Work in progress on opcodeE0 for HE games.
Cleanup. svn-id: r17560
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7 changed files with 205 additions and 106 deletions
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@ -872,6 +872,8 @@ protected:
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void loadImgSpot(int resId, int state, int16 &x, int16 &y);
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void loadWizCursor(int resId);
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void unknownE0(int x1, int y1, int x, int cycles, int arg_10, int type, int resNum);
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void unknownE0Helper(int x, int y, int flags);
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/* HE version 80 script opcodes */
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void o80_loadSBNG();
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