WINTERMUTE: Remove unnecessary override

This commit is contained in:
Gunnar Birke 2020-07-15 16:40:43 +02:00
parent 25ea38c3bc
commit e003b1896a
2 changed files with 0 additions and 6 deletions

View file

@ -442,10 +442,6 @@ BaseSurface *Wintermute::BaseRenderOpenGL3D::createSurface() {
return new BaseSurfaceOpenGL3D(_gameRef, this);
}
void BaseRenderOpenGL3D::endSaveLoad() {
warning("BaseRenderOpenGL3D::endLoad not yet implemented");
}
bool BaseRenderOpenGL3D::drawSprite(BaseSurfaceOpenGL3D &tex, const Wintermute::Rect32 &rect,
float zoomX, float zoomY, const Wintermute::Vector2 &pos,
uint32 color, bool alphaDisable, Graphics::TSpriteBlendMode blendMode,