renamed fadeToBlackEffect to fadeOut; renamed screenEffect to fadeIn; implemented oldRoomEffect (fixes room transitions in MonkeyVGA and Indy3)
svn-id: r4536
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1861053d33
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dc60238196
6 changed files with 78 additions and 65 deletions
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@ -1843,7 +1843,7 @@ void Scumm::o6_roomOps()
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_switchRoomEffect = (byte)(a);
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_switchRoomEffect2 = (byte)(a >> 8);
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} else {
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screenEffect(_newEffect);
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fadeIn(_newEffect);
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}
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break;
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@ -2785,7 +2785,7 @@ void Scumm::o6_miscOps()
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grabCursor(args[1], args[2], args[3], args[4]);
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break;
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case 5:
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fadeToBlackEffect(args[1]);
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fadeOut(args[1]);
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break;
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case 6:
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_fullRedraw = 1;
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@ -2793,7 +2793,7 @@ void Scumm::o6_miscOps()
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for (i = 0; i < NUM_ACTORS; i++)
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derefActor(i)->needRedraw = true;
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processActors();
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screenEffect(args[1]);
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fadeIn(args[1]);
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break;
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case 8:
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startManiac();
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