experimental imuse without timer thread usage, it might still have issue stoped audio while switching rooms
svn-id: r20270
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a0ac36c790
commit
dd02251cb3
7 changed files with 211 additions and 212 deletions
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@ -31,6 +31,7 @@
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#include "scumm/util.h"
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#include "scumm/scumm.h"
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#include "scumm/verbs.h"
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#include "scumm/imuse_digi/dimuse.h"
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namespace Scumm {
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@ -463,7 +464,13 @@ void ScummEngine::executeScript() {
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}
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printf("\n");
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}
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if (_imuseDigital) {
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_imuseDigital->callback();
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}
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executeOpcode(_opcode);
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}
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CHECK_HEAP;
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}
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