- Unified the screen buffers that are used by the current and the new GUI

- Replaced the FreeSCI line drawing code (which is actually Bresenham) with Graphics::drawLine(), after discussing with waltervn. This shouldn't bring any regressions, as we're no longer offering the option to scale the background at a vector level. After playing through some of the games, I haven't noticed any regressions
- Some cleanup

svn-id: r44692
This commit is contained in:
Filippos Karapetis 2009-10-06 12:26:13 +00:00
parent 8e108cc0a0
commit df29b0067e
17 changed files with 93 additions and 170 deletions

View file

@ -30,50 +30,23 @@
#include "graphics/surface.h" #include "graphics/surface.h"
#include "sci/sci.h" #include "sci/sci.h"
#include "sci/gui/gui_screen.h"
#include "sci/gfx/gfx_driver.h" #include "sci/gfx/gfx_driver.h"
#include "sci/gfx/gfx_tools.h" #include "sci/gfx/gfx_tools.h"
#include "sci/gui/gui_screen.h"
namespace Sci { namespace Sci {
GfxDriver::GfxDriver(int xfact, int yfact) {
int i;
_mode = gfx_new_mode(xfact, yfact, new Palette(256)); GfxDriver::GfxDriver(SciGuiScreen *screen, int scaleFactor) : _screen(screen) {
_mode->xsize = xfact * 320; _mode = gfx_new_mode(scaleFactor, new Palette(256));
_mode->ysize = yfact * 200;
for (i = 0; i < 2; i++) {
_priority[i] = gfx_pixmap_alloc_index_data(gfx_new_pixmap(_mode->xsize, _mode->ysize, GFX_RESID_NONE, -i, -777));
if (!_priority[i]) {
error("Out of memory: Could not allocate priority maps! (%dx%d)\n", _mode->xsize, _mode->ysize);
}
}
// create the visual buffers
for (i = 0; i < 2; i++) {
_visual[i] = NULL;
_visual[i] = new byte[_mode->xsize * _mode->ysize];
if (!_visual[i]) {
error("Out of memory: Could not allocate visual buffers! (%dx%d)\n", _mode->xsize, _mode->ysize);
}
memset(_visual[i], 0, _mode->xsize * _mode->ysize);
}
if (_mode->palette) if (_mode->palette)
_mode->palette->name = "global"; _mode->palette->name = "global";
} }
GfxDriver::~GfxDriver() { GfxDriver::~GfxDriver() {
int i;
for (i = 0; i < 2; i++) {
gfx_free_pixmap(_priority[i]);
_priority[i] = NULL;
}
for (i = 0; i < 2; i++) {
delete[] _visual[i];
_visual[i] = NULL;
}
} }
@ -81,9 +54,16 @@ GfxDriver::~GfxDriver() {
static void drawProc(int x, int y, int c, void *data) { static void drawProc(int x, int y, int c, void *data) {
GfxDriver *drv = (GfxDriver *)data; GfxDriver *drv = (GfxDriver *)data;
byte *p = drv->getVisual0(); byte *p = drv->_screen->_displayScreen;
uint8 col = c; uint8 col = c;
memcpy(p + (y * 320* drv->getMode()->scaleFactor + x), &col, 1); memcpy(p + (y * drv->_screen->_width * drv->getMode()->scaleFactor + x), &col, 1);
}
static void drawProcPriority(int x, int y, int c, void *data) {
GfxDriver *drv = (GfxDriver *)data;
byte *p = drv->_screen->_priorityScreen;
uint8 col = c;
memcpy(p + (y * drv->_screen->_width + x), &col, 1);
} }
void GfxDriver::drawLine(Common::Point start, Common::Point end, gfx_color_t color, void GfxDriver::drawLine(Common::Point start, Common::Point end, gfx_color_t color,
@ -107,7 +87,7 @@ void GfxDriver::drawLine(Common::Point start, Common::Point end, gfx_color_t col
Graphics::drawLine(nstart.x, nstart.y, nend.x, nend.y, scolor, drawProc, this); Graphics::drawLine(nstart.x, nstart.y, nend.x, nend.y, scolor, drawProc, this);
if (color.mask & GFX_MASK_PRIORITY) { if (color.mask & GFX_MASK_PRIORITY) {
gfx_draw_line_pixmap_i(_priority[0], nstart, nend, color.priority); Graphics::drawLine(nstart.x, nstart.y, nend.x, nend.y, color.priority, drawProcPriority, this);
} }
} }
} }
@ -118,29 +98,31 @@ void GfxDriver::drawFilledRect(rect_t rect, gfx_color_t color1, gfx_color_t colo
gfx_rectangle_fill_t shade_mode) { gfx_rectangle_fill_t shade_mode) {
if (color1.mask & GFX_MASK_VISUAL) { if (color1.mask & GFX_MASK_VISUAL) {
for (int i = rect.y; i < rect.y + rect.height; i++) { for (int i = rect.y; i < rect.y + rect.height; i++) {
memset(_visual[0] + (i * _mode->xsize + rect.x), memset(_screen->_displayScreen + (i * _mode->xsize + rect.x),
color1.visual.getParentIndex(), rect.width); color1.visual.getParentIndex(), rect.width);
} }
} }
if (color1.mask & GFX_MASK_PRIORITY) if (color1.mask & GFX_MASK_PRIORITY) {
gfx_draw_box_pixmap_i(_priority[0], rect, color1.priority); gfx_clip_box_basic(&rect, _screen->_width - 1, _screen->_height - 1);
gfx_draw_box_buffer(_screen->_priorityScreen, _screen->_width, rect, color1.priority);
}
} }
// Pixmap operations // Pixmap operations
void GfxDriver::drawPixmap(gfx_pixmap_t *pxm, int priority, rect_t src, rect_t dest, gfx_buffer_t buffer) { void GfxDriver::drawPixmap(gfx_pixmap_t *pxm, int priority, rect_t src, rect_t dest, gfx_buffer_t buffer) {
int bufnr = (buffer == GFX_BUFFER_STATIC) ? 1 : 0; byte *destBuffer = (buffer == GFX_BUFFER_STATIC) ? _screen->_visualScreen : _screen->_displayScreen;
byte *destPriority = (buffer == GFX_BUFFER_STATIC) ? _screen->_controlScreen : _screen->_priorityScreen;
if (dest.width != src.width || dest.height != src.height) { if (dest.width != src.width || dest.height != src.height) {
warning("Attempt to scale pixmap (%dx%d)->(%dx%d): Not supported\n", src.width, src.height, dest.width, dest.height); warning("Attempt to scale pixmap (%dx%d)->(%dx%d): Not supported\n", src.width, src.height, dest.width, dest.height);
return; return;
} }
gfx_crossblit_pixmap(_mode, pxm, priority, src, dest, _visual[bufnr], gfx_crossblit_pixmap(_mode, pxm, priority, src, dest, destBuffer,
_mode->xsize, _mode->xsize,
_priority[bufnr]->index_data, destPriority,
_priority[bufnr]->index_width, 1, 0); _screen->_width, 1, 0);
} }
void GfxDriver::grabPixmap(rect_t src, gfx_pixmap_t *pxm, gfx_map_mask_t map) { void GfxDriver::grabPixmap(rect_t src, gfx_pixmap_t *pxm, gfx_map_mask_t map) {
@ -157,7 +139,7 @@ void GfxDriver::grabPixmap(rect_t src, gfx_pixmap_t *pxm, gfx_map_mask_t map) {
pxm->height = src.height; pxm->height = src.height;
for (int i = 0; i < src.height; i++) { for (int i = 0; i < src.height; i++) {
memcpy(pxm->data + i * src.width, memcpy(pxm->data + i * src.width,
_visual[0] + ((i + src.y) * _mode->xsize + src.x), _screen->_displayScreen + ((i + src.y) * _mode->xsize + src.x),
src.width); src.width);
} }
break; break;
@ -174,28 +156,26 @@ void GfxDriver::grabPixmap(rect_t src, gfx_pixmap_t *pxm, gfx_map_mask_t map) {
// Buffer operations // Buffer operations
void GfxDriver::update(rect_t src, Common::Point dest, gfx_buffer_t buffer) { void GfxDriver::update(rect_t src, Common::Point dest, gfx_buffer_t buffer) {
//TODO
/*
if (src.x != dest.x || src.y != dest.y) {
printf("Updating %d (%d,%d)(%dx%d) to (%d,%d) on %d\n", buffer, src.x, src.y, src.width, src.height, dest.x, dest.y, data_dest);
} else {
printf("Updating %d (%d,%d)(%dx%d) to %d\n", buffer, src.x, src.y, src.width, src.height, data_dest);
}
*/
switch (buffer) { switch (buffer) {
case GFX_BUFFER_BACK: case GFX_BUFFER_BACK:
for (int i = 0; i < src.height; i++) { for (int i = 0; i < src.height; i++) {
memcpy(_visual[0] + ( (dest.y + i) * _mode->xsize + dest.x), memcpy(_screen->_displayScreen + ( (dest.y + i) * _mode->xsize + dest.x),
_visual[1] + ( (src.y + i) * _mode->xsize + src.x), src.width ); _screen->_visualScreen + ( (src.y + i) * _mode->xsize + src.x), src.width );
} }
if ((src.x == dest.x) && (src.y == dest.y)) if ((src.x == dest.x) && (src.y == dest.y)) {
gfx_copy_pixmap_box_i(_priority[0], _priority[1], src); int offset = src.x + (src.y * _screen->_width);
gfx_clip_box_basic(&src, _screen->_width, _screen->_height);
while (src.height--) {
memcpy(_screen->_priorityScreen + offset, _screen->_controlScreen + offset, _screen->_width);
offset += _screen->_width;
}
}
break; break;
case GFX_BUFFER_FRONT: { case GFX_BUFFER_FRONT: {
g_system->copyRectToScreen(_visual[0] + (src.x + src.y * _mode->xsize), _mode->xsize, dest.x, dest.y, src.width, src.height); g_system->copyRectToScreen(_screen->_displayScreen + (src.x + src.y * _mode->xsize), _mode->xsize, dest.x, dest.y, src.width, src.height);
g_system->updateScreen(); g_system->updateScreen();
break; break;
} }
@ -205,8 +185,8 @@ void GfxDriver::update(rect_t src, Common::Point dest, gfx_buffer_t buffer) {
} }
void GfxDriver::setStaticBuffer(gfx_pixmap_t *pic, gfx_pixmap_t *priority) { void GfxDriver::setStaticBuffer(gfx_pixmap_t *pic, gfx_pixmap_t *priority) {
memcpy(_visual[1], pic->data, _mode->xsize * _mode->ysize); memcpy(_screen->_visualScreen, pic->data, _mode->xsize * _mode->ysize);
gfx_copy_pixmap_box_i(_priority[1], priority, gfx_rect(0, 0, _mode->xsize, _mode->ysize)); memcpy(_screen->_controlScreen, priority->index_data, _mode->xsize * _mode->ysize);
} }
// Mouse pointer operations // Mouse pointer operations

View file

@ -29,8 +29,6 @@
#include "sci/gfx/gfx_system.h" #include "sci/gfx/gfx_system.h"
#include "sci/uinput.h" #include "sci/uinput.h"
#include "graphics/pixelformat.h"
namespace Sci { namespace Sci {
enum gfx_buffer_t { enum gfx_buffer_t {
@ -85,7 +83,7 @@ public:
* not be set, or GFX_FATAL if the graphics target * not be set, or GFX_FATAL if the graphics target
* is unuseable. * is unuseable.
*/ */
GfxDriver(int xfact, int yfact); GfxDriver(SciGuiScreen *screen, int scaleFactor);
/** /**
* Uninitializes the current graphics mode. * Uninitializes the current graphics mode.
@ -226,16 +224,15 @@ public:
/** @} */ /** @} */
gfx_mode_t *getMode() { return _mode; } gfx_mode_t *getMode() { return _mode; }
byte *getVisual0() { return _visual[0]; }
/** /**
* Animates palette * Animates palette
*/ */
void animatePalette(int fromColor, int toColor, int stepCount); void animatePalette(int fromColor, int toColor, int stepCount);
public: // temporary hack
SciGuiScreen *_screen;
private: private:
gfx_pixmap_t *_priority[2];
byte *_visual[2];
gfx_mode_t *_mode; /**< Currently active mode, NULL if no mode is active */ gfx_mode_t *_mode; /**< Currently active mode, NULL if no mode is active */
}; };

View file

@ -32,6 +32,7 @@
#include "sci/sci.h" #include "sci/sci.h"
#include "sci/gfx/gfx_resource.h" #include "sci/gfx/gfx_resource.h"
#include "sci/gfx/gfx_tools.h" #include "sci/gfx/gfx_tools.h"
#include "sci/gui/gui_screen.h"
#include "sci/gfx/gfx_driver.h" #include "sci/gfx/gfx_driver.h"
#include "sci/gfx/gfx_resmgr.h" #include "sci/gfx/gfx_resmgr.h"
#include "sci/gfx/gfx_state_internal.h" #include "sci/gfx/gfx_state_internal.h"

View file

@ -31,6 +31,7 @@
#define SCI_GFX_GFX_RESOURCE_H #define SCI_GFX_GFX_RESOURCE_H
#include "sci/gfx/gfx_system.h" #include "sci/gfx/gfx_system.h"
#include "sci/gui/gui_screen.h"
#include "sci/gfx/gfx_driver.h" #include "sci/gfx/gfx_driver.h"
#include "common/rect.h" #include "common/rect.h"

View file

@ -30,78 +30,19 @@
#include "sci/gfx/gfx_system.h" #include "sci/gfx/gfx_system.h"
#include "sci/gfx/gfx_tools.h" #include "sci/gfx/gfx_tools.h"
#include "graphics/primitives.h"
namespace Sci { namespace Sci {
#define LINEMACRO(startx, starty, deltalinear, deltanonlinear, linearvar, nonlinearvar, \ static void drawProc(int x, int y, int c, void *data) {
linearend, nonlinearstart, linearmod, nonlinearmod) \ gfx_pixmap_t *pxm = (gfx_pixmap_t *)data;
incrNE = ((deltalinear) > 0) ? (deltalinear) : -(deltalinear); \ byte *p = pxm->index_data;
incrNE <<= 1; \ uint8 col = c;
deltanonlinear <<= 1; \ memcpy(p + (y * pxm->index_width + x), &col, 1);
incrE = ((deltanonlinear) > 0) ? -(deltanonlinear) : (deltanonlinear); \
d = nonlinearstart - 1; \
while (linearvar != (linearend)) { \
memcpy(buffer + linewidth * (starty) + (startx), &color, PIXELWIDTH); \
linearvar += linearmod; \
if ((d += incrE) < 0) { \
d += incrNE; \
nonlinearvar += nonlinearmod; \
}; \
}; \
memcpy(buffer + linewidth * (starty) + (startx), &color, PIXELWIDTH);
template <int PIXELWIDTH>
void _gfx_draw_line_buffer(byte *buffer, int linewidth, Common::Point start, Common::Point end, unsigned int color) {
int incrE, incrNE, d;
int dx = ABS(end.x - start.x);
int dy = ABS(end.y - start.y);
#ifdef SCUMM_BIG_ENDIAN
color = SWAP_BYTES_32(color);
#endif
if (dx > dy) {
int sign1 = (end.x < start.x) ? -1 : 1;
int sign2 = (end.y < start.y) ? -1 : 1;
LINEMACRO(start.x, start.y, dx, dy, start.x, start.y, end.x, dx, sign1 * PIXELWIDTH, sign2);
} else { // dx <= dy
int sign1 = (end.y < start.y) ? -1 : 1;
int sign2 = (end.x < start.x) ? -1 : 1;
LINEMACRO(start.x, start.y, dy, dx, start.y, start.x, end.y, dy, sign1, sign2 * PIXELWIDTH);
}
}
#undef LINEMACRO
static void gfx_draw_line_buffer(byte *buffer, int linewidth, int pixelwidth,
Common::Point start, Common::Point end, unsigned int color) {
switch (pixelwidth) {
case 1:
_gfx_draw_line_buffer<1>(buffer, linewidth, start, end, color);
return;
case 2:
_gfx_draw_line_buffer<2>(buffer, linewidth, start, end, color);
return;
case 3:
_gfx_draw_line_buffer<3>(buffer, linewidth, start, end, color);
return;
case 4:
_gfx_draw_line_buffer<4>(buffer, linewidth, start, end, color);
return;
default:
error("pixelwidth=%d not supported", pixelwidth);
return;
}
} }
void gfx_draw_line_pixmap_i(gfx_pixmap_t *pxm, Common::Point start, Common::Point end, int color) { void gfx_draw_line_pixmap_i(gfx_pixmap_t *pxm, Common::Point start, Common::Point end, int color) {
gfx_draw_line_buffer(pxm->index_data, pxm->index_width, 1, start, end, color); Graphics::drawLine(start.x, start.y, end.x, end.y, color, drawProc, pxm);
} }
void gfx_draw_box_buffer(byte *buffer, int linewidth, rect_t zone, int color) { void gfx_draw_box_buffer(byte *buffer, int linewidth, rect_t zone, int color) {

View file

@ -43,11 +43,12 @@ void gfx_clip_box_basic(rect_t *box, int maxx, int maxy) {
box->height = maxy - box->y + 1; box->height = maxy - box->y + 1;
} }
gfx_mode_t *gfx_new_mode(int xfact, int yfact, Palette *palette) { gfx_mode_t *gfx_new_mode(int scaleFactor, Palette *palette) {
gfx_mode_t *mode = (gfx_mode_t *)malloc(sizeof(gfx_mode_t)); gfx_mode_t *mode = (gfx_mode_t *)malloc(sizeof(gfx_mode_t));
mode->scaleFactor = xfact; mode->scaleFactor = scaleFactor;
mode->scaleFactor = yfact; mode->xsize = scaleFactor * 320;
mode->ysize = scaleFactor * 200;
mode->palette = palette; mode->palette = palette;
return mode; return mode;

View file

@ -29,6 +29,7 @@
#include "graphics/pixelformat.h" #include "graphics/pixelformat.h"
#include "sci/gfx/gfx_system.h" #include "sci/gfx/gfx_system.h"
#include "sci/gui/gui_screen.h"
#include "sci/gfx/gfx_driver.h" #include "sci/gfx/gfx_driver.h"
namespace Sci { namespace Sci {
@ -44,7 +45,7 @@ namespace Sci {
* @param[in] palette Number of palette colors, 0 if we're not in palette mode * @param[in] palette Number of palette colors, 0 if we're not in palette mode
* @return A newly allocated gfx_mode_t structure * @return A newly allocated gfx_mode_t structure
*/ */
gfx_mode_t *gfx_new_mode(int xfact, int yfact, Palette *palette); gfx_mode_t *gfx_new_mode(int scaleFactor, Palette *palette);
/** /**
* Clips a rect_t * Clips a rect_t
@ -154,6 +155,8 @@ void gfx_draw_line_pixmap_i(gfx_pixmap_t *pxm, Common::Point start,
*/ */
void gfx_draw_box_pixmap_i(gfx_pixmap_t *pxm, rect_t box, int color); void gfx_draw_box_pixmap_i(gfx_pixmap_t *pxm, rect_t box, int color);
void gfx_draw_box_buffer(byte *buffer, int linewidth, rect_t zone, int color);
/** /**
* Copies part of a pixmap to another pixmap, with clipping * Copies part of a pixmap to another pixmap, with clipping
* *

View file

@ -386,7 +386,7 @@ static void init_aux_pixmap(gfx_pixmap_t **pixmap) {
void gfxop_init(GfxState *state, void gfxop_init(GfxState *state,
gfx_options_t *options, ResourceManager *resMan, gfx_options_t *options, ResourceManager *resMan,
int xfact, int yfact) { SciGuiScreen *screen, int scaleFactor) {
state->options = options; state->options = options;
state->visible_map = GFX_MASK_VISUAL; state->visible_map = GFX_MASK_VISUAL;
state->fullscreen_override = NULL; // No magical override state->fullscreen_override = NULL; // No magical override
@ -399,7 +399,7 @@ void gfxop_init(GfxState *state,
state->pic_port_bounds = gfx_rect(0, 10, 320, 190); state->pic_port_bounds = gfx_rect(0, 10, 320, 190);
state->_dirtyRects.clear(); state->_dirtyRects.clear();
state->driver = new GfxDriver(xfact, yfact); state->driver = new GfxDriver(screen, scaleFactor);
state->gfxResMan = new GfxResManager(state->options, state->driver, resMan); state->gfxResMan = new GfxResManager(state->options, state->driver, resMan);

View file

@ -136,15 +136,14 @@ struct GfxState {
* Initializes a graphics mode. * Initializes a graphics mode.
* *
* @param[in] state The state to initialize * @param[in] state The state to initialize
* @param[in] xfact Horizontal scale factor * @param[in] scaleFactor Scale factor
* @param[in] yfact Vertical scale factors
* @param[in] mode Graphics mode to use * @param[in] mode Graphics mode to use
* @param[in] options Rendering options * @param[in] options Rendering options
* @param[in] resMan Resource manager to use * @param[in] resMan Resource manager to use
*/ */
void gfxop_init(GfxState *state, void gfxop_init(GfxState *state,
gfx_options_t *options, ResourceManager *resMan, gfx_options_t *options, ResourceManager *resMan,
int xfact = 1, int yfact = 1); SciGuiScreen *screen, int scaleFactor = 1);
/** /**
* Deinitializes a currently active driver. * Deinitializes a currently active driver.

View file

@ -1485,8 +1485,7 @@ void gfxr_draw_pic01(gfxr_pic_t *pic, int flags, int default_palette, int size,
view->index_height = CLIP<int>(view->index_height, 0, portBounds.height()); view->index_height = CLIP<int>(view->index_height, 0, portBounds.height());
// Set up mode structure for resizing the view // Set up mode structure for resizing the view
gfx_mode_t *mode = gfx_new_mode(pic->visual_map->index_width / 320, gfx_mode_t *mode = gfx_new_mode(pic->visual_map->index_width / 320, view->palette);
pic->visual_map->index_height / 200, view->palette);
gfx_xlate_pixmap(view, mode); gfx_xlate_pixmap(view, mode);
gfx_free_mode(mode); gfx_free_mode(mode);
@ -1590,7 +1589,7 @@ void gfxr_draw_pic11(gfxr_pic_t *pic, int flags, int default_palette, int size,
view->palette = pic->visual_map->palette->getref(); view->palette = pic->visual_map->palette->getref();
// Set up mode structure for resizing the view // Set up mode structure for resizing the view
gfx_mode_t *mode = gfx_new_mode(pic->visual_map->index_width / 320, pic->visual_map->index_height / 200, view->palette); gfx_mode_t *mode = gfx_new_mode(pic->visual_map->index_width / 320, view->palette);
gfx_xlate_pixmap(view, mode); gfx_xlate_pixmap(view, mode);
gfx_free_mode(mode); gfx_free_mode(mode);

View file

@ -38,9 +38,8 @@
namespace Sci { namespace Sci {
SciGui::SciGui(OSystem *system, EngineState *state) SciGui::SciGui(OSystem *system, EngineState *state, SciGuiScreen *screen)
: _system(system), _s(state) { : _system(system), _s(state), _screen(screen) {
_screen = new SciGuiScreen(_system, _s);
_gfx = new SciGuiGfx(_system, _s, _screen); _gfx = new SciGuiGfx(_system, _s, _screen);
_windowMgr = new SciGuiWindowMgr(_s, _gfx); _windowMgr = new SciGuiWindowMgr(_s, _gfx);
} }

View file

@ -36,7 +36,7 @@ class SciGuiresources;
class SciGuiWindowMgr; class SciGuiWindowMgr;
class SciGui { class SciGui {
public: public:
SciGui(OSystem *system, EngineState *s); SciGui(OSystem *system, EngineState *s, SciGuiScreen *screen);
SciGui(); SciGui();
virtual ~SciGui(); virtual ~SciGui();

View file

@ -33,25 +33,17 @@
namespace Sci { namespace Sci {
SciGuiScreen::SciGuiScreen(OSystem *system, EngineState *state) SciGuiScreen::SciGuiScreen(OSystem *system, int16 width, int16 height, int16 scaleFactor) :
: _system(system), _s(state) { _system(system), _width(width), _height(height) {
init();
}
SciGuiScreen::~SciGuiScreen() {
}
void SciGuiScreen::init() {
int i; int i;
uint16 base = 0; uint16 base = 0;
_width = 320;
_height = 200;
_pixels = _width * _height; _pixels = _width * _height;
// if you want to do scaling, adjust putPixel() accordingly // if you want to do scaling, adjust putPixel() accordingly
_displayWidth = 320; _displayWidth = _width * scaleFactor;
_displayHeight = 200; _displayHeight = _height * scaleFactor;
_displayPixels = _displayWidth * _displayHeight; _displayPixels = _displayWidth * _displayHeight;
_visualScreen = initScreen(_pixels); _visualScreen = initScreen(_pixels);
@ -65,6 +57,13 @@ void SciGuiScreen::init() {
} }
} }
SciGuiScreen::~SciGuiScreen() {
free(_visualScreen);
free(_priorityScreen);
free(_controlScreen);
free(_displayScreen);
}
byte *SciGuiScreen::initScreen(uint16 pixelCount) { byte *SciGuiScreen::initScreen(uint16 pixelCount) {
byte *screen = (byte *)malloc(pixelCount); byte *screen = (byte *)malloc(pixelCount);
memset(screen, 0, pixelCount); memset(screen, 0, pixelCount);

View file

@ -26,7 +26,8 @@
#ifndef SCI_GUI_SCREEN_H #ifndef SCI_GUI_SCREEN_H
#define SCI_GUI_SCREEN_H #define SCI_GUI_SCREEN_H
#include "sci/gui/gui.h" #include "sci/sci.h"
#include "sci/gui/gui_helpers.h"
namespace Sci { namespace Sci {
@ -40,10 +41,9 @@ namespace Sci {
class SciGuiScreen { class SciGuiScreen {
public: public:
SciGuiScreen(OSystem *system, EngineState *state); SciGuiScreen(OSystem *system, int16 width = 320, int16 height = 200, int16 scaleFactor = 1);
~SciGuiScreen(); ~SciGuiScreen();
void init(void);
byte *initScreen(uint16 pixelCount); byte *initScreen(uint16 pixelCount);
void copyToScreen(); void copyToScreen();
@ -75,11 +75,11 @@ private:
void saveBitsScreen(Common::Rect rect, byte *screen, byte *&memoryPtr); void saveBitsScreen(Common::Rect rect, byte *screen, byte *&memoryPtr);
OSystem *_system; OSystem *_system;
EngineState *_s;
uint16 _baseTable[SCI_SCREEN_MAXHEIGHT]; uint16 _baseTable[SCI_SCREEN_MAXHEIGHT];
uint16 _baseDisplayTable[SCI_SCREEN_MAXHEIGHT]; uint16 _baseDisplayTable[SCI_SCREEN_MAXHEIGHT];
public: // HACK. TODO: make private
// these screens have the real resolution of the game engine (320x200 for SCI0/SCI1/SCI11 games, 640x480 for SCI2 games) // these screens have the real resolution of the game engine (320x200 for SCI0/SCI1/SCI11 games, 640x480 for SCI2 games)
// SCI0 games will be dithered in here at any time // SCI0 games will be dithered in here at any time
byte *_visualScreen; byte *_visualScreen;

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@ -64,7 +64,7 @@
namespace Sci { namespace Sci {
SciGui32::SciGui32(OSystem *system, EngineState *state) SciGui32::SciGui32(OSystem *system, EngineState *state, SciGuiScreen *screen)
: _system(system), s(state) { : _system(system), s(state) {
} }

View file

@ -32,7 +32,7 @@ namespace Sci {
class SciGui32 : public SciGui { class SciGui32 : public SciGui {
public: public:
SciGui32(OSystem *system, EngineState *s); SciGui32(OSystem *system, EngineState *s, SciGuiScreen *screen);
~SciGui32(); ~SciGui32();
// FIXME: Don't store EngineState // FIXME: Don't store EngineState

View file

@ -155,9 +155,11 @@ Common::Error SciEngine::run() {
GfxState gfx_state; GfxState gfx_state;
_gamestate->gfx_state = &gfx_state; _gamestate->gfx_state = &gfx_state;
SciGuiScreen *screen = new SciGuiScreen(_system);
// Gui change // Gui change
//_gamestate->gui = new SciGui(_system, _gamestate); // new //_gamestate->gui = new SciGui(_system, _gamestate, screen); // new
_gamestate->gui = new SciGui32(_system, _gamestate); // old _gamestate->gui = new SciGui32(_system, _gamestate, screen); // old
// Assign default values to the config manager, in case settings are missing // Assign default values to the config manager, in case settings are missing
ConfMan.registerDefault("dither_mode", "0"); ConfMan.registerDefault("dither_mode", "0");
@ -178,7 +180,7 @@ Common::Error SciEngine::run() {
// Default config ends // Default config ends
#endif #endif
gfxop_init(&gfx_state, &gfx_options, _resMan, 1, 1); gfxop_init(&gfx_state, &gfx_options, _resMan, screen, 1);
if (game_init_graphics(_gamestate)) { // Init interpreter graphics if (game_init_graphics(_gamestate)) { // Init interpreter graphics
warning("Game initialization failed: Error in GFX subsystem. Aborting..."); warning("Game initialization failed: Error in GFX subsystem. Aborting...");
@ -200,6 +202,7 @@ Common::Error SciEngine::run() {
script_free_engine(_gamestate); // Uninitialize game state script_free_engine(_gamestate); // Uninitialize game state
script_free_breakpoints(_gamestate); script_free_breakpoints(_gamestate);
delete screen;
delete _gamestate; delete _gamestate;
gfxop_exit(&gfx_state); gfxop_exit(&gfx_state);