create objectMap class
svn-id: r14440
This commit is contained in:
parent
632612680b
commit
dcf5805440
9 changed files with 154 additions and 183 deletions
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@ -30,7 +30,7 @@
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#include "actor_mod.h"
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#include "actor_mod.h"
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#include "console_mod.h"
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#include "console_mod.h"
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#include "font_mod.h"
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#include "font_mod.h"
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#include "objectmap_mod.h"
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#include "objectmap.h"
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#include "rscfile_mod.h"
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#include "rscfile_mod.h"
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#include "script_mod.h"
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#include "script_mod.h"
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#include "sprite_mod.h"
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#include "sprite_mod.h"
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@ -480,7 +480,7 @@ int HandlePlayfieldClick(R_SURFACE *ds, R_POINT *imouse_pt) {
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int script_num;
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int script_num;
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R_POINT iactor_pt;
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R_POINT iactor_pt;
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hit_object = OBJECTMAP_HitTest(imouse_pt, &object_num);
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hit_object = _vm->_objectMap->hitTest(imouse_pt, &object_num);
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if (hit_object != R_SUCCESS) {
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if (hit_object != R_SUCCESS) {
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// Player clicked on empty spot - walk here regardless of verb
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// Player clicked on empty spot - walk here regardless of verb
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@ -489,13 +489,13 @@ int HandlePlayfieldClick(R_SURFACE *ds, R_POINT *imouse_pt) {
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return R_SUCCESS;
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return R_SUCCESS;
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}
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}
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if (OBJECTMAP_GetFlags(object_num, &object_flags) != R_SUCCESS) {
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if (_vm->_objectMap->getFlags(object_num, &object_flags) != R_SUCCESS) {
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CON_Print("Invalid object number: %d\n", object_num);
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CON_Print("Invalid object number: %d\n", object_num);
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return R_FAILURE;
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return R_FAILURE;
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}
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}
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if (object_flags & R_OBJECT_NORMAL) {
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if (object_flags & R_OBJECT_NORMAL) {
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if (OBJECTMAP_GetEPNum(object_num, &script_num) == R_SUCCESS) {
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if (_vm->_objectMap->getEPNum(object_num, &script_num) == R_SUCCESS) {
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// Set active verb in script module
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// Set active verb in script module
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_vm->_sdata->putWord(4, 4, I_VerbData[IfModule.active_verb].s_verb);
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_vm->_sdata->putWord(4, 4, I_VerbData[IfModule.active_verb].s_verb);
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@ -524,7 +524,7 @@ int HandlePlayfieldUpdate(R_SURFACE *ds, R_POINT *imouse_pt) {
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new_status[0] = 0;
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new_status[0] = 0;
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hit_object = OBJECTMAP_HitTest(imouse_pt, &object_num);
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hit_object = _vm->_objectMap->hitTest(imouse_pt, &object_num);
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if (hit_object != R_SUCCESS) {
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if (hit_object != R_SUCCESS) {
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// Cursor over nothing - just display current verb
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// Cursor over nothing - just display current verb
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@ -532,12 +532,12 @@ int HandlePlayfieldUpdate(R_SURFACE *ds, R_POINT *imouse_pt) {
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return R_SUCCESS;
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return R_SUCCESS;
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}
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}
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if (OBJECTMAP_GetFlags(object_num, &object_flags) != R_SUCCESS) {
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if (_vm->_objectMap->getFlags(object_num, &object_flags) != R_SUCCESS) {
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CON_Print("Invalid object number: %d\n", object_num);
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CON_Print("Invalid object number: %d\n", object_num);
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return R_FAILURE;
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return R_FAILURE;
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}
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}
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OBJECTMAP_GetName(object_num, &object_name);
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_vm->_objectMap->getName(object_num, &object_name);
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if (object_flags & R_OBJECT_NORMAL) {
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if (object_flags & R_OBJECT_NORMAL) {
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// Normal scene object - display as subject of verb
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// Normal scene object - display as subject of verb
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@ -32,47 +32,39 @@
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#include "cvar_mod.h"
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#include "cvar_mod.h"
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#include "console_mod.h"
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#include "console_mod.h"
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#include "font_mod.h"
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#include "font_mod.h"
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#include "objectmap_mod.h"
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#include "objectmap.h"
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#include "objectmap.h"
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namespace Saga {
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namespace Saga {
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static R_OBJECTMAP_INFO OMInfo;
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static void CF_object_info(int argc, char *argv[], void *refCon);
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int OBJECTMAP_Register() {
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int ObjectMap::reg() {
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CVAR_RegisterFunc(CF_object_info, "object_info", NULL, R_CVAR_NONE, 0, 0, NULL);
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CVAR_RegisterFunc(CF_object_info, "object_info", NULL, R_CVAR_NONE, 0, 0, NULL);
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return R_SUCCESS;
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return R_SUCCESS;
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}
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}
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// Initializes the object map module, creates module allocation context
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// Initializes the object map module, creates module allocation context
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int OBJECTMAP_Init() {
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ObjectMap::ObjectMap(Gfx *gfx) {
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debug(0, "OBJECTMAP Module: Initializing...");
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debug(0, "ObjectMap Module: Initializing...");
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_gfx = gfx;
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OMInfo.initialized = 1;
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_initialized = 1;
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return R_SUCCESS;
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}
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}
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// Shuts down the object map module, destroys module allocation context
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// Shuts down the object map module, destroys module allocation context
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int OBJECTMAP_Shutdown() {
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ObjectMap::~ObjectMap() {
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if (!OMInfo.initialized) {
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debug(0, "ObjectMap Module: Shutting down...");
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return R_FAILURE;
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}
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debug(0, "OBJECTMAP Module: Shutting down...");
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freeMem();
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freeNames();
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OBJECTMAP_Free();
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debug(0, "ObjectMap Module: Shutdown AOK.");
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OBJECTMAP_FreeNames();
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debug(0, "OBJECTMAP Module: Shutdown AOK.");
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_initialized = 0;
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OMInfo.initialized = 0;
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return R_SUCCESS;
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}
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}
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// Loads an object map resource ( objects ( clickareas ( points ) ) )
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// Loads an object map resource ( objects ( clickareas ( points ) ) )
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int OBJECTMAP_Load(const byte *om_res, size_t om_res_len) {
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int ObjectMap::load(const byte *om_res, size_t om_res_len) {
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R_OBJECTMAP_ENTRY *object_map;
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R_OBJECTMAP_ENTRY *object_map;
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R_CLICKAREA *clickarea;
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R_CLICKAREA *clickarea;
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R_POINT *point;
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R_POINT *point;
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@ -81,28 +73,28 @@ int OBJECTMAP_Load(const byte *om_res, size_t om_res_len) {
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MemoryReadStream readS(om_res, om_res_len);
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MemoryReadStream readS(om_res, om_res_len);
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if (!OMInfo.initialized) {
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if (!_initialized) {
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warning("Error: Object map module not initialized");
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warning("Error: Object map module not initialized");
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return R_FAILURE;
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return R_FAILURE;
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}
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}
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if (OMInfo.objects_loaded) {
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if (_objects_loaded) {
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OBJECTMAP_Free();
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freeMem();
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}
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}
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// Obtain object count N and allocate space for N objects
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// Obtain object count N and allocate space for N objects
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OMInfo.n_objects = readS.readUint16LE();
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_n_objects = readS.readUint16LE();
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OMInfo.object_maps = (R_OBJECTMAP_ENTRY *)malloc(OMInfo.n_objects * sizeof *OMInfo.object_maps);
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_object_maps = (R_OBJECTMAP_ENTRY *)malloc(_n_objects * sizeof *_object_maps);
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if (OMInfo.object_maps == NULL) {
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if (_object_maps == NULL) {
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warning("Error: Memory allocation failed");
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warning("Error: Memory allocation failed");
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return R_MEM;
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return R_MEM;
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}
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}
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// Load all N objects
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// Load all N objects
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for (i = 0; i < OMInfo.n_objects; i++) {
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for (i = 0; i < _n_objects; i++) {
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object_map = &OMInfo.object_maps[i];
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object_map = &_object_maps[i];
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object_map->unknown0 = readS.readByte();
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object_map->unknown0 = readS.readByte();
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object_map->n_clickareas = readS.readByte();
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object_map->n_clickareas = readS.readByte();
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object_map->flags = readS.readUint16LE();
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object_map->flags = readS.readUint16LE();
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@ -133,29 +125,29 @@ int OBJECTMAP_Load(const byte *om_res, size_t om_res_len) {
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point->x = readS.readSint16LE();
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point->x = readS.readSint16LE();
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point->y = readS.readSint16LE();
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point->y = readS.readSint16LE();
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}
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}
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debug(2, "OBJECTMAP_Load(): Read %d points for clickarea %d in object %d.",
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debug(2, "ObjectMap::load(): Read %d points for clickarea %d in object %d.",
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clickarea->n_points, k, object_map->object_num);
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clickarea->n_points, k, object_map->object_num);
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}
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}
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}
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}
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OMInfo.objects_loaded = 1;
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_objects_loaded = 1;
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return R_SUCCESS;
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return R_SUCCESS;
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}
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}
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// Frees all storage allocated for the current object map data
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// Frees all storage allocated for the current object map data
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int OBJECTMAP_Free() {
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int ObjectMap::freeMem() {
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R_OBJECTMAP_ENTRY *object_map;
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R_OBJECTMAP_ENTRY *object_map;
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R_CLICKAREA *clickarea;
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R_CLICKAREA *clickarea;
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int i, k;
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int i, k;
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if (!OMInfo.objects_loaded) {
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if (!_objects_loaded) {
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return R_FAILURE;
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return R_FAILURE;
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}
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}
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for (i = 0; i < OMInfo.n_objects; i++) {
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for (i = 0; i < _n_objects; i++) {
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object_map = &OMInfo.object_maps[i];
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object_map = &_object_maps[i];
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for (k = 0; k < object_map->n_clickareas; k++) {
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for (k = 0; k < object_map->n_clickareas; k++) {
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clickarea = &object_map->clickareas[k];
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clickarea = &object_map->clickareas[k];
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free(clickarea->points);
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free(clickarea->points);
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@ -163,17 +155,17 @@ int OBJECTMAP_Free() {
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free(object_map->clickareas);
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free(object_map->clickareas);
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}
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}
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if (OMInfo.n_objects) {
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if (_n_objects) {
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free(OMInfo.object_maps);
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free(_object_maps);
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}
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}
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OMInfo.objects_loaded = 0;
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_objects_loaded = 0;
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return R_SUCCESS;
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return R_SUCCESS;
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}
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}
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// Loads an object name list resource
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// Loads an object name list resource
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int OBJECTMAP_LoadNames(const unsigned char *onl_res, size_t onl_res_len) {
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int ObjectMap::loadNames(const unsigned char *onl_res, size_t onl_res_len) {
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int table_len;
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int table_len;
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int n_names;
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int n_names;
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size_t name_offset;
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size_t name_offset;
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@ -182,46 +174,46 @@ int OBJECTMAP_LoadNames(const unsigned char *onl_res, size_t onl_res_len) {
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MemoryReadStream readS(onl_res, onl_res_len);
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MemoryReadStream readS(onl_res, onl_res_len);
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if (OMInfo.names_loaded) {
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if (_names_loaded) {
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OBJECTMAP_FreeNames();
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freeNames();
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}
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}
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table_len = readS.readUint16LE();
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table_len = readS.readUint16LE();
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n_names = table_len / 2 - 2;
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n_names = table_len / 2 - 2;
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OMInfo.n_names = n_names;
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_n_names = n_names;
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debug(2, "OBJECTMAP_LoadNames: Loading %d object names.", n_names);
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debug(2, "ObjectMap::loadNames: Loading %d object names.", n_names);
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OMInfo.names = (const char **)malloc(n_names * sizeof *OMInfo.names);
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_names = (const char **)malloc(n_names * sizeof *_names);
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if (OMInfo.names == NULL) {
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if (_names == NULL) {
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warning("Error: Memory allocation failed");
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warning("Error: Memory allocation failed");
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return R_MEM;
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return R_MEM;
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}
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}
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for (i = 0; i < n_names; i++) {
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for (i = 0; i < n_names; i++) {
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name_offset = readS.readUint16LE();
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name_offset = readS.readUint16LE();
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OMInfo.names[i] = (const char *)(onl_res + name_offset);
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_names[i] = (const char *)(onl_res + name_offset);
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debug(3, "Loaded object name string: %s", OMInfo.names[i]);
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debug(3, "Loaded object name string: %s", _names[i]);
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}
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}
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OMInfo.names_loaded = 1;
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_names_loaded = 1;
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return R_SUCCESS;
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return R_SUCCESS;
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}
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}
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// Frees all storage allocated for the current object name list data
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// Frees all storage allocated for the current object name list data
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int OBJECTMAP_FreeNames() {
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int ObjectMap::freeNames() {
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if (!OMInfo.names_loaded) {
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if (!_names_loaded) {
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return R_FAILURE;
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return R_FAILURE;
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}
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}
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if (OMInfo.n_names) {
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if (_n_names) {
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free(OMInfo.names);
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free(_names);
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}
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}
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OMInfo.names_loaded = 0;
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_names_loaded = 0;
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return R_SUCCESS;
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return R_SUCCESS;
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}
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}
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@ -229,34 +221,34 @@ int OBJECTMAP_FreeNames() {
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// name list resource, the funciton sets '*name' to the descriptive string
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// name list resource, the funciton sets '*name' to the descriptive string
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// corresponding to 'object' and returns R_SUCCESS. Otherwise it returns
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// corresponding to 'object' and returns R_SUCCESS. Otherwise it returns
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// R_FAILURE.
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// R_FAILURE.
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int OBJECTMAP_GetName(int object, const char **name) {
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int ObjectMap::getName(int object, const char **name) {
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if (!OMInfo.names_loaded) {
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if (!_names_loaded) {
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return R_FAILURE;
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return R_FAILURE;
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}
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}
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if ((object <= 0) || (object > OMInfo.n_names)) {
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if ((object <= 0) || (object > _n_names)) {
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return R_FAILURE;
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return R_FAILURE;
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}
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}
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*name = OMInfo.names[object - 1];
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*name = _names[object - 1];
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return R_SUCCESS;
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return R_SUCCESS;
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}
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}
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int OBJECTMAP_GetFlags(int object, uint16 *flags) {
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int ObjectMap::getFlags(int object, uint16 *flags) {
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int i;
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int i;
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if (!OMInfo.names_loaded) {
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if (!_names_loaded) {
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return R_FAILURE;
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return R_FAILURE;
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}
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}
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if ((object <= 0) || (object > OMInfo.n_names)) {
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if ((object <= 0) || (object > _n_names)) {
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return R_FAILURE;
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return R_FAILURE;
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}
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}
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for (i = 0; i < OMInfo.n_objects; i++) {
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for (i = 0; i < _n_objects; i++) {
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if (OMInfo.object_maps[i].object_num == object) {
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if (_object_maps[i].object_num == object) {
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*flags = OMInfo.object_maps[i].flags;
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*flags = _object_maps[i].flags;
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return R_SUCCESS;
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return R_SUCCESS;
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}
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}
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}
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}
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@ -268,22 +260,22 @@ int OBJECTMAP_GetFlags(int object, uint16 *flags) {
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// name list resource, the funciton sets '*ep_num' to the entrypoint number
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// name list resource, the funciton sets '*ep_num' to the entrypoint number
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// corresponding to 'object' and returns R_SUCCESS. Otherwise, it returns
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// corresponding to 'object' and returns R_SUCCESS. Otherwise, it returns
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// R_FAILURE.
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// R_FAILURE.
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int OBJECTMAP_GetEPNum(int object, int *ep_num) {
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int ObjectMap::getEPNum(int object, int *ep_num) {
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int i;
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int i;
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if (!OMInfo.names_loaded) {
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if (!_names_loaded) {
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return R_FAILURE;
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return R_FAILURE;
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}
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}
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if ((object < 0) || (object > (OMInfo.n_objects + 1))) {
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if ((object < 0) || (object > (_n_objects + 1))) {
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return R_FAILURE;
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return R_FAILURE;
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}
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}
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for (i = 0; i < OMInfo.n_objects; i++) {
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for (i = 0; i < _n_objects; i++) {
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if (OMInfo.object_maps[i].object_num == object) {
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if (_object_maps[i].object_num == object) {
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*ep_num = OMInfo.object_maps[i].script_num;
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*ep_num = _object_maps[i].script_num;
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return R_SUCCESS;
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return R_SUCCESS;
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}
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}
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}
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}
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@ -293,7 +285,7 @@ int OBJECTMAP_GetEPNum(int object, int *ep_num) {
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// Uses Gfx::drawLine to display all clickareas for each object in the
|
// Uses Gfx::drawLine to display all clickareas for each object in the
|
||||||
// currently loaded object map resource.
|
// currently loaded object map resource.
|
||||||
int OBJECTMAP_Draw(R_SURFACE *ds, R_POINT *imouse_pt, int color, int color2) {
|
int ObjectMap::draw(R_SURFACE *ds, R_POINT *imouse_pt, int color, int color2) {
|
||||||
R_OBJECTMAP_ENTRY *object_map;
|
R_OBJECTMAP_ENTRY *object_map;
|
||||||
R_CLICKAREA *clickarea;
|
R_CLICKAREA *clickarea;
|
||||||
|
|
||||||
|
@ -308,47 +300,47 @@ int OBJECTMAP_Draw(R_SURFACE *ds, R_POINT *imouse_pt, int color, int color2) {
|
||||||
int pointcount = 0;
|
int pointcount = 0;
|
||||||
int i, k;
|
int i, k;
|
||||||
|
|
||||||
assert(OMInfo.initialized);
|
assert(_initialized);
|
||||||
|
|
||||||
if (!OMInfo.objects_loaded) {
|
if (!_objects_loaded) {
|
||||||
return R_FAILURE;
|
return R_FAILURE;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (imouse_pt != NULL) {
|
if (imouse_pt != NULL) {
|
||||||
if (OBJECTMAP_HitTest(imouse_pt, &object_num) == R_SUCCESS) {
|
if (hitTest(imouse_pt, &object_num) == R_SUCCESS) {
|
||||||
hit_object = 1;
|
hit_object = 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (i = 0; i < OMInfo.n_objects; i++) {
|
for (i = 0; i < _n_objects; i++) {
|
||||||
draw_color = color;
|
draw_color = color;
|
||||||
if (hit_object && (object_num == OMInfo.object_maps[i].object_num)) {
|
if (hit_object && (object_num == _object_maps[i].object_num)) {
|
||||||
snprintf(txt_buf, sizeof txt_buf, "obj %d: ? %d, f %X",
|
snprintf(txt_buf, sizeof txt_buf, "obj %d: ? %d, f %X",
|
||||||
OMInfo.object_maps[i].object_num,
|
_object_maps[i].object_num,
|
||||||
OMInfo.object_maps[i].unknown0,
|
_object_maps[i].unknown0,
|
||||||
OMInfo.object_maps[i].flags);
|
_object_maps[i].flags);
|
||||||
draw_txt = 1;
|
draw_txt = 1;
|
||||||
draw_color = color2;
|
draw_color = color2;
|
||||||
}
|
}
|
||||||
|
|
||||||
object_map = &OMInfo.object_maps[i];
|
object_map = &_object_maps[i];
|
||||||
|
|
||||||
for (k = 0; k < object_map->n_clickareas; k++) {
|
for (k = 0; k < object_map->n_clickareas; k++) {
|
||||||
clickarea = &object_map->clickareas[k];
|
clickarea = &object_map->clickareas[k];
|
||||||
pointcount = 0;
|
pointcount = 0;
|
||||||
if (clickarea->n_points == 2) {
|
if (clickarea->n_points == 2) {
|
||||||
// 2 points represent a box
|
// 2 points represent a box
|
||||||
_vm->_gfx->drawFrame(ds, &clickarea->points[0], &clickarea->points[1], draw_color);
|
_gfx->drawFrame(ds, &clickarea->points[0], &clickarea->points[1], draw_color);
|
||||||
} else if (clickarea->n_points > 2) {
|
} else if (clickarea->n_points > 2) {
|
||||||
// Otherwise draw a polyline
|
// Otherwise draw a polyline
|
||||||
_vm->_gfx->drawPolyLine(ds, clickarea->points, clickarea->n_points, draw_color);
|
_gfx->drawPolyLine(ds, clickarea->points, clickarea->n_points, draw_color);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (draw_txt) {
|
if (draw_txt) {
|
||||||
FONT_Draw(SMALL_FONT_ID, ds, txt_buf, 0, 2, 2,
|
FONT_Draw(SMALL_FONT_ID, ds, txt_buf, 0, 2, 2,
|
||||||
_vm->_gfx->getWhite(), _vm->_gfx->getBlack(), FONT_OUTLINE);
|
_gfx->getWhite(), _gfx->getBlack(), FONT_OUTLINE);
|
||||||
}
|
}
|
||||||
|
|
||||||
return R_SUCCESS;
|
return R_SUCCESS;
|
||||||
|
@ -379,7 +371,7 @@ static bool MATH_HitTestPoly(R_POINT *points, unsigned int npoints, R_POINT test
|
||||||
return inside_flag;
|
return inside_flag;
|
||||||
}
|
}
|
||||||
|
|
||||||
int OBJECTMAP_HitTest(R_POINT * imouse_pt, int *object_num) {
|
int ObjectMap::hitTest(R_POINT * imouse_pt, int *object_num) {
|
||||||
R_POINT imouse;
|
R_POINT imouse;
|
||||||
R_OBJECTMAP_ENTRY *object_map;
|
R_OBJECTMAP_ENTRY *object_map;
|
||||||
R_CLICKAREA *clickarea;
|
R_CLICKAREA *clickarea;
|
||||||
|
@ -394,8 +386,8 @@ int OBJECTMAP_HitTest(R_POINT * imouse_pt, int *object_num) {
|
||||||
imouse.y = imouse_pt->y;
|
imouse.y = imouse_pt->y;
|
||||||
|
|
||||||
// Loop through all scene objects
|
// Loop through all scene objects
|
||||||
for (i = 0; i < OMInfo.n_objects; i++) {
|
for (i = 0; i < _n_objects; i++) {
|
||||||
object_map = &OMInfo.object_maps[i];
|
object_map = &_object_maps[i];
|
||||||
|
|
||||||
// Hit-test all clickareas for this object
|
// Hit-test all clickareas for this object
|
||||||
for (k = 0; k < object_map->n_clickareas; k++) {
|
for (k = 0; k < object_map->n_clickareas; k++) {
|
||||||
|
@ -426,28 +418,32 @@ int OBJECTMAP_HitTest(R_POINT * imouse_pt, int *object_num) {
|
||||||
return R_FAILURE;
|
return R_FAILURE;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void CF_object_info(int argc, char *argv[], void *refCon) {
|
void ObjectMap::objectInfo(int argc, char *argv[]) {
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
(void)(argc);
|
(void)(argc);
|
||||||
(void)(argv);
|
(void)(argv);
|
||||||
|
|
||||||
if (!OMInfo.initialized) {
|
if (!_initialized) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
CON_Print("%d objects loaded.", OMInfo.n_objects);
|
CON_Print("%d objects loaded.", _n_objects);
|
||||||
|
|
||||||
for (i = 0; i < OMInfo.n_objects; i++) {
|
for (i = 0; i < _n_objects; i++) {
|
||||||
CON_Print("%s:", OMInfo.names[i]);
|
CON_Print("%s:", _names[i]);
|
||||||
CON_Print("%d. Unk1: %d, flags: %X, name_i: %d, scr_n: %d, ca_ct: %d", i, OMInfo.object_maps[i].unknown0,
|
CON_Print("%d. Unk1: %d, flags: %X, name_i: %d, scr_n: %d, ca_ct: %d", i, _object_maps[i].unknown0,
|
||||||
OMInfo.object_maps[i].flags,
|
_object_maps[i].flags,
|
||||||
OMInfo.object_maps[i].object_num,
|
_object_maps[i].object_num,
|
||||||
OMInfo.object_maps[i].script_num,
|
_object_maps[i].script_num,
|
||||||
OMInfo.object_maps[i].n_clickareas);
|
_object_maps[i].n_clickareas);
|
||||||
}
|
}
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void CF_object_info(int argc, char *argv[], void *refCon) {
|
||||||
|
((ObjectMap *)refCon)->objectInfo(argc, argv);
|
||||||
|
}
|
||||||
|
|
||||||
} // End of namespace Saga
|
} // End of namespace Saga
|
||||||
|
|
|
@ -28,6 +28,10 @@
|
||||||
|
|
||||||
namespace Saga {
|
namespace Saga {
|
||||||
|
|
||||||
|
enum R_OBJECT_FLAGS {
|
||||||
|
R_OBJECT_NORMAL = 0x02
|
||||||
|
};
|
||||||
|
|
||||||
struct R_CLICKAREA {
|
struct R_CLICKAREA {
|
||||||
int n_points;
|
int n_points;
|
||||||
R_POINT *points;
|
R_POINT *points;
|
||||||
|
@ -44,20 +48,36 @@ struct R_OBJECTMAP_ENTRY {
|
||||||
R_CLICKAREA *clickareas;
|
R_CLICKAREA *clickareas;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct R_OBJECTMAP_INFO {
|
class Gfx;
|
||||||
int initialized;
|
|
||||||
|
|
||||||
int objects_loaded;
|
class ObjectMap{
|
||||||
int n_objects;
|
public:
|
||||||
R_OBJECTMAP_ENTRY *object_maps;
|
int reg(void);
|
||||||
|
ObjectMap(Gfx *gfx);
|
||||||
|
~ObjectMap(void);
|
||||||
|
int load(const byte *om_res, size_t om_res_len);
|
||||||
|
int freeMem(void);
|
||||||
|
int loadNames(const byte *onl_res, size_t onl_res_len);
|
||||||
|
int freeNames();
|
||||||
|
int getName(int object, const char **name);
|
||||||
|
int getFlags(int object, uint16 *flags);
|
||||||
|
int getEPNum(int object, int *ep_num);
|
||||||
|
int draw(R_SURFACE *draw_surface, R_POINT *imouse_pt, int color, int color2);
|
||||||
|
int hitTest(R_POINT *imouse_pt, int *object_num);
|
||||||
|
void objectInfo(int argc, char *argv[]);
|
||||||
|
private:
|
||||||
|
int _initialized;
|
||||||
|
|
||||||
int names_loaded;
|
int _objects_loaded;
|
||||||
int n_names;
|
int _n_objects;
|
||||||
const char **names;
|
R_OBJECTMAP_ENTRY *_object_maps;
|
||||||
|
|
||||||
|
int _names_loaded;
|
||||||
|
int _n_names;
|
||||||
|
const char **_names;
|
||||||
|
Gfx *_gfx;
|
||||||
};
|
};
|
||||||
|
|
||||||
static void CF_object_info(int argc, char *argv[], void *refCon);
|
|
||||||
|
|
||||||
} // End of namespace Saga
|
} // End of namespace Saga
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -1,50 +0,0 @@
|
||||||
/* ScummVM - Scumm Interpreter
|
|
||||||
* Copyright (C) 2004 The ScummVM project
|
|
||||||
*
|
|
||||||
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
|
|
||||||
*
|
|
||||||
* This program is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU General Public License
|
|
||||||
* as published by the Free Software Foundation; either version 2
|
|
||||||
* of the License, or (at your option) any later version.
|
|
||||||
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU General Public License for more details.
|
|
||||||
|
|
||||||
* You should have received a copy of the GNU General Public License
|
|
||||||
* along with this program; if not, write to the Free Software
|
|
||||||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
||||||
*
|
|
||||||
* $Header$
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
|
|
||||||
// Object map module public header file
|
|
||||||
|
|
||||||
#ifndef SAGA_OBJECTMAP_MOD_H__
|
|
||||||
#define SAGA_OBJECTMAP_MOD_H__
|
|
||||||
|
|
||||||
namespace Saga {
|
|
||||||
|
|
||||||
enum R_OBJECT_FLAGS {
|
|
||||||
R_OBJECT_NORMAL = 0x02
|
|
||||||
};
|
|
||||||
|
|
||||||
int OBJECTMAP_Register();
|
|
||||||
int OBJECTMAP_Init();
|
|
||||||
int OBJECTMAP_Shutdown();
|
|
||||||
int OBJECTMAP_Load(const byte *om_res, size_t om_res_len);
|
|
||||||
int OBJECTMAP_Free();
|
|
||||||
int OBJECTMAP_LoadNames(const byte *onl_res, size_t onl_res_len);
|
|
||||||
int OBJECTMAP_FreeNames();
|
|
||||||
int OBJECTMAP_GetName(int object, const char **name);
|
|
||||||
int OBJECTMAP_GetFlags(int object, uint16 *flags);
|
|
||||||
int OBJECTMAP_GetEPNum(int object, int *ep_num);
|
|
||||||
int OBJECTMAP_Draw(R_SURFACE *draw_surface, R_POINT *imouse_pt, int color, int color2);
|
|
||||||
int OBJECTMAP_HitTest(R_POINT *imouse_pt, int *object_num);
|
|
||||||
|
|
||||||
} // End of namespace Saga
|
|
||||||
|
|
||||||
#endif
|
|
|
@ -36,7 +36,7 @@
|
||||||
#include "text_mod.h"
|
#include "text_mod.h"
|
||||||
|
|
||||||
#include "actionmap.h"
|
#include "actionmap.h"
|
||||||
#include "objectmap_mod.h"
|
#include "objectmap.h"
|
||||||
|
|
||||||
#include "render.h"
|
#include "render.h"
|
||||||
#include <common/timer.h>
|
#include <common/timer.h>
|
||||||
|
@ -49,10 +49,11 @@ int Render::reg(void) {
|
||||||
return R_SUCCESS;
|
return R_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
Render::Render(SagaEngine *vm, OSystem *system, Gfx *gfx) {
|
Render::Render(SagaEngine *vm, OSystem *system, Gfx *gfx, ObjectMap *omap) {
|
||||||
_vm = vm;
|
_vm = vm;
|
||||||
_system = system;
|
_system = system;
|
||||||
_gfx = gfx;
|
_gfx = gfx;
|
||||||
|
_omap = omap;
|
||||||
_initialized = false;
|
_initialized = false;
|
||||||
|
|
||||||
R_GAME_DISPLAYINFO disp_info;
|
R_GAME_DISPLAYINFO disp_info;
|
||||||
|
@ -136,7 +137,7 @@ int Render::drawScene() {
|
||||||
|
|
||||||
// Display scene maps, if applicable
|
// Display scene maps, if applicable
|
||||||
if (getFlags() & RF_OBJECTMAP_TEST) {
|
if (getFlags() & RF_OBJECTMAP_TEST) {
|
||||||
OBJECTMAP_Draw(backbuf_surface, &mouse_pt, _gfx->getWhite(), _gfx->getBlack());
|
_omap->draw(backbuf_surface, &mouse_pt, _gfx->getWhite(), _gfx->getBlack());
|
||||||
_vm->_actionMap->draw(backbuf_surface, _gfx->matchColor(R_RGB_RED));
|
_vm->_actionMap->draw(backbuf_surface, _gfx->matchColor(R_RGB_RED));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -52,7 +52,7 @@ struct R_BUFFER_INFO {
|
||||||
class Render {
|
class Render {
|
||||||
public:
|
public:
|
||||||
int reg(void);
|
int reg(void);
|
||||||
Render(SagaEngine *vm, OSystem *system, Gfx *gfx);
|
Render(SagaEngine *vm, OSystem *system, Gfx *gfx, ObjectMap *omap);
|
||||||
~Render(void);
|
~Render(void);
|
||||||
bool initialized();
|
bool initialized();
|
||||||
int drawScene(void);
|
int drawScene(void);
|
||||||
|
@ -71,6 +71,7 @@ private:
|
||||||
OSystem *_system;
|
OSystem *_system;
|
||||||
bool _initialized;
|
bool _initialized;
|
||||||
Gfx *_gfx;
|
Gfx *_gfx;
|
||||||
|
ObjectMap *_omap;
|
||||||
|
|
||||||
// Module data
|
// Module data
|
||||||
R_SURFACE *_backbuf_surface;
|
R_SURFACE *_backbuf_surface;
|
||||||
|
|
|
@ -53,7 +53,7 @@
|
||||||
#include "sndres.h"
|
#include "sndres.h"
|
||||||
#include "sprite_mod.h"
|
#include "sprite_mod.h"
|
||||||
#include "text_mod.h"
|
#include "text_mod.h"
|
||||||
#include "objectmap_mod.h"
|
#include "objectmap.h"
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
#include "music.h"
|
#include "music.h"
|
||||||
#include "game_mod.h"
|
#include "game_mod.h"
|
||||||
|
@ -117,7 +117,6 @@ void SagaEngine::go() {
|
||||||
CON_Register(); // Register console cvars first
|
CON_Register(); // Register console cvars first
|
||||||
|
|
||||||
GAME_Register();
|
GAME_Register();
|
||||||
OBJECTMAP_Register();
|
|
||||||
ACTOR_Register();
|
ACTOR_Register();
|
||||||
SCENE_Register();
|
SCENE_Register();
|
||||||
|
|
||||||
|
@ -154,7 +153,6 @@ void SagaEngine::go() {
|
||||||
FONT_Init();
|
FONT_Init();
|
||||||
SPRITE_Init();
|
SPRITE_Init();
|
||||||
_anim = new Anim(this);
|
_anim = new Anim(this);
|
||||||
OBJECTMAP_Init();
|
|
||||||
_script = new Script();
|
_script = new Script();
|
||||||
_sdata = new SData();
|
_sdata = new SData();
|
||||||
INTERFACE_Init(); // requires script module
|
INTERFACE_Init(); // requires script module
|
||||||
|
@ -190,14 +188,15 @@ void SagaEngine::go() {
|
||||||
GAME_GetDisplayInfo(&disp_info);
|
GAME_GetDisplayInfo(&disp_info);
|
||||||
_gfx = new Gfx(_system, disp_info.logical_w, disp_info.logical_h);
|
_gfx = new Gfx(_system, disp_info.logical_w, disp_info.logical_h);
|
||||||
|
|
||||||
_render = new Render(this, _system, _gfx);
|
_isoMap = new IsoMap(_gfx);
|
||||||
|
_actionMap = new ActionMap(this);
|
||||||
|
_objectMap = new ObjectMap(_gfx);
|
||||||
|
|
||||||
|
_render = new Render(this, _system, _gfx, _objectMap);
|
||||||
if (!_render->initialized()) {
|
if (!_render->initialized()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_isomap = new IsoMap(_gfx);
|
|
||||||
_actionMap = new ActionMap(this);
|
|
||||||
|
|
||||||
// Initialize system specific sound
|
// Initialize system specific sound
|
||||||
_sound = new Sound(this, _mixer, MainData.sound_enabled);
|
_sound = new Sound(this, _mixer, MainData.sound_enabled);
|
||||||
if (!MainData.sound_enabled) {
|
if (!MainData.sound_enabled) {
|
||||||
|
@ -208,6 +207,7 @@ void SagaEngine::go() {
|
||||||
_render->reg();
|
_render->reg();
|
||||||
_anim->reg();
|
_anim->reg();
|
||||||
_actionMap->reg();
|
_actionMap->reg();
|
||||||
|
_objectMap->reg();
|
||||||
|
|
||||||
_previousTicks = _system->get_msecs();
|
_previousTicks = _system->get_msecs();
|
||||||
|
|
||||||
|
@ -247,7 +247,6 @@ void SagaEngine::shutdown() {
|
||||||
ACTOR_Shutdown();
|
ACTOR_Shutdown();
|
||||||
delete _script;
|
delete _script;
|
||||||
SPRITE_Shutdown();
|
SPRITE_Shutdown();
|
||||||
OBJECTMAP_Shutdown();
|
|
||||||
FONT_Shutdown();
|
FONT_Shutdown();
|
||||||
CON_Shutdown();
|
CON_Shutdown();
|
||||||
CVAR_Shutdown();
|
CVAR_Shutdown();
|
||||||
|
@ -255,6 +254,8 @@ void SagaEngine::shutdown() {
|
||||||
|
|
||||||
delete _render;
|
delete _render;
|
||||||
delete _actionMap;
|
delete _actionMap;
|
||||||
|
delete _isoMap;
|
||||||
|
delete _objectMap;
|
||||||
delete _sndRes;
|
delete _sndRes;
|
||||||
delete _sdata;
|
delete _sdata;
|
||||||
// Shutdown system modules */
|
// Shutdown system modules */
|
||||||
|
|
|
@ -44,6 +44,7 @@ class Anim;
|
||||||
class Render;
|
class Render;
|
||||||
class ActionMap;
|
class ActionMap;
|
||||||
class IsoMap;
|
class IsoMap;
|
||||||
|
class ObjectMap;
|
||||||
class Gfx;
|
class Gfx;
|
||||||
class SData;
|
class SData;
|
||||||
class Script;
|
class Script;
|
||||||
|
@ -95,7 +96,8 @@ public:
|
||||||
Anim *_anim;
|
Anim *_anim;
|
||||||
Render *_render;
|
Render *_render;
|
||||||
ActionMap *_actionMap;
|
ActionMap *_actionMap;
|
||||||
IsoMap *_isomap;
|
IsoMap *_isoMap;
|
||||||
|
ObjectMap *_objectMap;
|
||||||
Gfx *_gfx;
|
Gfx *_gfx;
|
||||||
SData *_sdata;
|
SData *_sdata;
|
||||||
Script *_script;
|
Script *_script;
|
||||||
|
|
|
@ -34,7 +34,7 @@
|
||||||
#include "actionmap.h"
|
#include "actionmap.h"
|
||||||
#include "isomap.h"
|
#include "isomap.h"
|
||||||
#include "script_mod.h"
|
#include "script_mod.h"
|
||||||
#include "objectmap_mod.h"
|
#include "objectmap.h"
|
||||||
#include "palanim_mod.h"
|
#include "palanim_mod.h"
|
||||||
#include "render.h"
|
#include "render.h"
|
||||||
#include "rscfile_mod.h"
|
#include "rscfile_mod.h"
|
||||||
|
@ -611,11 +611,11 @@ int ProcessSceneResources() {
|
||||||
break;
|
break;
|
||||||
case SAGA_OBJECT_NAME_LIST:
|
case SAGA_OBJECT_NAME_LIST:
|
||||||
debug(0, "Loading object name list resource...");
|
debug(0, "Loading object name list resource...");
|
||||||
OBJECTMAP_LoadNames(SceneModule.reslist[i].res_data, SceneModule.reslist[i].res_data_len);
|
_vm->_objectMap->loadNames(SceneModule.reslist[i].res_data, SceneModule.reslist[i].res_data_len);
|
||||||
break;
|
break;
|
||||||
case SAGA_OBJECT_MAP:
|
case SAGA_OBJECT_MAP:
|
||||||
debug(0, "Loading object map resource...");
|
debug(0, "Loading object map resource...");
|
||||||
if (OBJECTMAP_Load(res_data,
|
if (_vm->_objectMap->load(res_data,
|
||||||
res_data_len) != R_SUCCESS) {
|
res_data_len) != R_SUCCESS) {
|
||||||
warning("Error loading object map resource");
|
warning("Error loading object map resource");
|
||||||
return R_FAILURE;
|
return R_FAILURE;
|
||||||
|
@ -636,7 +636,7 @@ int ProcessSceneResources() {
|
||||||
|
|
||||||
debug(0, "Loading isometric tileset resource.");
|
debug(0, "Loading isometric tileset resource.");
|
||||||
|
|
||||||
if (_vm->_isomap->loadTileset(res_data, res_data_len) != R_SUCCESS) {
|
if (_vm->_isoMap->loadTileset(res_data, res_data_len) != R_SUCCESS) {
|
||||||
warning("ProcessSceneResources: Error loading isometric tileset resource");
|
warning("ProcessSceneResources: Error loading isometric tileset resource");
|
||||||
return R_FAILURE;
|
return R_FAILURE;
|
||||||
}
|
}
|
||||||
|
@ -651,7 +651,7 @@ int ProcessSceneResources() {
|
||||||
|
|
||||||
debug(0, "Loading isometric metamap resource.");
|
debug(0, "Loading isometric metamap resource.");
|
||||||
|
|
||||||
if (_vm->_isomap->loadMetamap(res_data, res_data_len) != R_SUCCESS) {
|
if (_vm->_isoMap->loadMetamap(res_data, res_data_len) != R_SUCCESS) {
|
||||||
warning("ProcessSceneResources: Error loading isometric metamap resource");
|
warning("ProcessSceneResources: Error loading isometric metamap resource");
|
||||||
return R_FAILURE;
|
return R_FAILURE;
|
||||||
}
|
}
|
||||||
|
@ -666,7 +666,7 @@ int ProcessSceneResources() {
|
||||||
|
|
||||||
debug(0, "Loading isometric metatileset resource.");
|
debug(0, "Loading isometric metatileset resource.");
|
||||||
|
|
||||||
if (_vm->_isomap->loadMetaTileset(res_data, res_data_len) != R_SUCCESS) {
|
if (_vm->_isoMap->loadMetaTileset(res_data, res_data_len) != R_SUCCESS) {
|
||||||
warning("ProcessSceneResources: Error loading isometric tileset resource");
|
warning("ProcessSceneResources: Error loading isometric tileset resource");
|
||||||
return R_FAILURE;
|
return R_FAILURE;
|
||||||
}
|
}
|
||||||
|
@ -736,7 +736,7 @@ int SCENE_Draw(R_SURFACE *dst_s) {
|
||||||
MAX(disp_info.scene_h, SceneModule.bg.h), NULL, &bg_pt);
|
MAX(disp_info.scene_h, SceneModule.bg.h), NULL, &bg_pt);
|
||||||
break;
|
break;
|
||||||
case R_SCENE_MODE_ISO:
|
case R_SCENE_MODE_ISO:
|
||||||
_vm->_isomap->draw(dst_s);
|
_vm->_isoMap->draw(dst_s);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
// Unknown scene mode
|
// Unknown scene mode
|
||||||
|
@ -789,7 +789,7 @@ int SCENE_End() {
|
||||||
_vm->_anim->reset();
|
_vm->_anim->reset();
|
||||||
|
|
||||||
PALANIM_Free();
|
PALANIM_Free();
|
||||||
OBJECTMAP_Free();
|
_vm->_objectMap->freeMem();
|
||||||
_vm->_actionMap->freeMap();
|
_vm->_actionMap->freeMap();
|
||||||
|
|
||||||
ys_dll_destroy(SceneModule.anim_list);
|
ys_dll_destroy(SceneModule.anim_list);
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue