Bugfix to talk data reading invalid data, and added French and German versions
svn-id: r29606
This commit is contained in:
parent
40abab62af
commit
ddaa391110
3 changed files with 333 additions and 49 deletions
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@ -47,6 +47,8 @@ uint16 dataSegment;
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#define NUM_BYTES_VALIDATE 1024
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#define ENGLISH_FILE_CHECKSUM 0xFD70
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#define ITALIAN_FILE_CHECKSUM 0x109AD
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#define FRENCH_FILE_CHECKSUM 0xD38C
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#define GERMAN_FILE_CHECKSUM 0xD143
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Common::Language processedLanguages[100];
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int langIndex = 0;
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@ -61,51 +63,56 @@ int actionIndex = 0;
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uint16 talkOffsets[MAX_TALK_LISTS];
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int talkOffsetIndex = 0;
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#define NUM_LANGUAGES 2
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#define NUM_LANGUAGES 4
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struct AnimListRecord {
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uint16 languages[NUM_LANGUAGES];
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};
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AnimListRecord animDataList[] = {
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{{0x1830, 0x1830}}, // Copy protection header
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{{0x1839, 0x1839}}, // Copy protection wording header
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{{0x1842, 0x1842}}, // Copy protection numbers
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{{0x184B, 0x184B}}, // Restart/Restore buttons
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{{0x55C0, 0x5680}}, // Player midswing animation
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{{0x55C9, 0x5689}}, // Player mid-level defend
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{{0x55D2, 0x5692}}, // Player high-level strike
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{{0x55DB, 0x569B}}, // Player high-level defend
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{{0x55E4, 0x56A4}}, // Player low-level strike
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{{0x55ED, 0x56AD}}, // Player low-level defend
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{{0x55F6, 0x56B6}}, // Player fight animation
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{{0x55FF, 0x56BF}}, // Pig fight animation
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{{0x5608, 0x56C8}}, // Pig fight animation
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{{0x5611, 0x56D1}}, // Player mid-level strike
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{{0x5623, 0x56E3}}, // Pig fight animation
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{{0x562C, 0x56EC}}, // Misc fight animation
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{{0x5635, 0x56F5}}, // Pig fight animation
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{{0x563E, 0x56FE}}, // Player recoiling from hit
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{{0x5647, 0x5707}}, // Pig recoiling from hit
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{{0x5650, 0x5710}}, // Pig dies
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{{0x5810, 0x58D0}}, // Voice bubble
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{{0x5915, 0x59D5}}, // Blacksmith hammering
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{{0x59E4, 0x5AA4}}, // Ewan's standard animation
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{{0x59ED, 0x5AAD}}, // Ewan's alternate animation
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{{0x59FF, 0x5ABF}}, // Dragon breathing fire
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{{0x5A08, 0x5AC8}}, // Dragon breathing fire 2
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{{0x5A11, 0x5AD1}}, // Dragon breathing fire 3
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{{0x5A1A, 0x5ADA}}, // Player turning winch in room #48
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{{0x5A59, 0x5B19}}, // Player pulling lever in room #48
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{{0x5A62, 0x5B22}}, // Minnow pulling lever in room #48
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{{0x5AAA, 0x5B6A}}, // Goewin mixing potion
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{{0x5C80, 0x5D40}}, // Player standard animation
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{{0x5C95, 0x5D55}}, // Player operating rack
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{{0x5CAA, 0x5D6A}}, // Selena animation
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{{0x5CE9, 0x5DA9}}, // Blacksmith default
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{{0x5D28, 0x5DE8}}, // Goewin animation
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{{0, 0}}
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{{0x1830, 0x1830, 0x1830, 0x1830}}, // Copy protection header
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{{0x1839, 0x1839, 0x1839, 0x1839}}, // Copy protection wording header
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{{0x1842, 0x1842, 0x1842, 0x1842}}, // Copy protection numbers
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{{0x184B, 0x184B, 0x184B, 0x184B}}, // Restart/Restore buttons
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{{0x55C0, 0x5680, 0x56A0, 0x56C0}}, // Player midswing animation
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{{0x55C9, 0x5689, 0x56A9, 0x56C9}}, // Player mid-level defend
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{{0x55D2, 0x5692, 0x56B2, 0x56D2}}, // Player high-level strike
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{{0x55DB, 0x569B, 0x56BB, 0x56DB}}, // Player high-level defend
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{{0x55E4, 0x56A4, 0x56C4, 0x56E4}}, // Player low-level strike
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{{0x55ED, 0x56AD, 0x56CD, 0x56ED}}, // Player low-level defend
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{{0x55F6, 0x56B6, 0x56D6, 0x56F6}}, // Player fight animation
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{{0x55FF, 0x56BF, 0x56DF, 0x56FF}}, // Pig fight animation
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{{0x5608, 0x56C8, 0x56E8, 0x5708}}, // Pig fight animation
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{{0x5611, 0x56D1, 0x56F1, 0x5711}}, // Player mid-level strike
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{{0x5623, 0x56E3, 0x5703, 0x5723}}, // Pig fight animation
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{{0x562C, 0x56EC, 0x570C, 0x572C}}, // Misc fight animation
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{{0x5635, 0x56F5, 0x5705, 0x5735}}, // Pig fight animation
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{{0x563E, 0x56FE, 0x571E, 0x573E}}, // Player recoiling from hit
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{{0x5647, 0x5707, 0x5727, 0x5747}}, // Pig recoiling from hit
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{{0x5650, 0x5710, 0x5730, 0x5750}}, // Pig dies
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{{0x5810, 0x58D0, 0x58F0, 0x5910}}, // Voice bubble
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{{0x5915, 0x59D5, 0x59F5, 0x5a15}}, // Blacksmith hammering
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{{0x59E4, 0x5AA4, 0x5AC4, 0x5ae4}}, // Ewan's standard animation
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{{0x59ED, 0x5AAD, 0x5ACD, 0x5aed}}, // Ewan's alternate animation
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{{0x59FF, 0x5ABF, 0x5ADF, 0x5aff}}, // Dragon breathing fire
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{{0x5A08, 0x5AC8, 0x5AE8, 0x5b08}}, // Dragon breathing fire 2
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{{0x5A11, 0x5AD1, 0x5AF1, 0x5b11}}, // Dragon breathing fire 3
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{{0x5A1A, 0x5ADA, 0x5AFA, 0x5b1a}}, // Player turning winch in room #48
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{{0x5A59, 0x5B19, 0x5B39, 0x5b59}}, // Player pulling lever in room #48
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{{0x5A62, 0x5B22, 0x5B42, 0x5b62}}, // Minnow pulling lever in room #48
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{{0x5AAA, 0x5B6A, 0x5B8A, 0x5baa}}, // Goewin mixing potion
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{{0x5C80, 0x5D40, 0x5D60, 0x5d80}}, // Player standard animation
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{{0x5C95, 0x5D55, 0x5D75, 0x5d95}}, // Player operating rack
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{{0x5CAA, 0x5D6A, 0x5D8A, 0x5daa}}, // Selena animation
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{{0x5CE9, 0x5DA9, 0x5DC9, 0x5de9}}, // Blacksmith default
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{{0x5D28, 0x5DE8, 0x5E08, 0x5e28}}, // Goewin animation
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{{0, 0, 0, 0}}
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};
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void errorExit(const char *msg) {
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printf("%s\n", msg);
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exit(1);
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}
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void add_anim_record(uint16 offset) {
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for (int ctr = 0; ctr < animIndex; ++ctr)
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if (animOffsets[ctr] == offset) return;
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@ -119,6 +126,9 @@ void add_anim_record(uint16 offset) {
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// language in at the start, so they'll be at fixed indexes
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int index = 0;
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if (language == IT_ITA) index = 1;
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else if (language == FR_FRA) index = 2;
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else if (language == DE_DEU) index = 3;
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else if (language != EN_ANY) errorExit("add_anim_record: Unknown language");
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AnimListRecord *p = &animDataList[0];
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while (p->languages[index] != 0) {
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@ -144,6 +154,9 @@ void read_basic_palette(byte *&data, uint16 &totalSize) {
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totalSize = PALETTE_SIZE;
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uint16 dataStart = 0xC0A7;
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if (language == IT_ITA) dataStart = 0xC107;
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else if (language == FR_FRA) dataStart = 0xC4B7;
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else if (language == DE_DEU) dataStart = 0xC517;
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else if (language != EN_ANY) errorExit("read_basic_palette: Unknown language");
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lureExe.seek(dataStart);
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data = (byte *) malloc(totalSize);
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@ -168,6 +181,9 @@ void read_replacement_palette(byte *&data, uint16 &totalSize) {
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void read_dialog_data(byte *&data, uint16 &totalSize) {
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uint32 segmentStart = 0x1dcb0;
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if (language == IT_ITA) segmentStart = 0x1ddd0;
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else if (language == FR_FRA) segmentStart = 0x1e1a0;
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else if (language == DE_DEU) segmentStart = 0x1e230;
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else if (language != EN_ANY) errorExit("read_dialog_data: Unknown language");
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totalSize = DIALOG_SIZE;
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lureExe.seek(segmentStart);
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@ -178,6 +194,9 @@ void read_dialog_data(byte *&data, uint16 &totalSize) {
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void read_talk_dialog_data(byte *&data, uint16 &totalSize) {
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uint32 segmentStart = 0x1de00;
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if (language == IT_ITA) segmentStart = 0x1df20;
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else if (language == FR_FRA) segmentStart = 0x1e2f0;
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else if (language == DE_DEU) segmentStart = 0x1e380;
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else if (language != EN_ANY) errorExit("read_talk_dialog_data: Unknown language");
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totalSize = TALK_DIALOG_SIZE;
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lureExe.seek(segmentStart);
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@ -198,9 +217,23 @@ void read_room_data(byte *&data, uint16 &totalSize) {
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uint16 dataStart = 0xbf40;
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uint16 walkAreaOffset = 0x2eb1;
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if (language == IT_ITA) {
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switch (language) {
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case EN_ANY:
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break;
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case IT_ITA:
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dataStart = 0xc000;
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walkAreaOffset = 0x2ec0;
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break;
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case FR_FRA:
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dataStart = 0xc020;
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walkAreaOffset = 0x2ed0;
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break;
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case DE_DEU:
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dataStart = 0xc050;
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walkAreaOffset = 0x2edf;
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break;
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default:
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errorExit("read_room_data: Unknown language");
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}
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for (int index = 0; index < ROOM_NUM_ENTRIES; ++index) {
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@ -305,11 +338,31 @@ uint16 italianTickProcOffsets[] = {
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0xffff
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};
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uint16 frenchTickProcOffsets[] = {
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0x457b, 0x5340, 0x6202, 0x661c, 0x692f, 0x75fb, 0x8008, 0x8018, 0x82f8, 0x8300,
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0x8335, 0x8338, 0x8352, 0x8367, 0x839f, 0x8407, 0x84c4, 0x853d, 0x857e, 0x85b1,
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0x85f1, 0x860c, 0x863f, 0x869e, 0x89cf, 0x8a2e, 0x8a5b, 0x8afb, 0x8b00, 0x8b1f,
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0x8b3e, 0x8b43, 0x8b48, 0x8bb4, 0x8bed, 0x8c26, 0x8ebe, 0x9c41, 0x9cca,
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0xffff
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};
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uint16 germanTickProcOffsets[] = {
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0x4543, 0x5308, 0x61ca, 0x65e4, 0x68fa, 0x7591, 0x7f9e, 0x7fae, 0x8358, 0x8360,
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0x8395, 0x8398, 0x83b2, 0x83c7, 0x83ff, 0x8467, 0x8524, 0x859d, 0x85de, 0x8611,
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0x8651, 0x866c, 0x869f, 0x86fe, 0x8a2c, 0x8a8b, 0x8ab8, 0x8b58, 0x8b5d, 0x8b7c,
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0x8b9b, 0x8ba0, 0x8ba5, 0x8c11, 0x8c4a, 0x8c83, 0x8f1a, 0x9c9b, 0x9d24,
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0xffff
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};
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uint16 englishOffsets[4] = {0x5d98, 0x5eb8, 0x623e, 0x63b1};
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uint16 italianOffsets[4] = {0x5e58, 0x5f78, 0x62fe, 0x6471};
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uint16 frenchOffsets[4] = {0x5e78, 0x5f98, 0x631e, 0x6491};
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uint16 germanOffsets[4] = {0x5ea8, 0x5fc8, 0x634e, 0x64c1};
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uint16 englishLoadOffsets[] = {0x3afe, 0x41BD, 0x7167, 0x7172, 0x8617, 0x88ac, 0};
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uint16 italianLoadOffsets[] = {0x3b46, 0x4205, 0x71af, 0x71ba, 0x8675, 0x890a, 0};
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uint16 frenchLoadOffsets[] = {0x3ebc, 0x457B, 0x755b, 0x7566, 0x8a18, 0x8ca8, 0};
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uint16 germanLoadOffsets[] = {0x3e84, 0x4543, 0x74f1, 0x74fc, 0x8a75, 0x8d05, 0};
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void read_hotspot_data(byte *&data, uint16 &totalSize) {
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uint16 startId[4] = {0x3e8, 0x408, 0x2710, 0x7530};
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@ -329,11 +382,30 @@ void read_hotspot_data(byte *&data, uint16 &totalSize) {
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uint16 *procList = &englishTickProcOffsets[0];
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uint16 *loadOffsets = &englishLoadOffsets[0];
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uint16 walkToOffset = 0xBC4B;
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if (language == IT_ITA) {
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switch (language) {
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case EN_ANY:
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break;
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case IT_ITA:
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offsets = &italianOffsets[0];
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procList = &italianTickProcOffsets[0];
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walkToOffset = 0xBD0B;
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loadOffsets = &italianLoadOffsets[0];
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break;
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case FR_FRA:
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offsets = &frenchOffsets[0];
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procList = &frenchTickProcOffsets[0];
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walkToOffset = 0xBD2B;
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loadOffsets = &frenchLoadOffsets[0];
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break;
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case DE_DEU:
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offsets = &germanOffsets[0];
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procList = &germanTickProcOffsets[0];
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walkToOffset = 0xBD5B;
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loadOffsets = &germanLoadOffsets[0];
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break;
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default:
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errorExit("read_hotspot_data: Unknown language");
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break;
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}
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// Allocate enough space for output hotspot list
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@ -553,6 +625,9 @@ void read_room_exits(byte *&data, uint16 &totalSize) {
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uint16 dataStart = 0x2F61;
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if (language == IT_ITA) dataStart = 0x2f70;
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else if (language == FR_FRA) dataStart = 0x2f80;
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else if (language == DE_DEU) dataStart = 0x2f8f;
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else if (language != EN_ANY) errorExit("read_room_exits: Unknown language");
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lureExe.seek(dataSegment + dataStart);
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for (roomCtr = 0; roomCtr < NUM_ROOM_EXITS; ++roomCtr)
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@ -622,6 +697,10 @@ void read_room_exit_joins(byte *&data, uint16 &totalSize) {
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uint16 dataStart = 0xce30;
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if (language == IT_ITA) dataStart = 0xcef0;
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else if (language == FR_FRA) dataStart = 0xcf10;
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else if (language == DE_DEU) dataStart = 0xcf40;
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else if (language != EN_ANY) errorExit("read_room_exit_joins: Unknown language");
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lureExe.seek(dataSegment + dataStart);
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do {
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@ -771,6 +850,9 @@ void read_anim_data(byte *&data, uint16 &totalSize) {
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void read_script_data(byte *&data, uint16 &totalSize) {
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uint32 scriptSegment = 0x1df00;
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if (language == IT_ITA) scriptSegment = 0x1e020;
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else if (language == FR_FRA) scriptSegment = 0x1e3f0;
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else if (language == DE_DEU) scriptSegment = 0x1e480;
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else if (language != EN_ANY) errorExit("read_script_data: Unknown language");
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lureExe.seek(scriptSegment);
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totalSize = SCRIPT_SEGMENT_SIZE;
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@ -781,6 +863,9 @@ void read_script_data(byte *&data, uint16 &totalSize) {
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void read_script2_data(byte *&data, uint16 &totalSize) {
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uint32 scriptSegment = 0x19c70;
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if (language == IT_ITA) scriptSegment = 0x19D90;
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else if (language == FR_FRA) scriptSegment = 0x1a160;
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else if (language == DE_DEU) scriptSegment = 0x1a1f0;
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else if (language != EN_ANY) errorExit("read_script2_data: Unknown language");
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lureExe.seek(scriptSegment);
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totalSize = SCRIPT2_SEGMENT_SIZE;
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@ -791,6 +876,9 @@ void read_script2_data(byte *&data, uint16 &totalSize) {
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void read_hotspot_script_offsets(byte *&data, uint16 &totalSize) {
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uint16 dataStart = 0x57e0;
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if (language == IT_ITA) dataStart = 0x58a0;
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else if (language == FR_FRA) dataStart = 0x58c0;
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else if (language == DE_DEU) dataStart = 0x58f0;
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else if (language != EN_ANY) errorExit("read_hotspot_script_offsets: Unknown language");
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lureExe.seek(dataSegment + dataStart);
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totalSize = HOTSPOT_SCRIPT_SIZE;
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@ -799,7 +887,13 @@ void read_hotspot_script_offsets(byte *&data, uint16 &totalSize) {
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}
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void read_messages_segment(byte *&data, uint16 &totalSize) {
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lureExe.seek(MESSAGES_SEGMENT);
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uint32 scriptSegment = 0x20b60;
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if (language == IT_ITA) scriptSegment = 0x20c80;
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else if (language == FR_FRA) scriptSegment = 0x21050;
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else if (language == DE_DEU) scriptSegment = 0x210E0;
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else if (language != EN_ANY) errorExit("read_messages_segment: Unknown language");
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lureExe.seek(scriptSegment);
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totalSize = MESSAGES_SEGMENT_SIZE;
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data = (byte *) malloc(totalSize);
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lureExe.read(data, totalSize);
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@ -856,6 +950,9 @@ void read_talk_headers(byte *&data, uint16 &totalSize) {
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uint16 dataStart = 0x505c;
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if (language == IT_ITA) dataStart = 0x511C;
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else if (language == FR_FRA) dataStart = 0x513c;
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else if (language == DE_DEU) dataStart = 0x515c;
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else if (language != EN_ANY) errorExit("read_talk_headers: Unknown language");
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lureExe.seek(dataSegment + dataStart);
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lureExe.read(&entries[0], sizeof(TalkEntry) * TALK_NUM_ENTRIES);
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@ -927,9 +1024,11 @@ struct TalkRecord {
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uint16 responsesOffset;
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};
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#define NUM_GIVE_TALK_IDS 7
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#define NUM_GIVE_TALK_IDS 6
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uint16 englishGiveTalkIds[7] = {0xCF5E, 0xCF14, 0xCF90, 0xCFAA, 0xCFD0, 0xCFF6, 0xf010};
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uint16 italianGiveTalkIds[7] = {0xD01E, 0xCFD4, 0xD050, 0xD06A, 0xD090, 0xD0B6, 0xf0d0};
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uint16 frenchGiveTalkIds[7] = {0xD03E, 0xCFF4, 0xD070, 0xD08A, 0xD0B0, 0xD0D6, 0xf0f0};
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uint16 germanGiveTalkIds[7] = {0xD06E, 0xD024, 0xD0A0, 0xD0BA, 0xD0E0, 0xD106, 0xf120};
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void read_talk_data(byte *&data, uint16 &totalSize) {
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uint16 responseOffset;
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||||
|
@ -938,6 +1037,9 @@ void read_talk_data(byte *&data, uint16 &totalSize) {
|
|||
|
||||
uint16 *giveTalkIds = &englishGiveTalkIds[0];
|
||||
if (language == IT_ITA) giveTalkIds = &italianGiveTalkIds[0];
|
||||
else if (language == FR_FRA) giveTalkIds = &frenchGiveTalkIds[0];
|
||||
else if (language == DE_DEU) giveTalkIds = &germanGiveTalkIds[0];
|
||||
else if (language != EN_ANY) errorExit("read_talk_data: Unknown language");
|
||||
|
||||
data = (byte *) malloc(MAX_DATA_SIZE);
|
||||
uint16 *v = (uint16 *) data;
|
||||
|
@ -1052,6 +1154,9 @@ void read_talk_data(byte *&data, uint16 &totalSize) {
|
|||
void read_room_pathfinding_data(byte *&data, uint16 &totalSize) {
|
||||
uint16 dataStart = 0x984A;
|
||||
if (language == IT_ITA) dataStart = 0x990A;
|
||||
else if (language == FR_FRA) dataStart = 0x992A;
|
||||
else if (language == DE_DEU) dataStart = 0x995a;
|
||||
else if (language != EN_ANY) errorExit("read_room_pathfinding_data: Unknown language");
|
||||
lureExe.seek(dataSegment + dataStart);
|
||||
|
||||
totalSize = PATHFIND_SIZE;
|
||||
|
@ -1108,6 +1213,9 @@ void read_room_exit_hotspots_data(byte *&data, uint16 &totalSize) {
|
|||
|
||||
uint16 dataStart = 0x2E57;
|
||||
if (language == IT_ITA) dataStart = 0x2E66;
|
||||
else if (language == FR_FRA) dataStart = 0x2e76;
|
||||
else if (language == DE_DEU) dataStart = 0x2e85;
|
||||
else if (language != EN_ANY) errorExit("read_room_exit_hotspots_data: Unknown language");
|
||||
lureExe.seek(dataSegment + dataStart);
|
||||
|
||||
lureExe.read(rec, sizeof(RoomExitIndexedHotspotResource));
|
||||
|
@ -1124,6 +1232,9 @@ void read_room_exit_hotspots_data(byte *&data, uint16 &totalSize) {
|
|||
void save_fight_segment(byte *&data, uint16 &totalSize) {
|
||||
uint32 fightSegment = 0x1C400;
|
||||
if (language == IT_ITA) fightSegment = 0x1c520;
|
||||
else if (language == FR_FRA) fightSegment = 0x1c8f0;
|
||||
else if (language == DE_DEU) fightSegment = 0x1c980;
|
||||
else if (language != EN_ANY) errorExit("save_fight_segment: Unknown language");
|
||||
lureExe.seek(fightSegment);
|
||||
|
||||
totalSize = FIGHT_SEGMENT_SIZE;
|
||||
|
@ -1140,7 +1251,7 @@ const char *englishTextStrings[NUM_TEXT_ENTRIES] = {
|
|||
"Slow Text\x8B", "Sound on", "Sound off", "(nothing)", " for ", " to ", " on ",
|
||||
"and then", "finish", "Are you sure (y/n)?",
|
||||
"a ", "the ", "a ", "a ", "an ", "an ", "an ", "an ",
|
||||
"You are carrying ", "nothing", "You have ", "groat", "groats",
|
||||
"You are carrying ", "nothing", "You have ", "groat", "groats"
|
||||
};
|
||||
|
||||
const char *italianTextStrings[NUM_TEXT_ENTRIES] = {
|
||||
|
@ -1153,14 +1264,52 @@ const char *italianTextStrings[NUM_TEXT_ENTRIES] = {
|
|||
"(niente)", " per ", " a ", " su ",
|
||||
"e poi", "finito", "Sei sicuro (s/n)?",
|
||||
NULL, "l' ", "la ", NULL, "le ", "i ", "il ", NULL,
|
||||
"Stai portando ", "niente", "e hai ", "soldi", "soldis",
|
||||
"Stai portando ", "niente", "e hai ", "soldi", "soldis"
|
||||
};
|
||||
|
||||
const char frenchUnlockStr[] = {'D', '\x7f', 'v', 'e', 'r', 'r', 'o', 'u', 'i', 'l', 'l', 'e', '\0'};
|
||||
const char frenchCreditsStr[] = {'C', 'r', '\x7f', 'd', 'i', 't', 's', '\0'};
|
||||
|
||||
const char *frenchTextStrings[NUM_TEXT_ENTRIES] = {
|
||||
"Prends", NULL, "Pousse", "Tire", "Actionne", "Ouvre", "Ferme", "Verrouille",
|
||||
frenchUnlockStr, "Utilise", "Donne", "Parle \0x81", "Dis \x81", NULL,
|
||||
"Regarde", "Observe", "Regarde par", "Demande \x81", NULL, "Bois", "Statut",
|
||||
"Va \x81", "Reviens", "Corromps", "Examine",
|
||||
frenchCreditsStr, "Recommencer", "Sauvegarder", "Restituer", "Quitter",
|
||||
"Texte rapide\x8b", "Texte lent \x8b", "Avec son", "Sans son",
|
||||
"(rien)", " avec ", " \x81 ", " sur ", "et puis", "fin",
|
||||
"Vous \x83tes s\x89r (o/n)?",
|
||||
NULL, "la", "le", "l'", "les", NULL, NULL, NULL,
|
||||
"Vous avez ", "rien", "et vous avez ", "sou", "sous"
|
||||
};
|
||||
|
||||
const char *germanTextStrings[NUM_TEXT_ENTRIES] = {
|
||||
"Nimm", NULL, "Schiebe", "Ziehe", "Bet\x8dtige", "\x90" "ffne", "Schlie\x92h" "e",
|
||||
"Sperre", "Steck Schl\x8cssel in", "Benutze", "Gib", "Sprich mit", "Befehl an",
|
||||
NULL, "Betrachte", "Betrachte", "Schau durch", "Verlange", NULL, "Trink",
|
||||
"Status", "Geh zu", "Zur\x8c" "ck", "Besteche", "Untersuche",
|
||||
"Mitwirkende", "Spiel neu starten", "Spiel sichern", "Gesichertes Spiel laden",
|
||||
"Abbrechen", "Schneller Text\x8b",
|
||||
"Langsamer Text\x8b", "Sound an", "Sound aus", "(nichts)", " nach ", " an ", " f\x8cr ",
|
||||
"und dann", "Schlu\x92", "Sicher (j/n)?",
|
||||
NULL, "keinen ", "keine ", "kein ", "der ", "die ", "das ", "den ",
|
||||
"Du tr\x8dgst", "niets", "und du hast ", "silberm\x8cnzen", "silberm\x8cnzen"
|
||||
};
|
||||
|
||||
int slen(const char *s) {
|
||||
int total = 0;
|
||||
while (*s++ != '\0') ++total;
|
||||
return total;
|
||||
}
|
||||
|
||||
void save_text_strings(byte *&data, uint16 &totalSize) {
|
||||
int index;
|
||||
|
||||
const char **textStrings = &englishTextStrings[0];
|
||||
if (language == IT_ITA) textStrings = &italianTextStrings[0];
|
||||
else if (language == FR_FRA) textStrings = &frenchTextStrings[0];
|
||||
else if (language == DE_DEU) textStrings = &germanTextStrings[0];
|
||||
else if (language != EN_ANY) errorExit("save_text_strings: Unknown language");
|
||||
|
||||
// Calculate the total needed space
|
||||
totalSize = sizeof(uint16);
|
||||
|
@ -1188,6 +1337,9 @@ void save_text_strings(byte *&data, uint16 &totalSize) {
|
|||
void save_sound_desc_data(byte *&data, uint16 &totalSize) {
|
||||
uint16 dataStart = 0x5671;
|
||||
if (language == IT_ITA) dataStart = 0x5731;
|
||||
else if (language == FR_FRA) dataStart = 0x5751;
|
||||
else if (language == DE_DEU) dataStart = 0x5781;
|
||||
else if (language != EN_ANY) errorExit("save_sound_desc_data: Unknown language");
|
||||
lureExe.seek(dataSegment + dataStart);
|
||||
|
||||
totalSize = SOUND_DESCS_SIZE;
|
||||
|
@ -1264,9 +1416,101 @@ const DecoderEntry italianDecoders[] = {
|
|||
{NULL, '\0'}
|
||||
};
|
||||
|
||||
const DecoderEntry frenchDecoders[] = {
|
||||
{"00", (char) 0x20}, {"0100", (char) 0x65}, {"0101", (char) 0x73}, {"0110", (char) 0x61}, {"01110", (char) 0x69},
|
||||
{"011110", (char) 0x6E}, {"011111", (char) 0x72}, {"1000", (char) 0x6F}, {"10010", (char) 0x74},
|
||||
{"100110", (char) 0x75}, {"100111", (char) 0x70}, {"10100", (char) 0x6C}, {"10101", (char) 0x6D},
|
||||
{"101100", (char) 0x63}, {"101101", (char) 0x76}, {"101110", (char) 0x00}, {"1011110", (char) 0x2E},
|
||||
{"1011111", (char) 0x7F}, {"110000", (char) 0xAA}, {"110001", (char) 0x27}, {"110010", (char) 0x64},
|
||||
{"1100110", (char) 0xB8}, {"1100111", (char) 0x2C}, {"110100", (char) 0x62}, {"1101010", (char) 0x68},
|
||||
{"11010110", (char) 0x66}, {"11010111", (char) 0xBE}, {"1101100", (char) 0x21}, {"1101101", (char) 0xB0},
|
||||
{"1101110", (char) 0x67}, {"11011110", (char) 0xF2}, {"11011111", (char) 0xC5}, {"1110000", (char) 0xC0},
|
||||
{"11100010", (char) 0x6A}, {"11100011", (char) 0xA5}, {"1110010", (char) 0xB1}, {"11100110", (char) 0x4C},
|
||||
{"111001110", (char) 0x2D}, {"111001111", (char) 0x4A}, {"1110100", (char) 0xBD}, {"11101010", (char) 0x3F},
|
||||
{"111010110", (char) 0x71}, {"111010111", (char) 0xB5}, {"11101100", (char) 0x81}, {"111011010", (char) 0x43},
|
||||
{"111011011", (char) 0x45}, {"11101110", (char) 0x85}, {"111011110", (char) 0xC4}, {"1110111110", (char) 0x4D},
|
||||
{"1110111111", (char) 0x79}, {"11110000", (char) 0xBC}, {"111100010", (char) 0xBA}, {"111100011", (char) 0xAF},
|
||||
{"11110010", (char) 0x83}, {"111100110", (char) 0x53}, {"1111001110", (char) 0x56}, {"1111001111", (char) 0xA7},
|
||||
{"11110100", (char) 0xA6}, {"111101010", (char) 0xB2}, {"1111010110", (char) 0xB7}, {"1111010111", (char) 0xD9},
|
||||
{"111101100", (char) 0x41}, {"111101101", (char) 0xA3}, {"111101110", (char) 0x4E}, {"1111011110", (char) 0xB4},
|
||||
{"11110111110", (char) 0x54}, {"11110111111", (char) 0x49}, {"111110000", (char) 0x4F}, {"111110001", (char) 0xBF},
|
||||
{"111110010", (char) 0x47}, {"1111100110", (char) 0x50}, {"11111001110", (char) 0x7A}, {"11111001111", (char) 0x52},
|
||||
{"111110100", (char) 0x44}, {"1111101010", (char) 0x55}, {"1111101011", (char) 0x51}, {"1111101100", (char) 0xE0},
|
||||
{"1111101101", (char) 0xAC}, {"1111101110", (char) 0x78}, {"11111011110", (char) 0xC8}, {"11111011111", (char) 0x42},
|
||||
{"1111110000", (char) 0xEE}, {"1111110001", (char) 0xC2}, {"1111110010", (char) 0x82}, {"11111100110", (char) 0x87},
|
||||
{"11111100111", (char) 0x77}, {"1111110100", (char) 0xC7}, {"11111101010", (char) 0xEF}, {"11111101011", (char) 0x80},
|
||||
{"1111110110", (char) 0xE4}, {"11111101110", (char) 0x89}, {"111111011110", (char) 0xE8}, {"111111011111", (char) 0xA9},
|
||||
{"11111110000", (char) 0x46}, {"11111110001", (char) 0x48}, {"11111110010", (char) 0xDC},
|
||||
{"111111100110", (char) 0xAE}, {"111111100111", (char) 0x88}, {"11111110100", (char) 0x6B},
|
||||
{"111111101010", (char) 0x7E}, {"111111101011", (char) 0x31}, {"11111110110", (char) 0xC3},
|
||||
{"111111101110", (char) 0xD8}, {"1111111011110", (char) 0x3B}, {"1111111011111", (char) 0xBB},
|
||||
{"11111111000", (char) 0xCD}, {"111111110010", (char) 0x8A}, {"1111111100110", (char) 0xB3},
|
||||
{"1111111100111", (char) 0x32}, {"111111110100", (char) 0xC1}, {"111111110101", (char) 0xD0},
|
||||
{"111111110110", (char) 0x57}, {"1111111101110", (char) 0xB6}, {"1111111101111", (char) 0x25},
|
||||
{"111111111000", (char) 0xA1}, {"1111111110010", (char) 0xDF}, {"1111111110011", (char) 0xEA},
|
||||
{"111111111010", (char) 0x35}, {"1111111110110", (char) 0x3A}, {"11111111101110", (char) 0x36},
|
||||
{"11111111101111", (char) 0x33}, {"1111111111000", (char) 0x39}, {"1111111111001", (char) 0xDB},
|
||||
{"1111111111010", (char) 0xE6}, {"11111111110110", (char) 0x30}, {"111111111101110", (char) 0x22},
|
||||
{"111111111101111", (char) 0x34}, {"11111111111000", (char) 0xE3}, {"11111111111001", (char) 0x37},
|
||||
{"11111111111010", (char) 0x38}, {"111111111110110", (char) 0xD7}, {"111111111110111", (char) 0xCC},
|
||||
{"11111111111100", (char) 0xD5}, {"111111111111010", (char) 0xE5}, {"1111111111110110", (char) 0x2F},
|
||||
{"1111111111110111", (char) 0x4B}, {"111111111111100", (char) 0xE9}, {"1111111111111010", (char) 0x59},
|
||||
{"1111111111111011", (char) 0x28}, {"1111111111111100", (char) 0x29}, {"1111111111111101", (char) 0x5A},
|
||||
{"11111111111111100", (char) 0x86}, {"11111111111111101", (char) 0x58}, {"11111111111111110", (char) 0x84},
|
||||
{"11111111111111111", (char) 0xA2},
|
||||
{NULL, '\0'}
|
||||
};
|
||||
|
||||
const DecoderEntry germanDecoders[] = {
|
||||
{"000", (char) 0x20}, {"001", (char) 0x65}, {"0100", (char) 0x6E}, {"0101", (char) 0x61}, {"0110", (char) 0x72},
|
||||
{"01110", (char) 0x69}, {"011110", (char) 0x74}, {"011111", (char) 0x73}, {"10000", (char) 0x68},
|
||||
{"10001", (char) 0x6C}, {"10010", (char) 0x75}, {"100110", (char) 0x6D}, {"100111", (char) 0xB0},
|
||||
{"10100", (char) 0x67}, {"101010", (char) 0x00}, {"101011", (char) 0x62}, {"101100", (char) 0x63},
|
||||
{"101101", (char) 0x2C}, {"101110", (char) 0x6F}, {"1011110", (char) 0xAA}, {"1011111", (char) 0x77},
|
||||
{"110000", (char) 0x64}, {"110001", (char) 0x2E}, {"110010", (char) 0x6B}, {"1100110", (char) 0x66},
|
||||
{"1100111", (char) 0xDB}, {"110100", (char) 0x21}, {"1101010", (char) 0x7A}, {"11010110", (char) 0xC5},
|
||||
{"11010111", (char) 0x8C}, {"1101100", (char) 0x49}, {"11011010", (char) 0xCD}, {"11011011", (char) 0xCC},
|
||||
{"1101110", (char) 0x53}, {"11011110", (char) 0x45}, {"110111110", (char) 0x57}, {"110111111", (char) 0x8D},
|
||||
{"1110000", (char) 0xB8}, {"11100010", (char) 0x47}, {"11100011", (char) 0x76}, {"1110010", (char) 0x92},
|
||||
{"11100110", (char) 0xED}, {"111001110", (char) 0x44}, {"111001111", (char) 0x4D}, {"1110100", (char) 0x70},
|
||||
{"11101010", (char) 0x48}, {"111010110", (char) 0xD0}, {"111010111", (char) 0xDC}, {"11101100", (char) 0xE8},
|
||||
{"11101101", (char) 0x3F}, {"11101110", (char) 0x41}, {"111011110", (char) 0xDD}, {"1110111110", (char) 0x8F},
|
||||
{"1110111111", (char) 0xF2}, {"11110000", (char) 0x42}, {"11110001", (char) 0xEE}, {"11110010", (char) 0x46},
|
||||
{"111100110", (char) 0x4E}, {"1111001110", (char) 0x4C}, {"1111001111", (char) 0xE9}, {"11110100", (char) 0xEF},
|
||||
{"111101010", (char) 0x54}, {"111101011", (char) 0xEB}, {"111101100", (char) 0x4B}, {"111101101", (char) 0xD1},
|
||||
{"111101110", (char) 0xD9}, {"1111011110", (char) 0xD8}, {"1111011111", (char) 0x52}, {"111110000", (char) 0xEC},
|
||||
{"111110001", (char) 0xE4}, {"111110010", (char) 0xD7}, {"1111100110", (char) 0x55}, {"1111100111", (char) 0xEA},
|
||||
{"111110100", (char) 0xDF}, {"1111101010", (char) 0xE6}, {"1111101011", (char) 0x5A}, {"111110110", (char) 0x56},
|
||||
{"1111101110", (char) 0xD5}, {"11111011110", (char) 0xD6}, {"11111011111", (char) 0xE0}, {"111111000", (char) 0x6A},
|
||||
{"1111110010", (char) 0xA3}, {"1111110011", (char) 0xB1}, {"1111110100", (char) 0x2D}, {"1111110101", (char) 0xC8},
|
||||
{"1111110110", (char) 0x50}, {"11111101110", (char) 0xE7}, {"111111011110", (char) 0x27},
|
||||
{"111111011111", (char) 0xD4}, {"1111111000", (char) 0xCE}, {"11111110010", (char) 0x4F},
|
||||
{"11111110011", (char) 0x79}, {"1111111010", (char) 0xC9}, {"11111110110", (char) 0xAF},
|
||||
{"111111101110", (char) 0x4A}, {"111111101111", (char) 0xC2}, {"11111111000", (char) 0xC7},
|
||||
{"111111110010", (char) 0x31}, {"111111110011", (char) 0xDA}, {"111111110100", (char) 0xA1},
|
||||
{"111111110101", (char) 0x32}, {"111111110110", (char) 0xC4}, {"1111111101110", (char) 0xB5},
|
||||
{"11111111011110", (char) 0x91}, {"11111111011111", (char) 0xE5}, {"111111111000", (char) 0x25},
|
||||
{"1111111110010", (char) 0x35}, {"1111111110011", (char) 0x3A}, {"1111111110100", (char) 0x43},
|
||||
{"1111111110101", (char) 0xE3}, {"1111111110110", (char) 0x36}, {"11111111101110", (char) 0x78},
|
||||
{"11111111101111", (char) 0x90}, {"1111111111000", (char) 0xE2}, {"11111111110010", (char) 0x33},
|
||||
{"11111111110011", (char) 0x8E}, {"1111111111010", (char) 0xA7}, {"11111111110110", (char) 0x34},
|
||||
{"111111111101110", (char) 0x39}, {"111111111101111", (char) 0x30}, {"11111111111000", (char) 0x37},
|
||||
{"11111111111001", (char) 0x38}, {"11111111111010", (char) 0x71}, {"111111111110110", (char) 0xB7},
|
||||
{"111111111110111", (char) 0xBA}, {"11111111111100", (char) 0xB2}, {"111111111111010", (char) 0x3B},
|
||||
{"1111111111110110", (char) 0xAE}, {"1111111111110111", (char) 0x22}, {"111111111111100", (char) 0x2F},
|
||||
{"1111111111111010", (char) 0x51}, {"1111111111111011", (char) 0xA2}, {"1111111111111100", (char) 0xC3},
|
||||
{"11111111111111010", (char) 0xBC}, {"11111111111111011", (char) 0x28}, {"111111111111111000", (char) 0x29},
|
||||
{"111111111111111001", (char) 0x59}, {"11111111111111101", (char) 0xBB}, {"11111111111111110", (char) 0xBD},
|
||||
{"11111111111111111", (char) 0xC0},
|
||||
{NULL, '\0'}
|
||||
};
|
||||
|
||||
void save_string_decoder_data(byte *&data, uint16 &totalSize) {
|
||||
const DecoderEntry *list = &englishDecoders[0];
|
||||
if (language == IT_ITA) list = &italianDecoders[0];
|
||||
else if (language == FR_FRA) list = &frenchDecoders[0];
|
||||
else if (language == DE_DEU) list = &germanDecoders[0];
|
||||
else if (language != EN_ANY) errorExit("save_string_decoder_data: Unknown language");
|
||||
|
||||
totalSize = 1;
|
||||
const DecoderEntry *pSrc = list;
|
||||
|
@ -1543,6 +1787,14 @@ bool validate_executable() {
|
|||
language = IT_ITA;
|
||||
dataSegment = 0xACB0;
|
||||
printf("Detected Italian version\n");
|
||||
} else if (sumTotal == FRENCH_FILE_CHECKSUM) {
|
||||
language = FR_FRA;
|
||||
dataSegment = 0xB060;
|
||||
printf("Detected French version\n");
|
||||
} else if (sumTotal == GERMAN_FILE_CHECKSUM) {
|
||||
language = DE_DEU;
|
||||
dataSegment = 0xB0C0;
|
||||
printf("Detected german version\n");
|
||||
} else {
|
||||
printf("Lure executable version not recognised. Checksum = %xh\n", sumTotal);
|
||||
return false;
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
#include "common/util.h"
|
||||
|
||||
#define VERSION_MAJOR 1
|
||||
#define VERSION_MINOR 24
|
||||
#define VERSION_MINOR 25
|
||||
|
||||
#define DIALOG_SIZE 0x150
|
||||
|
||||
|
@ -54,7 +54,6 @@
|
|||
|
||||
#define NUM_ROOM_EXITS 50
|
||||
|
||||
#define MESSAGES_SEGMENT 0x20b60
|
||||
#define MESSAGES_SEGMENT_SIZE 0x490
|
||||
|
||||
#define MAX_HOTSPOTS 0x100
|
||||
|
@ -419,4 +418,6 @@ extern void add_talk_offset(uint16 offset);
|
|||
extern Common::Language language;
|
||||
extern uint16 dataSegment;
|
||||
|
||||
extern void errorExit(const char *msg);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -64,6 +64,8 @@ struct JumpOffsetsRecord {
|
|||
JumpOffsetsRecord jumpOffsets[] = {
|
||||
{EN_ANY, {0x87be, 0x881c}},
|
||||
{IT_ITA, {0x881c, 0x887a}},
|
||||
{FR_FRA, {0x8bbf, 0x8c18}},
|
||||
{DE_DEU, {0x8c1c, 0x8c75}},
|
||||
{UNK_LANG, {0, 0}}
|
||||
};
|
||||
|
||||
|
@ -140,6 +142,19 @@ uint16 process_action_sequence_entry(int supportIndex, byte *data, uint16 remain
|
|||
if (startOffset == 0x7866) { startOffset = 0x740a; maxOffset = 0x7876; }
|
||||
if (startOffset == 0x3600) { startOffset = 0x35c6; maxOffset = 0x3622; }
|
||||
break;
|
||||
case FR_FRA:
|
||||
if (startOffset == 0x7eab) { startOffset = 0x7e7d; maxOffset = 0x7ed5; }
|
||||
if (startOffset == 0x7a88) { startOffset = 0x793c; maxOffset = 0x7ab2; }
|
||||
if (startOffset == 0x7328) { startOffset = 0x72ae; maxOffset = 0x7382; }
|
||||
if (startOffset == 0x702f) { startOffset = 0x6f3d; maxOffset = 0x70a3; }
|
||||
if (startOffset == 0x7886) { startOffset = 0x742a; maxOffset = 0x7896; }
|
||||
case DE_DEU:
|
||||
if (startOffset == 0x7edb) { startOffset = 0x7ead; maxOffset = 0x7f05; }
|
||||
if (startOffset == 0x7ab8) { startOffset = 0x796c; maxOffset = 0x7ae2; }
|
||||
if (startOffset == 0x7358) { startOffset = 0x72de; maxOffset = 0x73b2; }
|
||||
if (startOffset == 0x705f) { startOffset = 0x6f6d; maxOffset = 0x70d3; }
|
||||
if (startOffset == 0x78b6) { startOffset = 0x745a; maxOffset = 0x78c6; }
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
@ -346,6 +361,10 @@ void read_action_sequence(byte *&data, uint16 &totalSize)
|
|||
// Get a list of the offsets for each room
|
||||
uint16 raOffset = 0x4D10;
|
||||
if (language == IT_ITA) raOffset = 0x4dc0;
|
||||
else if (language == FR_FRA) raOffset = 0x4df0;
|
||||
else if (language == DE_DEU) raOffset = 0x4de0;
|
||||
else if (language != EN_ANY) errorExit("read_action_sequence: Unknown language");
|
||||
|
||||
lureExe.seek(dataSegment + raOffset, SEEK_SET);
|
||||
for (roomIndex = 0; roomIndex < RANDOM_ROOM_NUM_ENTRIES; ++roomIndex) {
|
||||
randomActions[roomIndex].offset = lureExe.readWord();
|
||||
|
@ -407,9 +426,18 @@ void read_action_sequence(byte *&data, uint16 &totalSize)
|
|||
process_entry(0xbc55, data, totalSize);
|
||||
process_entry(0x712c, data, totalSize);
|
||||
break;
|
||||
case FR_FRA:
|
||||
process_entry(0x13c2, data, totalSize);
|
||||
process_entry(0xbc75, data, totalSize);
|
||||
process_entry(0x714c, data, totalSize);
|
||||
break;
|
||||
case DE_DEU:
|
||||
process_entry(0x13c2, data, totalSize);
|
||||
process_entry(0xbca5, data, totalSize);
|
||||
process_entry(0x717c, data, totalSize);
|
||||
break;
|
||||
default:
|
||||
printf("Unknown language\n");
|
||||
exit(1);
|
||||
errorExit("read_action_sequence: Unknown language");
|
||||
}
|
||||
|
||||
// Process the script engine list
|
||||
|
@ -422,6 +450,9 @@ void read_action_sequence(byte *&data, uint16 &totalSize)
|
|||
|
||||
uint16 hsOffset = 0x5d98;
|
||||
if (language == IT_ITA) hsOffset = 0x5e58;
|
||||
else if (language == FR_FRA) hsOffset = 0x5e78;
|
||||
else if (language == DE_DEU) hsOffset = 0x5ea8;
|
||||
else if (language != EN_ANY) errorExit("read_action_sequence: Unknown language");
|
||||
|
||||
hotspotIndex = 0;
|
||||
for (;;) {
|
||||
|
@ -446,7 +477,7 @@ void read_action_sequence(byte *&data, uint16 &totalSize)
|
|||
{
|
||||
if (randomActions[roomIndex].entries[index].offset != 0xfffe)
|
||||
{
|
||||
// printf("room=%d entry=%xh\n", roomIndex+1, randomActions[roomIndex].entries[index].offset);
|
||||
//printf("room=%d entry=%xh\n", roomIndex+1, randomActions[roomIndex].entries[index].offset);
|
||||
process_entry(randomActions[roomIndex].entries[index].offset, data, totalSize);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue