Added a const qualifier inside struct ADGameDescription (rule of thumb: Make as many pointers and members const as possible, it helps prevent bugs, and potentially helps the optimizer)
svn-id: r24181
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2 changed files with 2 additions and 2 deletions
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@ -63,7 +63,7 @@ ADList AdvancedDetector::detectGame(const FSList *fslist, Language language, Pla
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uint matchedCount = 0;
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uint matchedCount = 0;
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bool fileMissing;
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bool fileMissing;
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ADGameFileDescription *fileDesc;
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const ADGameFileDescription *fileDesc;
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assert(_gameDescriptions.size());
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assert(_gameDescriptions.size());
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@ -36,7 +36,7 @@ struct ADGameDescription {
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const char *name;
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const char *name;
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const char *extra;
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const char *extra;
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int filesCount;
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int filesCount;
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ADGameFileDescription *filesDescriptions;
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const ADGameFileDescription *filesDescriptions;
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Language language;
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Language language;
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Platform platform;
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Platform platform;
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};
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};
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