KeymapManager - implemented loading/saving of keymaps
- Refactoring of code to map a key to a UserAction - now we call a method on UserAction to do it (and it then tells the Keymap class) - General cleanup of code svn-id: r33262
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13 changed files with 171 additions and 82 deletions
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@ -103,7 +103,7 @@ bool VirtualKeyboard::loadKeyboardPack(Common::String packName) {
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return false;
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}
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} else {
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warning("Could not find %s.xml file in %s.zip keyboard pack\n", packName.c_str(), packName.c_str());
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warning("Could not find %s.xml file in %s.zip keyboard pack", packName.c_str(), packName.c_str());
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unzClose(zipFile);
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return false;
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}
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