 getPosInMs(const char *soundName);
|
||||||
|
@ -110,14 +109,13 @@ private:
|
||||||
void fadeOutMusic(int fadeDelay);
|
void fadeOutMusic(int fadeDelay);
|
||||||
Track *cloneToFadeOutTrack(Track *track, int fadeDelay);
|
Track *cloneToFadeOutTrack(Track *track, int fadeDelay);
|
||||||
|
|
||||||
void setMusicState(int stateId);
|
|
||||||
void setMusicSequence(int seqId);
|
|
||||||
void playMusic(const ImuseTable *table, int atribPos, bool sequence);
|
void playMusic(const ImuseTable *table, int atribPos, bool sequence);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Imuse(int fps);
|
Imuse(int fps);
|
||||||
~Imuse();
|
~Imuse();
|
||||||
|
|
||||||
|
bool startSound(const char *soundName, int volGroupId, int hookId, int volume, int pan, int priority);
|
||||||
void startVoice(const char *soundName);
|
void startVoice(const char *soundName);
|
||||||
void startMusic(const char *soundName, int hookId, int volume, int pan);
|
void startMusic(const char *soundName, int hookId, int volume, int pan);
|
||||||
void startSfx(const char *soundName, int priority);
|
void startSfx(const char *soundName, int priority);
|
||||||
|
@ -134,12 +132,15 @@ public:
|
||||||
|
|
||||||
void setPriority(const char *soundName, int priority);
|
void setPriority(const char *soundName, int priority);
|
||||||
void setVolume(const char *soundName, int volume);
|
void setVolume(const char *soundName, int volume);
|
||||||
|
int getVolume(const char *soundName);
|
||||||
void setPan(const char *soundName, int pan);
|
void setPan(const char *soundName, int pan);
|
||||||
void setFade(const char *soundName, int destVolume, int delay60HzTicks);
|
void setFade(const char *soundName, int destVolume, int delay60HzTicks);
|
||||||
|
int getCountPlayedTracks();
|
||||||
void stopSound(const char *soundName);
|
void stopSound(const char *soundName);
|
||||||
void stopAllSounds();
|
void stopAllSounds();
|
||||||
void pause(bool pause);
|
void pause(bool pause);
|
||||||
// void parseScriptCmds(int cmd, int soundId, int sub_cmd, int d, int e, int f, int g, int h);
|
void setMusicState(int stateId);
|
||||||
|
void setMusicSequence(int seqId);
|
||||||
void refreshScripts();
|
void refreshScripts();
|
||||||
void flushTracks();
|
void flushTracks();
|
||||||
bool getSoundStatus(const char *soundName) const;
|
bool getSoundStatus(const char *soundName) const;
|
||||||
|
|
|
@ -61,11 +61,11 @@ int Imuse::allocSlot(int priority) {
|
||||||
return trackId;
|
return trackId;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Imuse::startSound(const char *soundName, int volGroupId, int hookId, int volume, int pan, int priority) {
|
bool Imuse::startSound(const char *soundName, int volGroupId, int hookId, int volume, int pan, int priority) {
|
||||||
int l = allocSlot(priority);
|
int l = allocSlot(priority);
|
||||||
if (l == -1) {
|
if (l == -1) {
|
||||||
warning("Imuse::startSound() Can't start sound - no free slots");
|
warning("Imuse::startSound() Can't start sound - no free slots");
|
||||||
return;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
Track *track = _track[l];
|
Track *track = _track[l];
|
||||||
|
@ -102,7 +102,7 @@ void Imuse::startSound(const char *soundName, int volGroupId, int hookId, int vo
|
||||||
track->soundHandle = _sound->openSound(soundName, volGroupId);
|
track->soundHandle = _sound->openSound(soundName, volGroupId);
|
||||||
|
|
||||||
if (track->soundHandle == NULL)
|
if (track->soundHandle == NULL)
|
||||||
return;
|
return false;
|
||||||
|
|
||||||
bits = _sound->getBits(track->soundHandle);
|
bits = _sound->getBits(track->soundHandle);
|
||||||
channels = _sound->getChannels(track->soundHandle);
|
channels = _sound->getChannels(track->soundHandle);
|
||||||
|
@ -145,6 +145,8 @@ void Imuse::startSound(const char *soundName, int volGroupId, int hookId, int vo
|
||||||
g_mixer->playInputStream(&track->handle, track->stream, false, -1, track->mixerVol, track->mixerPan, false);
|
g_mixer->playInputStream(&track->handle, track->stream, false, -1, track->mixerVol, track->mixerPan, false);
|
||||||
track->started = true;
|
track->started = true;
|
||||||
track->used = true;
|
track->used = true;
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Imuse::setPriority(const char *soundName, int priority) {
|
void Imuse::setPriority(const char *soundName, int priority) {
|
||||||
|
@ -176,6 +178,27 @@ void Imuse::setPan(const char *soundName, int pan) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int Imuse::getVolume(const char *soundName) {
|
||||||
|
for (int l = 0; l < MAX_IMUSE_TRACKS; l++) {
|
||||||
|
Track *track = _track[l];
|
||||||
|
if (track->used && !track->toBeRemoved && (strcmp(track->soundName, soundName) == 0)) {
|
||||||
|
return track->vol / 1000;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int Imuse::getCountPlayedTracks() {
|
||||||
|
int count = 0;
|
||||||
|
for (int l = 0; l < MAX_IMUSE_TRACKS; l++) {
|
||||||
|
Track *track = _track[l];
|
||||||
|
if (track->used && !track->toBeRemoved) {
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
void Imuse::selectVolumeGroup(const char *soundName, int volGroupId) {
|
void Imuse::selectVolumeGroup(const char *soundName, int volGroupId) {
|
||||||
assert((volGroupId >= 1) && (volGroupId <= 4));
|
assert((volGroupId >= 1) && (volGroupId <= 4));
|
||||||
|
|
||||||
|
|
218
lua.cpp
218
lua.cpp
|
@ -28,6 +28,7 @@
|
||||||
#include "smush.h"
|
#include "smush.h"
|
||||||
#include "textobject.h"
|
#include "textobject.h"
|
||||||
#include "objectstate.h"
|
#include "objectstate.h"
|
||||||
|
#include "imuse/imuse.h"
|
||||||
#include <SDL_keysym.h>
|
#include <SDL_keysym.h>
|
||||||
#include <SDL_keyboard.h>
|
#include <SDL_keyboard.h>
|
||||||
#include <cstdio>
|
#include <cstdio>
|
||||||
|
@ -35,6 +36,8 @@
|
||||||
|
|
||||||
static int actor_tag, color_tag, sound_tag, text_tag, vbuffer_tag, object_tag;
|
static int actor_tag, color_tag, sound_tag, text_tag, vbuffer_tag, object_tag;
|
||||||
|
|
||||||
|
extern Imuse *g_imuse;
|
||||||
|
|
||||||
static inline bool isObject(int num) {
|
static inline bool isObject(int num) {
|
||||||
if (lua_tag(lua_getparam(num)) != object_tag)
|
if (lua_tag(lua_getparam(num)) != object_tag)
|
||||||
return false;
|
return false;
|
||||||
|
@ -847,68 +850,144 @@ enum ImuseParam {
|
||||||
IM_SOUND_PAN = 0x700
|
IM_SOUND_PAN = 0x700
|
||||||
};
|
};
|
||||||
|
|
||||||
void ImStartSound() {
|
static void ImStartSound() {
|
||||||
/* const char *name = luaL_check_string(1);
|
char *soundName = luaL_check_string(1);
|
||||||
Sound *s = ResourceLoader::instance()->loadSound(name);
|
int priority = check_int(2);
|
||||||
if (s != NULL) {
|
int group = check_int(3);
|
||||||
Mixer::instance()->playSfx(s);
|
|
||||||
s->luaRef();
|
if (g_imuse->startSound(soundName, group, 0, 127, 0, priority)) {
|
||||||
lua_pushusertag(s, sound_tag);
|
lua_pushstring(soundName);
|
||||||
} else
|
} else {
|
||||||
*/ lua_pushnil();
|
lua_pushnil();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void gc_Sound() {
|
static void ImStopSound() {
|
||||||
// Sound *s = check_sound(1);
|
char *soundName = luaL_check_string(1);
|
||||||
// s->luaGc();
|
g_imuse->stopSound(soundName);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ImStopSound() {
|
static void ImStopAllSounds() {
|
||||||
/* Sound *s;
|
g_imuse->stopAllSounds();
|
||||||
if (lua_isstring(lua_getparam(1))) {
|
}
|
||||||
s = Mixer::instance()->findSfx(lua_getstring(lua_getparam(1)));
|
|
||||||
if (s == NULL)
|
static void ImPause() {
|
||||||
return;
|
g_imuse->pause(true);
|
||||||
} else
|
}
|
||||||
s = check_sound(1);
|
|
||||||
Mixer::instance()->stopSfx(s);*/
|
static void ImResume() {
|
||||||
|
g_imuse->pause(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ImSetVoiceEffect() {
|
||||||
|
char *effectName = luaL_check_string(1);
|
||||||
|
warning("ImSetVoiceEffect(%s) Voice effects are not yet supported", effectName);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ImSetMusicVol() {
|
||||||
|
g_imuse->setGroupMusicVolume(check_int(1));
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ImGetMusicVol() {
|
||||||
|
lua_pushnumber(g_imuse->getGroupMusicVolume());
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ImSetVoiceVol() {
|
||||||
|
g_imuse->setGroupVoiceVolume(check_int(1));
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ImGetVoiceVol() {
|
||||||
|
lua_pushnumber(g_imuse->getGroupVoiceVolume());
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ImSetSfxVol() {
|
||||||
|
g_imuse->setGroupSfxVolume(check_int(1));
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ImGetSfxVol() {
|
||||||
|
lua_pushnumber(g_imuse->getGroupSfxVolume());
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ImSetParam() {
|
||||||
|
char *soundName = luaL_check_string(1);
|
||||||
|
int param = check_int(2);
|
||||||
|
int value = check_int(3);
|
||||||
|
|
||||||
|
switch (param) {
|
||||||
|
case IM_SOUND_VOL:
|
||||||
|
g_imuse->setVolume(soundName, value);
|
||||||
|
break;
|
||||||
|
case IM_SOUND_PAN:
|
||||||
|
g_imuse->setPan(soundName, value);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
lua_pushnil();
|
||||||
|
warning("ImSetParam() Unimplemented %d, %d\n", param, value);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ImGetParam() {
|
void ImGetParam() {
|
||||||
/* int param = check_int(2);
|
char *soundName = luaL_check_string(1);
|
||||||
|
int param = check_int(2);
|
||||||
|
|
||||||
switch (param) {
|
switch (param) {
|
||||||
case IM_SOUND_PLAY_COUNT:
|
case IM_SOUND_PLAY_COUNT:
|
||||||
if (lua_isstring(lua_getparam(1))) {
|
lua_pushnumber(g_imuse->getCountPlayedTracks());
|
||||||
Sound *s = Mixer::instance()->findSfx(lua_getstring(lua_getparam(1)));
|
|
||||||
if (s != NULL)
|
|
||||||
lua_pushnumber(1);
|
|
||||||
else
|
|
||||||
lua_pushnumber(0);
|
|
||||||
} else {
|
|
||||||
Sound *s = check_sound(1);
|
|
||||||
if (s->done())
|
|
||||||
lua_pushnumber(0);
|
|
||||||
else
|
|
||||||
lua_pushnumber(1);
|
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
case IM_SOUND_VOL:
|
case IM_SOUND_VOL:
|
||||||
lua_pushnumber(127);
|
lua_pushnumber(g_imuse->getVolume(soundName));
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
warning("Unimplemented ImGetParam with %d\n", param);*/
|
|
||||||
lua_pushnil();
|
lua_pushnil();
|
||||||
// }
|
warning("ImGetParam() Unimplemented %d\n", param);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ImSetState() {
|
static void ImFadeParam() {
|
||||||
// int state = check_int(1);
|
char *soundName = luaL_check_string(1);
|
||||||
// Mixer::instance()->setImuseState(state);
|
int opcode = check_int(2);
|
||||||
|
int value = check_int(3);
|
||||||
|
int fadeDelay = check_int(4);
|
||||||
|
|
||||||
|
switch (opcode) {
|
||||||
|
case IM_SOUND_PAN:
|
||||||
|
// it should be fade panning really
|
||||||
|
g_imuse->setPan(soundName, value);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
error("ImFadeParam(%s, %h, %d, %d)", soundName, opcode, value, fadeDelay);
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ImSetSequence() {
|
static void ImSetState() {
|
||||||
// int seq = check_int(1);
|
int state = check_int(1);
|
||||||
// Mixer::instance()->setImuseSeq(seq);
|
g_imuse->setMusicState(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ImSetSequence() {
|
||||||
|
int state = check_int(1);
|
||||||
|
g_imuse->setMusicSequence(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void SaveIMuse() {
|
||||||
|
warning("SaveIMuse() is not yet supported");
|
||||||
|
}
|
||||||
|
|
||||||
|
static void RestoreIMuse() {
|
||||||
|
warning("RestoreIMuse() is not yet supported");
|
||||||
|
}
|
||||||
|
|
||||||
|
static void SetSoundPosition() {
|
||||||
|
warning("SetSoundPosition() is not yet supported");
|
||||||
|
}
|
||||||
|
|
||||||
|
static void IsSoundPlaying() {
|
||||||
|
error("IsSoundPlaying() is not supported");
|
||||||
|
}
|
||||||
|
|
||||||
|
static void PlaySoundAt() {
|
||||||
|
error("PlaySoundAt() is not supported");
|
||||||
}
|
}
|
||||||
|
|
||||||
void setFrameTime(float frameTime) {
|
void setFrameTime(float frameTime) {
|
||||||
|
@ -1310,8 +1389,6 @@ STUB_FUNC(GetActorTurnRate)
|
||||||
STUB_FUNC(SetActorOffsetYaw)
|
STUB_FUNC(SetActorOffsetYaw)
|
||||||
STUB_FUNC(PutActorAtOrigin)
|
STUB_FUNC(PutActorAtOrigin)
|
||||||
STUB_FUNC(GetClippedPos)
|
STUB_FUNC(GetClippedPos)
|
||||||
STUB_FUNC(RestoreIMuse)
|
|
||||||
STUB_FUNC(SaveIMuse)
|
|
||||||
STUB_FUNC(SetActorInvClipNode)
|
STUB_FUNC(SetActorInvClipNode)
|
||||||
STUB_FUNC(NukeResources)
|
STUB_FUNC(NukeResources)
|
||||||
STUB_FUNC(UnShrinkBoxes)
|
STUB_FUNC(UnShrinkBoxes)
|
||||||
|
@ -1334,6 +1411,7 @@ STUB_FUNC(TextFileGetLine)
|
||||||
STUB_FUNC(TextFileGetLineCount)
|
STUB_FUNC(TextFileGetLineCount)
|
||||||
STUB_FUNC(IrisUp)
|
STUB_FUNC(IrisUp)
|
||||||
STUB_FUNC(IrisDown)
|
STUB_FUNC(IrisDown)
|
||||||
|
STUB_FUNC(PlaySound)
|
||||||
STUB_FUNC(FadeInChore)
|
STUB_FUNC(FadeInChore)
|
||||||
STUB_FUNC(FadeOutChore)
|
STUB_FUNC(FadeOutChore)
|
||||||
STUB_FUNC(SetActorClipPlane)
|
STUB_FUNC(SetActorClipPlane)
|
||||||
|
@ -1360,18 +1438,6 @@ STUB_FUNC(DimScreen)
|
||||||
STUB_FUNC(ForceRefresh)
|
STUB_FUNC(ForceRefresh)
|
||||||
STUB_FUNC(RenderModeUser)
|
STUB_FUNC(RenderModeUser)
|
||||||
STUB_FUNC(SetGamma)
|
STUB_FUNC(SetGamma)
|
||||||
STUB_FUNC(ImSetVoiceEffect)
|
|
||||||
STUB_FUNC(ImResume)
|
|
||||||
STUB_FUNC(ImPause)
|
|
||||||
STUB_FUNC(ImSetMusicVol)
|
|
||||||
STUB_FUNC(ImGetMusicVol)
|
|
||||||
STUB_FUNC(ImSetVoiceVol)
|
|
||||||
STUB_FUNC(ImGetVoiceVol)
|
|
||||||
STUB_FUNC(ImSetSfxVol)
|
|
||||||
STUB_FUNC(ImGetSfxVol)
|
|
||||||
STUB_FUNC(ImFadeParam)
|
|
||||||
STUB_FUNC(ImSetParam)
|
|
||||||
STUB_FUNC(ImStopAllSounds)
|
|
||||||
STUB_FUNC(LightMgrSetChange)
|
STUB_FUNC(LightMgrSetChange)
|
||||||
STUB_FUNC(LightMgrStartup)
|
STUB_FUNC(LightMgrStartup)
|
||||||
STUB_FUNC(SetLightIntensity)
|
STUB_FUNC(SetLightIntensity)
|
||||||
|
@ -1394,9 +1460,6 @@ STUB_FUNC(GetSectorOppositeEdge)
|
||||||
STUB_FUNC(FileFindDispose)
|
STUB_FUNC(FileFindDispose)
|
||||||
STUB_FUNC(FileFindNext)
|
STUB_FUNC(FileFindNext)
|
||||||
STUB_FUNC(FileFindFirst)
|
STUB_FUNC(FileFindFirst)
|
||||||
STUB_FUNC(SetSoundPosition)
|
|
||||||
STUB_FUNC(IsSoundPlaying)
|
|
||||||
STUB_FUNC(PlaySoundAt)
|
|
||||||
STUB_FUNC(PreviousSetup)
|
STUB_FUNC(PreviousSetup)
|
||||||
STUB_FUNC(NextSetup)
|
STUB_FUNC(NextSetup)
|
||||||
STUB_FUNC(UnLockSet)
|
STUB_FUNC(UnLockSet)
|
||||||
|
@ -1453,7 +1516,6 @@ STUB_FUNC(LockCostume)
|
||||||
STUB_FUNC(UnlockCostume)
|
STUB_FUNC(UnlockCostume)
|
||||||
STUB_FUNC(PrintMessage)
|
STUB_FUNC(PrintMessage)
|
||||||
STUB_FUNC(PrintError)
|
STUB_FUNC(PrintError)
|
||||||
STUB_FUNC(PlaySoundAttached)
|
|
||||||
STUB_FUNC(QueryDialog)
|
STUB_FUNC(QueryDialog)
|
||||||
STUB_FUNC(GetSectorVertices)
|
STUB_FUNC(GetSectorVertices)
|
||||||
STUB_FUNC(IsSectorActive)
|
STUB_FUNC(IsSectorActive)
|
||||||
|
@ -1477,19 +1539,6 @@ STUB_FUNC(SetLightAngles)
|
||||||
STUB_FUNC(GetLightAngles)
|
STUB_FUNC(GetLightAngles)
|
||||||
STUB_FUNC(GetLightIntensity)
|
STUB_FUNC(GetLightIntensity)
|
||||||
STUB_FUNC(PointLightAt)
|
STUB_FUNC(PointLightAt)
|
||||||
STUB_FUNC(ImStartRecording)
|
|
||||||
STUB_FUNC(ImStopRecording)
|
|
||||||
STUB_FUNC(Play)
|
|
||||||
STUB_FUNC(Quiet)
|
|
||||||
STUB_FUNC(ImGetMasterVol)
|
|
||||||
STUB_FUNC(ImSetMasterVol)
|
|
||||||
STUB_FUNC(ImStartVoice)
|
|
||||||
STUB_FUNC(ImStopVoice)
|
|
||||||
STUB_FUNC(ImSetAttribute)
|
|
||||||
STUB_FUNC(ImSetCuePoint)
|
|
||||||
STUB_FUNC(Vfx)
|
|
||||||
STUB_FUNC(ImGetMemoryFootprint)
|
|
||||||
STUB_FUNC(ImGetSoundCacheSize)
|
|
||||||
STUB_FUNC(LoadBundle)
|
STUB_FUNC(LoadBundle)
|
||||||
STUB_FUNC(UnloadBundle)
|
STUB_FUNC(UnloadBundle)
|
||||||
STUB_FUNC(ActorShadow)
|
STUB_FUNC(ActorShadow)
|
||||||
|
@ -1502,8 +1551,6 @@ STUB_FUNC(IrisComplete)
|
||||||
STUB_FUNC(IrisClear)
|
STUB_FUNC(IrisClear)
|
||||||
STUB_FUNC(SaveScreen)
|
STUB_FUNC(SaveScreen)
|
||||||
STUB_FUNC(FindFileOnAnyCD)
|
STUB_FUNC(FindFileOnAnyCD)
|
||||||
STUB_FUNC(SetSoundParameters)
|
|
||||||
STUB_FUNC(GetSoundParameters)
|
|
||||||
STUB_FUNC(Test)
|
STUB_FUNC(Test)
|
||||||
STUB_FUNC(ActorPuckOrient)
|
STUB_FUNC(ActorPuckOrient)
|
||||||
STUB_FUNC(ActorVoiceIs3D)
|
STUB_FUNC(ActorVoiceIs3D)
|
||||||
|
@ -1523,7 +1570,6 @@ STUB_FUNC(SetVideoDevices)
|
||||||
STUB_FUNC(SetHardwareState)
|
STUB_FUNC(SetHardwareState)
|
||||||
STUB_FUNC(Enumerate3DDevices)
|
STUB_FUNC(Enumerate3DDevices)
|
||||||
STUB_FUNC(EnumerateVideoDevices)
|
STUB_FUNC(EnumerateVideoDevices)
|
||||||
STUB_FUNC(PlaySound)
|
|
||||||
|
|
||||||
static void LuaGetTickCount() {
|
static void LuaGetTickCount() {
|
||||||
stubWarning("GetTickCount");
|
stubWarning("GetTickCount");
|
||||||
|
@ -1814,7 +1860,6 @@ struct luaL_reg mainOpcodes[] = {
|
||||||
{ "IsMoviePlaying", IsMoviePlaying },
|
{ "IsMoviePlaying", IsMoviePlaying },
|
||||||
{ "PlaySound", PlaySound },
|
{ "PlaySound", PlaySound },
|
||||||
{ "PlaySoundAt", PlaySoundAt },
|
{ "PlaySoundAt", PlaySoundAt },
|
||||||
{ "PlaySoundAttached", PlaySoundAttached },
|
|
||||||
{ "IsSoundPlaying", IsSoundPlaying },
|
{ "IsSoundPlaying", IsSoundPlaying },
|
||||||
{ "SetSoundPosition", SetSoundPosition },
|
{ "SetSoundPosition", SetSoundPosition },
|
||||||
{ "FileFindFirst", FileFindFirst },
|
{ "FileFindFirst", FileFindFirst },
|
||||||
|
@ -1871,36 +1916,23 @@ struct luaL_reg mainOpcodes[] = {
|
||||||
{ "PointLightAt", PointLightAt },
|
{ "PointLightAt", PointLightAt },
|
||||||
{ "LightMgrSetChange", LightMgrSetChange },
|
{ "LightMgrSetChange", LightMgrSetChange },
|
||||||
{ "LightMgrStartup", LightMgrStartup },
|
{ "LightMgrStartup", LightMgrStartup },
|
||||||
{ "ImStartRecording", ImStartRecording },
|
|
||||||
{ "ImStopRecording", ImStopRecording },
|
|
||||||
{ "ImStartSound", ImStartSound },
|
{ "ImStartSound", ImStartSound },
|
||||||
{ "Play", Play },
|
|
||||||
{ "ImStopSound", ImStopSound },
|
{ "ImStopSound", ImStopSound },
|
||||||
{ "ImStopAllSounds", ImStopAllSounds },
|
{ "ImStopAllSounds", ImStopAllSounds },
|
||||||
{ "Quiet", Quiet },
|
|
||||||
{ "ImGetParam", ImGetParam },
|
{ "ImGetParam", ImGetParam },
|
||||||
{ "ImSetParam", ImSetParam },
|
{ "ImSetParam", ImSetParam },
|
||||||
{ "ImFadeParam", ImFadeParam },
|
{ "ImFadeParam", ImFadeParam },
|
||||||
{ "ImGetMasterVol", ImGetMasterVol },
|
|
||||||
{ "ImSetMasterVol", ImSetMasterVol },
|
|
||||||
{ "ImGetSfxVol", ImGetSfxVol },
|
{ "ImGetSfxVol", ImGetSfxVol },
|
||||||
{ "ImSetSfxVol", ImSetSfxVol },
|
{ "ImSetSfxVol", ImSetSfxVol },
|
||||||
{ "ImGetVoiceVol", ImGetVoiceVol },
|
{ "ImGetVoiceVol", ImGetVoiceVol },
|
||||||
{ "ImSetVoiceVol", ImSetVoiceVol },
|
{ "ImSetVoiceVol", ImSetVoiceVol },
|
||||||
{ "ImGetMusicVol", ImGetMusicVol },
|
{ "ImGetMusicVol", ImGetMusicVol },
|
||||||
{ "ImSetMusicVol", ImSetMusicVol },
|
{ "ImSetMusicVol", ImSetMusicVol },
|
||||||
{ "ImStartVoice", ImStartVoice },
|
|
||||||
{ "ImStopVoice", ImStopVoice },
|
|
||||||
{ "ImSetState", ImSetState },
|
{ "ImSetState", ImSetState },
|
||||||
{ "ImSetSequence", ImSetSequence },
|
{ "ImSetSequence", ImSetSequence },
|
||||||
{ "ImSetAttribute", ImSetAttribute },
|
|
||||||
{ "ImSetCuePoint", ImSetCuePoint },
|
|
||||||
{ "ImPause", ImPause },
|
{ "ImPause", ImPause },
|
||||||
{ "ImResume", ImResume },
|
{ "ImResume", ImResume },
|
||||||
{ "Vfx", Vfx },
|
|
||||||
{ "ImSetVoiceEffect", ImSetVoiceEffect },
|
{ "ImSetVoiceEffect", ImSetVoiceEffect },
|
||||||
{ "ImGetMemoryFootprint", ImGetMemoryFootprint },
|
|
||||||
{ "ImGetSoundCacheSize", ImGetSoundCacheSize },
|
|
||||||
{ "LoadBundle", LoadBundle },
|
{ "LoadBundle", LoadBundle },
|
||||||
{ "UnloadBundle", UnloadBundle },
|
{ "UnloadBundle", UnloadBundle },
|
||||||
{ "SetGamma", SetGamma },
|
{ "SetGamma", SetGamma },
|
||||||
|
@ -1962,8 +1994,6 @@ struct luaL_reg mainOpcodes[] = {
|
||||||
{ "FindFileOnAnyCD", FindFileOnAnyCD },
|
{ "FindFileOnAnyCD", FindFileOnAnyCD },
|
||||||
{ "DetachFromResources", DetachFromResources },
|
{ "DetachFromResources", DetachFromResources },
|
||||||
{ "AttachToResources", AttachToResources },
|
{ "AttachToResources", AttachToResources },
|
||||||
{ "SetSoundParameters", SetSoundParameters },
|
|
||||||
{ "GetSoundParameters", GetSoundParameters },
|
|
||||||
{ "Test", Test },
|
{ "Test", Test },
|
||||||
{ "ActorPuckOrient", ActorPuckOrient },
|
{ "ActorPuckOrient", ActorPuckOrient },
|
||||||
{ "GetTickCount", LuaGetTickCount },
|
{ "GetTickCount", LuaGetTickCount },
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue