PSP: Remove tabs from README.PSP.

svn-id: r54386
This commit is contained in:
Johannes Schickel 2010-11-19 17:09:47 +00:00
parent 2180b2d6b5
commit dfb2b9cd2f
2 changed files with 90 additions and 94 deletions

View file

@ -10,34 +10,34 @@ Installation
Controls
========
Right trigger - Modifier key (see below for uses)
Left trigger - ESC (Usually skips cutscenes. Depends on game)
Analog - Mouse movement
Right trigger + Analog - Fine mouse movement
D-Pad - Arrow keys (useful mostly in SCI and AGI games)
D-Pad + Right Trigger - Diagonal arrow keys (it's hard to input diagonals on some PSPs)
Triangle - Enter (useful for some dialogs)
Cross - Left Mouse Button (usually the main button)
Circle - Right Mouse Button (secondary button in some games)
Square - '.' (skip dialogue in some games e.g. Scumm)
Right trigger + Square - Spacebar (useful in Gobli*ns and SCI games)
Right trigger + Start - F5 (Main Menu in some games)
Select - Show/Hide Virtual Keyboard. Hold down to move keyboard onscreen (with D-Pad).
Right trigger - Modifier key (see below for uses)
Left trigger - ESC (Usually skips cutscenes. Depends on game)
Analog - Mouse movement
Right trigger + Analog - Fine mouse movement
D-Pad - Arrow keys (useful mostly in SCI and AGI games)
D-Pad + Right Trigger - Diagonal arrow keys (it's hard to input diagonals on some PSPs)
Triangle - Enter (useful for some dialogs)
Cross - Left Mouse Button (usually the main button)
Circle - Right Mouse Button (secondary button in some games)
Square - '.' (skip dialogue in some games e.g. Scumm)
Right trigger + Square - Spacebar (useful in Gobli*ns and SCI games)
Right trigger + Start - F5 (Main Menu in some games)
Select - Show/Hide Virtual Keyboard. Hold down to move keyboard onscreen (with D-Pad).
Right trigger + Select - Show Image Viewer (see below)
Start - Global Menu. Allows you to 'Return To Launcher' to play another game
Start - Global Menu. Allows you to 'Return To Launcher' to play another game
Virtual Keyboard Mode
=====================
Start - Enter key. Also exits virtual keyboard mode
Select - Exit the virtual keyboard mode
Right trigger - Input letters: lowercase/uppercase (press to toggle)
Left trigger - Input numbers/symbols (press to toggle)
D-Pad - Select square of characters (up, down, left or right)
Buttons/Triggers - Choose a specific character in the square. The four center characters are chosen
by the button in the corresponding position. The 2 top characters are chosen by the
triggers.
Analog - Moves in a direction (left/right/up/down) (Useful to keep moving
while typing in AGI games among other things)
Start - Enter key. Also exits virtual keyboard mode
Select - Exit the virtual keyboard mode
Right trigger - Input letters: lowercase/uppercase (press to toggle)
Left trigger - Input numbers/symbols (press to toggle)
D-Pad - Select square of characters (up, down, left or right)
Buttons/Triggers - Choose a specific character in the square. The four center characters are chosen
by the button in the corresponding position. The 2 top characters are chosen by the
triggers.
Analog - Moves in a direction (left/right/up/down) (Useful to keep moving
while typing in AGI games among other things)
Image Viewer
@ -61,12 +61,12 @@ There are a few simple rules to follow:
Image Viewer Controls:
=====================
Left/Right - previous/next image (e.g. go from psp_image1.png to psp_image2.png)
Up/down - zoom in/out
Analog - move around the image
Triggers, Start: - exit image viewer
Left/Right - previous/next image (e.g. go from psp_image1.png to psp_image2.png)
Up/down - zoom in/out
Analog - move around the image
Triggers, Start: - exit image viewer
1st Person Game Mode (Can be ignored by most users)
====================
This is a special mode built for 1st person games like Lands of Lore. If you don't have these games you can
@ -75,16 +75,14 @@ safely ignore this mode. To enter or leave this mode, use the combo:
Right Trigger + Left Trigger + Square
Some buttons have been switched around to make these games more playable:
Square - Is the modifier key instead of Right Trigger.
Left/Right Trigger - Strafe left/right
D-Pad Left/Right - Turn left/right
Square + D-Pad - F1/F2/F3/F4
Square + Select - Image Viewer
Square + Start - Esc (shows game menu)
Square - Is the modifier key instead of Right Trigger.
Left/Right Trigger - Strafe left/right
D-Pad Left/Right - Turn left/right
Square + D-Pad - F1/F2/F3/F4
Square + Select - Image Viewer
Square + Start - Esc (shows game menu)
Notes
=====
- Notice that you can switch between games! This is much faster than quitting
@ -119,12 +117,12 @@ Q: Can I run game X with this?
A: You can find the list of supported games on the compatibility page
at http://www.scummvm.org
Note that ScummVM is NOT an emulator. The supported games engines have been painstakingly rewritten.
It's not easy to add support for a game you want that currently isn't supported.
It's not easy to add support for a game you want that currently isn't supported.
Q: My Monkey Island 1 doesn't have any music, what gives?
A: If your version of Monkey Island came on a CD then it has the music
as CD Audio tracks. You need to rip those to MP3/Ogg (MP3 is preferred), naming them track1.mp3 track2.mp3
etc. and copy them to the same directory as the game datafiles for music to work.
etc. and copy them to the same directory as the game datafiles for music to work.
Q: Game X crashes, or feature Y doesn't work. Can you fix this?
A: Possibly.
@ -144,19 +142,19 @@ To build ScummVM for PSP you need:
- ScummVM source code (svn co https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk)
- PSP toolchain (svn co svn://svn.pspdev.org/psp/trunk/psptoolchain)
- PSP toolchain (svn co svn://svn.pspdev.org/psp/trunk/psptoolchain)
- PSPSDK (svn co svn://svn.pspdev.org/psp/trunk/pspsdk)
Note: This usually gets installed by the PSP toolchain,
so you don't have to do it manually.
- PSPSDK (svn co svn://svn.pspdev.org/psp/trunk/pspsdk)
Note: This usually gets installed by the PSP toolchain,
so you don't have to do it manually.
- zlib (svn co svn://svn.pspdev.org/psp/trunk/zlib)
- zlib (svn co svn://svn.pspdev.org/psp/trunk/zlib)
- libPNG (svn co svn://svn.pspdev.org/psp/trunk/libpng)
- libPNG (svn co svn://svn.pspdev.org/psp/trunk/libpng)
- libmad(*) (svn co svn://svn.pspdev.org/psp/trunk/libmad)
- libmad(*) (svn co svn://svn.pspdev.org/psp/trunk/libmad)
- libTremor(*) (svn co svn://svn.pspdev.org/psp/trunk/libTremor)
- libTremor(*) (svn co svn://svn.pspdev.org/psp/trunk/libTremor)
(*) = optional