Rename structures and correct array sizes

svn-id: r21641
This commit is contained in:
Travis Howell 2006-04-06 14:01:52 +00:00
parent 87de34a8d5
commit dc73f361e1
8 changed files with 194 additions and 169 deletions

View file

@ -770,19 +770,19 @@ int SimonEngine::allocGamePcVars(File *in) {
return item_array_inited;
}
void SimonEngine::loginPlayerHelper(Item *item, int a, int b) {
Child9 *child;
void SimonEngine::setUserFlag(Item *item, int a, int b) {
SubUserFlag *subUserFlag;
child = (Child9 *) findChildOfType(item, 9);
if (child == NULL) {
child = (Child9 *) allocateChildBlock(item, 9, sizeof(Child9));
subUserFlag = (SubUserFlag *) findChildOfType(item, 9);
if (subUserFlag == NULL) {
subUserFlag = (SubUserFlag *) allocateChildBlock(item, 9, sizeof(SubUserFlag));
}
if (a >= 0 && a <= 3)
child->array[a] = b;
subUserFlag->userFlags[a] = b;
}
void SimonEngine::loginPlayer() {
void SimonEngine::createPlayer() {
Child *child;
_item1 = _itemArrayPtr[1];
@ -793,7 +793,7 @@ void SimonEngine::loginPlayer() {
if (child == NULL)
error("player create failure");
loginPlayerHelper(_item1, 0, 0);
setUserFlag(_item1, 0, 0);
}
void SimonEngine::allocateStringTable(int num) {
@ -923,11 +923,11 @@ bool SimonEngine::isObject(Item *item) {
return findChildOfType(item, 2) != NULL;
}
uint SimonEngine::getOffsetOfChild2Param(Child2 *child, uint prop) {
uint SimonEngine::getOffsetOfChild2Param(SubObject *child, uint prop) {
uint m = 1;
uint offset = 0;
while (m != prop) {
if (child->avail_props & m)
if (child->objectFlags & m)
offset++;
m *= 2;
}
@ -1167,16 +1167,16 @@ void SimonEngine::linkItem(Item *item, Item *parent) {
}
}
const byte *SimonEngine::getStringPtrByID(uint string_id) {
const byte *SimonEngine::getStringPtrByID(uint stringId) {
const byte *string_ptr;
byte *dst;
_freeStringSlot ^= 1;
if (string_id < 0x8000) {
string_ptr = _stringTabPtr[string_id];
if (stringId < 0x8000) {
string_ptr = _stringTabPtr[stringId];
} else {
string_ptr = getLocalStringByID(string_id);
string_ptr = getLocalStringByID(stringId);
}
dst = _stringReturnBuffer[_freeStringSlot];
@ -1184,14 +1184,14 @@ const byte *SimonEngine::getStringPtrByID(uint string_id) {
return dst;
}
const byte *SimonEngine::getLocalStringByID(uint string_id) {
if (string_id < _stringIdLocalMin || string_id >= _stringIdLocalMax) {
loadTextIntoMem(string_id);
const byte *SimonEngine::getLocalStringByID(uint stringId) {
if (stringId < _stringIdLocalMin || stringId >= _stringIdLocalMax) {
loadTextIntoMem(stringId);
}
return _localStringtable[string_id - _stringIdLocalMin];
return _localStringtable[stringId - _stringIdLocalMin];
}
void SimonEngine::loadTextIntoMem(uint string_id) {
void SimonEngine::loadTextIntoMem(uint stringId) {
byte *p;
char filename[30];
int i;
@ -1212,7 +1212,7 @@ void SimonEngine::loadTextIntoMem(uint string_id) {
base_max = (p[0] * 256) | p[1];
p += 2;
if (string_id < base_max) {
if (stringId < base_max) {
_stringIdLocalMin = base_min;
_stringIdLocalMax = base_max;
@ -1238,7 +1238,7 @@ void SimonEngine::loadTextIntoMem(uint string_id) {
base_min = base_max;
}
error("loadTextIntoMem: didn't find %d", string_id);
error("loadTextIntoMem: didn't find %d", stringId);
}
void SimonEngine::loadTablesIntoMem(uint subr_id) {
@ -1785,19 +1785,19 @@ get_out:
}
bool SimonEngine::has_item_childflag_0x10(Item *item) {
Child2 *child = (Child2 *)findChildOfType(item, 2);
return child && (child->avail_props & 0x10) != 0;
SubObject *child = (SubObject *)findChildOfType(item, 2);
return child && (child->objectFlags & 0x10) != 0;
}
uint SimonEngine::itemGetIconNumber(Item *item) {
Child2 *child = (Child2 *)findChildOfType(item, 2);
SubObject *child = (SubObject *)findChildOfType(item, 2);
uint offs;
if (child == NULL || !(child->avail_props & 0x10))
if (child == NULL || !(child->objectFlags & 0x10))
return 0;
offs = getOffsetOfChild2Param(child, 0x10);
return child->array[offs];
return child->objectFlagValue[offs];
}
void SimonEngine::displayBoxStars() {
@ -1823,10 +1823,10 @@ void SimonEngine::displayBoxStars() {
timer_vga_sprites();
do {
if (ha->id != 0 && ha->flags & 0x20 && !(ha->flags & 0x40)) {
if (ha->id != 0 && ha->flags & kBFBoxInUse && !(ha->flags & kBFBoxDead)) {
dha = _hitAreas;
if (ha->flags & 1) {
if (ha->flags & kBFTextBox) {
while (dha != ha && dha->flags != ha->flags)
++dha;
if (dha != ha && dha->flags == ha->flags)
@ -1939,12 +1939,12 @@ startOver:
setVerb(ha);
_defaultVerb = 0;
} else {
if ((_verbHitArea != 0 || _hitAreaSubjectItem != ha->item_ptr && ha->flags & 0x80) &&
if ((_verbHitArea != 0 || _hitAreaSubjectItem != ha->item_ptr && ha->flags & kBFBoxItem) &&
ha->item_ptr) {
if_1:;
_hitAreaSubjectItem = ha->item_ptr;
id = 0xFFFF;
if (ha->flags & 1)
if (ha->flags & kBFTextBox)
id = ha->flags / 256;
_variableArray[60] = id;
displayName(ha);
@ -2127,13 +2127,13 @@ TextLocation *SimonEngine::getTextLocation(uint a) {
void SimonEngine::o_printStr() {
uint vgaSpriteId = getVarOrByte();
uint color = getVarOrByte();
uint string_id = getNextStringID();
uint stringId = getNextStringID();
const byte *string_ptr = NULL;
uint speech_id = 0;
TextLocation *tl;
if (string_id != 0xFFFF)
string_ptr = getStringPtrByID(string_id);
if (stringId != 0xFFFF)
string_ptr = getStringPtrByID(stringId);
if (getFeatures() & GF_TALKIE)
speech_id = (uint16)getNextWord();