GRAPHICS: Increase portability. Hopefully it will fix PS2 backend

This commit is contained in:
Eugene Sandulenko 2016-12-26 18:00:17 +01:00
parent 8477c4beb2
commit dff109caba

View file

@ -674,6 +674,7 @@ systems.
struct tColorRGBA { byte r; byte g; byte b; byte a; };
template <TFilteringMode filteringMode>
TransparentSurface *TransparentSurface::rotoscale(const TransformStruct &transform) const {
@ -703,7 +704,6 @@ TransparentSurface *TransparentSurface::rotoscale(const TransformStruct &transfo
float invCos = cos(invAngle * M_PI / 180.0);
float invSin = sin(invAngle * M_PI / 180.0);
struct tColorRGBA { byte r; byte g; byte b; byte a; };
int icosx = (int)(invCos * (65536.0f * kDefaultZoomX / transform._zoom.x));
int isinx = (int)(invSin * (65536.0f * kDefaultZoomX / transform._zoom.x));
int icosy = (int)(invCos * (65536.0f * kDefaultZoomY / transform._zoom.y));