Work in progress on opcodeE0 for HE games.

Cleanup.

svn-id: r17560
This commit is contained in:
Travis Howell 2005-04-12 02:29:50 +00:00
parent e096cf83f2
commit dea27e2c63
7 changed files with 205 additions and 106 deletions

View file

@ -1230,23 +1230,7 @@ void ScummEngine_v72he::o72_actorOps() {
a->initActor(2);
break;
case 218:
{
int top_actor = a->_top;
int bottom_actor = a->_bottom;
a->_drawToBackBuf = true;
a->_needRedraw = true;
a->drawActorCostume();
a->_drawToBackBuf = false;
a->_needRedraw = true;
a->drawActorCostume();
a->_needRedraw = false;
if (a->_top > top_actor)
a->_top = top_actor;
if (a->_bottom < bottom_actor)
a->_bottom = bottom_actor;
}
a->drawActorToBackBuf(a->_pos.x, a->_pos.y);
break;
case 219:
a->_drawToBackBuf = false;