Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open()

svn-id: r14087
This commit is contained in:
Max Horn 2004-06-27 21:52:25 +00:00
parent a1b82d8e13
commit df984b3824
14 changed files with 53 additions and 53 deletions

View file

@ -1244,7 +1244,7 @@ void ScummEngine_v8::o8_startVideo() {
debug(4, "o8_startVideo(%s/%s)", getGameDataPath(), (const char*)_scriptPointer);
SmushPlayer *sp = new SmushPlayer(this, 1000000 / 12);
sp->play((const char*)_scriptPointer, getGameDataPath());
sp->play((const char*)_scriptPointer);
delete sp;
_scriptPointer += len + 1;