COMMON: Move FFT, DCT, MDCT, RDFT, SineTable, CosineTable and getSineWindow into Math
This commit is contained in:
parent
3441c7230d
commit
e04000d4b0
31 changed files with 151 additions and 137 deletions
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@ -34,12 +34,13 @@
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#include "common/array.h"
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#include "common/debug.h"
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#include "common/math.h"
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#include "common/rdft.h"
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#include "common/stream.h"
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#include "common/memstream.h"
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#include "common/bitstream.h"
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#include "common/textconsole.h"
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#include "math/rdft.h"
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namespace Audio {
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enum {
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@ -143,7 +144,7 @@ private:
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int _fftCoefsMinIndex[5];
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int _fftCoefsMaxIndex[5];
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int _fftLevelExp[6];
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Common::RDFT *_rdft;
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Math::RDFT *_rdft;
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QDM2FFT _fft;
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// I/O data
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@ -1201,7 +1202,7 @@ QDM2Stream::QDM2Stream(Common::SeekableReadStream *extraData, DisposeAfterUse::F
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if (_fftOrder < 7 || _fftOrder > 9)
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error("QDM2Stream::QDM2Stream() Unsupported fft_order: %d", _fftOrder);
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_rdft = new Common::RDFT(_fftOrder, Common::RDFT::IDFT_C2R);
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_rdft = new Math::RDFT(_fftOrder, Math::RDFT::IDFT_C2R);
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initVlc();
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ff_mpa_synth_init(ff_mpa_synth_window);
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@ -24,12 +24,13 @@
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#include "common/util.h"
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#include "common/math.h"
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#include "common/sinewindows.h"
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#include "common/error.h"
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#include "common/memstream.h"
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#include "common/mdct.h"
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#include "common/huffman.h"
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#include "math/mdct.h"
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#include "math/sinewindows.h"
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#include "audio/audiostream.h"
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#include "audio/decoders/util.h"
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@ -114,7 +115,7 @@ WMACodec::~WMACodec() {
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delete _coefHuffman[i];
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}
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for (Common::Array<Common::MDCT *>::iterator m = _mdct.begin(); m != _mdct.end(); ++m)
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for (Common::Array<Math::MDCT *>::iterator m = _mdct.begin(); m != _mdct.end(); ++m)
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delete *m;
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}
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@ -459,12 +460,12 @@ void WMACodec::initCoefHuffman(float bps) {
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void WMACodec::initMDCT() {
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_mdct.reserve(_blockSizeCount);
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for (int i = 0; i < _blockSizeCount; i++)
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_mdct.push_back(new Common::MDCT(_frameLenBits - i + 1, true, 1.0));
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_mdct.push_back(new Math::MDCT(_frameLenBits - i + 1, true, 1.0));
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// Init MDCT windows (simple sine window)
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_mdctWindow.reserve(_blockSizeCount);
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for (int i = 0; i < _blockSizeCount; i++)
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_mdctWindow.push_back(Common::getSineWindow(_frameLenBits - i));
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_mdctWindow.push_back(Math::getSineWindow(_frameLenBits - i));
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}
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void WMACodec::initExponents() {
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@ -801,7 +802,7 @@ bool WMACodec::decodeChannels(Common::BitStream8MSB &bits, int bSize,
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}
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bool WMACodec::calculateIMDCT(int bSize, bool msStereo, bool *hasChannel) {
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Common::MDCT &mdct = *_mdct[bSize];
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Math::MDCT &mdct = *_mdct[bSize];
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for (int i = 0; i < _channels; i++) {
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int n4 = _blockLen / 2;
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@ -33,6 +33,9 @@
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namespace Common {
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template <class BITSTREAM>
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class Huffman;
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}
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namespace Math {
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class MDCT;
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}
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@ -146,7 +149,7 @@ private:
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float _lspPowMTable2[(1 << kLSPPowBits)];
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// MDCT
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Common::Array<Common::MDCT *> _mdct; ///< MDCT contexts.
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Common::Array<Math::MDCT *> _mdct; ///< MDCT contexts.
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Common::Array<const float *> _mdctWindow; ///< MDCT window functions.
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/** Overhang from the last superframe. */
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@ -239,6 +239,10 @@
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#undef False
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#endif
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#ifdef Complex
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#undef Complex
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#endif
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// Finally forbid FILE again (if it was forbidden to start with)
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#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_FILE)
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#undef FILE
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@ -61,11 +61,6 @@
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namespace Common {
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/** A complex number. */
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struct Complex {
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float re, im;
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};
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#if defined(__GNUC__)
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inline int intLog2(uint32 v) {
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// This is a slightly optimized implementation of log2 for natural numbers
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@ -26,7 +26,6 @@ MODULE_OBJS := \
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macresman.o \
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memorypool.o \
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md5.o \
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mdct.o \
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mutex.o \
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osd_message_queue.o \
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path.o \
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@ -36,7 +35,6 @@ MODULE_OBJS := \
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random.o \
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rational.o \
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rendermode.o \
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sinewindows.o \
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str.o \
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stream.o \
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streamdebug.o \
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@ -60,13 +58,6 @@ MODULE_OBJS := \
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xpfloat.o \
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zlib.o
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MODULE_OBJS += \
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cosinetables.o \
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dct.o \
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fft.o \
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rdft.o \
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sinetables.o
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ifdef ENABLE_EVENTRECORDER
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MODULE_OBJS += \
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recorderfile.o
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@ -702,8 +702,8 @@ bool BladeRunnerEngine::startup(bool hasSavegames) {
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// Seed rand
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_cosTable1024 = new Common::CosineTable(1024); // 10-bits = 1024 points for 2*PI;
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_sinTable1024 = new Common::SineTable(1024);
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_cosTable1024 = new Math::CosineTable(1024); // 10-bits = 1024 points for 2*PI;
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_sinTable1024 = new Math::SineTable(1024);
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_view = new View();
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@ -25,9 +25,7 @@
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#include "bladerunner/archive.h"
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#include "common/array.h"
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#include "common/cosinetables.h"
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#include "common/random.h"
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#include "common/sinetables.h"
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#include "common/stream.h"
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#include "common/keyboard.h"
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#include "common/events.h"
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@ -36,6 +34,9 @@
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#include "graphics/surface.h"
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#include "math/cosinetables.h"
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#include "math/sinetables.h"
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//TODO: change this to debugflag
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#define BLADERUNNER_DEBUG_CONSOLE 0
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#define BLADERUNNER_ORIGINAL_SETTINGS 0
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@ -213,8 +214,8 @@ public:
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Debugger *_debugger;
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Common::CosineTable *_cosTable1024;
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Common::SineTable *_sinTable1024;
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Math::CosineTable *_cosTable1024;
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Math::SineTable *_sinTable1024;
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bool _isWalkingInterruptible;
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bool _interruptWalking;
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@ -19,12 +19,12 @@
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*
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*/
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#include "common/cosinetables.h"
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#include "common/sinetables.h"
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#include "common/random.h"
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#include "common/memstream.h"
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#include "graphics/cursor.h"
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#include "graphics/cursorman.h"
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#include "math/cosinetables.h"
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#include "math/sinetables.h"
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#include "hdb/hdb.h"
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#include "hdb/ai.h"
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@ -42,8 +42,8 @@ Gfx::Gfx() {
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_gfxCache = new Common::Array<GfxCache *>;
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_globalSurface.create(g_hdb->_screenWidth, g_hdb->_screenHeight, g_hdb->_format);
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_pointerDisplayable = 1;
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_sines = new Common::SineTable(360);
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_cosines = new Common::CosineTable(360);
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_sines = new Math::SineTable(360);
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_cosines = new Math::CosineTable(360);
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_systemInit = false;
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_numTiles = 0;
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#include "graphics/managed_surface.h"
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namespace Common {
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namespace Math {
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class SineTable;
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class CosineTable;
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}
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@ -227,8 +227,8 @@ private:
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bool _systemInit;
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Common::SineTable *_sines;
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Common::CosineTable *_cosines;
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Math::SineTable *_sines;
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Math::CosineTable *_cosines;
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};
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class Picture {
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#ifndef STARTREK_H
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#define STARTREK_H
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#include "common/cosinetables.h"
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#include "common/events.h"
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#include "common/list.h"
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#include "common/ptr.h"
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#include "common/rect.h"
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#include "common/scummsys.h"
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#include "common/serializer.h"
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#include "common/sinetables.h"
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#include "common/str.h"
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#include "common/stream.h"
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#include "common/system.h"
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#include "engines/engine.h"
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#include "math/cosinetables.h"
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#include "math/sinetables.h"
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#include "startrek/action.h"
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#include "startrek/awaymission.h"
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#include "startrek/graphics.h"
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void bridgeLeftClick();
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Common::RandomSource _randomSource;
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Common::SineTable _sineTable;
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Common::CosineTable _cosineTable;
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Math::SineTable _sineTable;
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Math::CosineTable _cosineTable;
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Room *_room;
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Common::List<ComputerTopic> _computerTopics;
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};
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// Generate a tone which minimal length is the length and ends at the end
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// of sine period
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// NOTE: Size of the SineTable has to be the same as audioRate and a multiple of 4
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byte *ResourceManager::generateTone(byte *buffer, int frequency, int length, int audioRate, Common::SineTable &table) {
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byte *ResourceManager::generateTone(byte *buffer, int frequency, int length, int audioRate, Math::SineTable &table) {
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int i = 0;
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// Make sure length is a multiple of audioRate / frequency to end on a full sine wave and not in the middle.
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// * 60 for the minimal length, another 20 * length as a spare, for longer tones
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byte *buffer = new byte[length * 80];
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byte *pBuffer = buffer;
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Common::SineTable table(audioRate);
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Math::SineTable table(audioRate);
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for (int i = 0; i < 30; i++)
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pBuffer = generateTone(pBuffer, 1800 - i * 10, length, audioRate, table);
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#include "audio/audiostream.h"
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#include "common/ptr.h"
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#include "common/sinetables.h"
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#include "math/sinetables.h"
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#include "supernova/graphics.h"
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#include "supernova/sound.h"
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void loadSound1(AudioId id);
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void loadSound2(AudioId id);
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void initSiren();
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byte *generateTone(byte *buffer, int frequency, int length, int audioRate, Common::SineTable &table);
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byte *generateTone(byte *buffer, int frequency, int length, int audioRate, Math::SineTable &table);
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private:
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Common::ScopedPtr<Audio::SeekableAudioStream> *_soundSamples;
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// Based on eos' cosine tables
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#include "common/cosinetables.h"
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#include "common/scummsys.h"
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#include "math/cosinetables.h"
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namespace Common {
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namespace Math {
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CosineTable::CosineTable(int nPoints) {
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assert((nPoints >= 16) && (nPoints <= 65536)); // log2 space is in [4,16]
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delete[] _table;
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}
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} // End of namespace Common
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} // End of namespace Math
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*
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*/
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#ifndef COMMON_COSINETABLES_H
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#define COMMON_COSINETABLES_H
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#ifndef MATH_COSINETABLES_H
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#define MATH_COSINETABLES_H
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namespace Common {
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#include "common/scummsys.h"
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namespace Math {
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/**
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* @defgroup common_cosinetables Cosine tables
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* @ingroup common
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* @defgroup math_cosinetables Cosine tables
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* @ingroup math
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*
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* @brief Functions for working with cosine tables.
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*
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/** @} */
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} // End of namespace Common
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} // End of namespace Math
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#endif // COMMON_COSINETABLES_H
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#endif // MATH_COSINETABLES_H
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// Copyright (c) 2010 Alex Converse <alex.converse@gmail.com>
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// Copyright (c) 2010 Vitor Sessak
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#include "common/dct.h"
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#include "math/dct.h"
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#include "math/rdft.h"
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namespace Common {
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namespace Math {
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DCT::DCT(int bits, TransformType trans) : _bits(bits), _cos(1 << (_bits + 2) ), _trans(trans), _rdft(nullptr) {
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int n = 1 << _bits;
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data[n - 1] = 0;
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}
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} // End of namespace Common
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} // End of namespace Math
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// Copyright (c) 2010 Alex Converse <alex.converse@gmail.com>
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// Copyright (c) 2010 Vitor Sessak
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#ifndef COMMON_DCT_H
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#define COMMON_DCT_H
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#ifndef MATH_DCT_H
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#define MATH_DCT_H
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#include "common/scummsys.h"
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#include "common/math.h"
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#include "common/rdft.h"
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#include "math/cosinetables.h"
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#include "common/cosinetables.h"
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namespace Math {
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namespace Common {
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class RDFT;
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/**
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* @defgroup common_dct Discrete Cosine Transforms
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* @ingroup common
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* @defgroup math_dct Discrete Cosine Transforms
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* @ingroup math
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*
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* @brief Discrete Cosine Transforms.
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*
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/** @} */
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} // End of namespace Common
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} // End of namespace Math
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#endif // COMMON_DCT_H
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#endif // MATH_DCT_H
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// Copyright (c) 2002 Fabrice Bellard
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// Partly based on libdjbfft by D. J. Bernstein
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#include "common/cosinetables.h"
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#include "common/fft.h"
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#include "math/fft.h"
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#include "math/cosinetables.h"
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#include "math/utils.h"
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#include "common/util.h"
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#include "common/textconsole.h"
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namespace Common {
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namespace Math {
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FFT::FFT(int bits, int inverse) : _bits(bits), _inverse(inverse) {
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assert((_bits >= 2) && (_bits <= 16));
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for (int i = 0; i < ARRAYSIZE(_cosTables); i++) {
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if (i + 4 <= _bits) {
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nPoints = 1 << (i + 4);
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_cosTables[i] = new Common::CosineTable(nPoints);
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_cosTables[i] = new CosineTable(nPoints);
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}
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else
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_cosTables[i] = nullptr;
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fft(1 << _bits, _bits, z);
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}
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} // End of namespace Common
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} // End of namespace Math
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// Copyright (c) 2002 Fabrice Bellard
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// Partly based on libdjbfft by D. J. Bernstein
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#ifndef COMMON_FFT_H
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#define COMMON_FFT_H
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#ifndef MATH_FFT_H
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#define MATH_FFT_H
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#include "common/scummsys.h"
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#include "common/math.h"
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||||
|
||||
namespace Common {
|
||||
namespace Math {
|
||||
|
||||
/**
|
||||
* @defgroup common_fft Fast Fourier Transform (FFT)
|
||||
* @ingroup common
|
||||
* @defgroup math_fft Fast Fourier Transform (FFT)
|
||||
* @ingroup math
|
||||
*
|
||||
* @brief API for the FFT algorithm.
|
||||
*
|
||||
|
@ -43,6 +42,7 @@ namespace Common {
|
|||
*/
|
||||
|
||||
class CosineTable;
|
||||
struct Complex;
|
||||
|
||||
/**
|
||||
* (Inverse) Fast Fourier Transform.
|
||||
|
@ -90,6 +90,6 @@ private:
|
|||
|
||||
/** @} */
|
||||
|
||||
} // End of namespace Common
|
||||
} // End of namespace Math
|
||||
|
||||
#endif // COMMON_FFT_H
|
||||
#endif // MATH_FFT_H
|
|
@ -23,16 +23,16 @@
|
|||
// Based upon the (I)MDCT code in FFmpeg
|
||||
// Copyright (c) 2002 Fabrice Bellard
|
||||
|
||||
/** @file common/mdct.cpp
|
||||
/** @file math/mdct.cpp
|
||||
* (Inverse) Modified Discrete Cosine Transforms.
|
||||
*/
|
||||
|
||||
#include "common/math.h"
|
||||
#include "math/mdct.h"
|
||||
#include "math/fft.h"
|
||||
#include "math/utils.h"
|
||||
#include "common/util.h"
|
||||
#include "common/fft.h"
|
||||
#include "common/mdct.h"
|
||||
|
||||
namespace Common {
|
||||
namespace Math {
|
||||
|
||||
MDCT::MDCT(int bits, bool inverse, double scale) : _bits(bits), _fft(nullptr) {
|
||||
_size = 1 << bits;
|
||||
|
@ -156,4 +156,4 @@ void MDCT::calcHalfIMDCT(float *output, const float *input) {
|
|||
}
|
||||
}
|
||||
|
||||
} // End of namespace Common
|
||||
} // End of namespace Math
|
|
@ -24,12 +24,12 @@
|
|||
// Copyright (c) 2002 Fabrice Bellard
|
||||
|
||||
|
||||
#ifndef COMMON_MDCT_H
|
||||
#define COMMON_MDCT_H
|
||||
#ifndef MATH_MDCT_H
|
||||
#define MATH_MDCT_H
|
||||
|
||||
#include "common/types.h"
|
||||
#include "common/scummsys.h"
|
||||
|
||||
namespace Common {
|
||||
namespace Math {
|
||||
|
||||
class FFT;
|
||||
|
||||
|
@ -60,6 +60,6 @@ private:
|
|||
void calcHalfIMDCT(float *output, const float *input);
|
||||
};
|
||||
|
||||
} // End of namespace Common
|
||||
} // End of namespace Math
|
||||
|
||||
#endif // COMMON_MDCT_H
|
||||
#endif // MATH_MDCT_H
|
|
@ -3,16 +3,23 @@ MODULE := math
|
|||
MODULE_OBJS := \
|
||||
aabb.o \
|
||||
angle.o \
|
||||
cosinetables.o \
|
||||
dct.o \
|
||||
fft.o \
|
||||
frustum.o \
|
||||
glmath.o \
|
||||
line2d.o \
|
||||
line3d.o \
|
||||
matrix3.o \
|
||||
matrix4.o \
|
||||
mdct.o \
|
||||
plane.o \
|
||||
quat.o \
|
||||
ray.o \
|
||||
rdft.o \
|
||||
rect2d.o \
|
||||
sinetables.o \
|
||||
sinewindows.o \
|
||||
vector2d.o \
|
||||
vector3d.o \
|
||||
vector4d.o
|
||||
|
|
|
@ -23,9 +23,11 @@
|
|||
// Based upon the (I)RDFT code in FFmpeg
|
||||
// Copyright (c) 2009 Alex Converse <alex dot converse at gmail dot com>
|
||||
|
||||
#include "common/rdft.h"
|
||||
#include "math/rdft.h"
|
||||
#include "math/fft.h"
|
||||
#include "math/utils.h"
|
||||
|
||||
namespace Common {
|
||||
namespace Math {
|
||||
|
||||
RDFT::RDFT(int bits, TransformType trans) : _bits(bits), _sin(1 << bits), _cos(1 << bits), _fft(nullptr) {
|
||||
assert((_bits >= 4) && (_bits <= 16));
|
||||
|
@ -96,4 +98,4 @@ void RDFT::calc(float *data) {
|
|||
|
||||
}
|
||||
|
||||
} // End of namespace Common
|
||||
} // End of namespace Math
|
|
@ -23,21 +23,19 @@
|
|||
// Based upon the (I)RDFT code in FFmpeg
|
||||
// Copyright (c) 2009 Alex Converse <alex dot converse at gmail dot com>
|
||||
|
||||
#ifndef COMMON_RDFT_H
|
||||
#define COMMON_RDFT_H
|
||||
#ifndef MATH_RDFT_H
|
||||
#define MATH_RDFT_H
|
||||
|
||||
#include "common/scummsys.h"
|
||||
#include "common/math.h"
|
||||
#include "common/fft.h"
|
||||
#include "math/cosinetables.h"
|
||||
#include "math/sinetables.h"
|
||||
|
||||
#include "common/cosinetables.h"
|
||||
#include "common/sinetables.h"
|
||||
namespace Math {
|
||||
|
||||
namespace Common {
|
||||
class FFT;
|
||||
|
||||
/**
|
||||
* @defgroup common_rdft RDFT algorithm
|
||||
* @ingroup common
|
||||
* @defgroup math_rdft RDFT algorithm
|
||||
* @ingroup math
|
||||
*
|
||||
* @brief API for the Real Discrete Fourier Transform (RDFT) algorithm.
|
||||
*
|
||||
|
@ -117,6 +115,6 @@ private:
|
|||
|
||||
/** @} */
|
||||
|
||||
} // End of namespace Common
|
||||
} // End of namespace Math
|
||||
|
||||
#endif // COMMON_RDFT_H
|
||||
#endif // MATH_RDFT_H
|
|
@ -21,10 +21,9 @@
|
|||
|
||||
// Based on eos' sine tables
|
||||
|
||||
#include "common/scummsys.h"
|
||||
#include "common/sinetables.h"
|
||||
#include "math/sinetables.h"
|
||||
|
||||
namespace Common {
|
||||
namespace Math {
|
||||
|
||||
SineTable::SineTable(int nPoints) {
|
||||
assert((nPoints >= 16) && (nPoints <= 65536)); // log2 space is in [4,16]
|
||||
|
@ -78,4 +77,4 @@ SineTable::~SineTable() {
|
|||
delete[] _table;
|
||||
}
|
||||
|
||||
} // End of namespace Common
|
||||
} // End of namespace Math
|
|
@ -19,14 +19,16 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef COMMON_SINETABLES_H
|
||||
#define COMMON_SINETABLES_H
|
||||
#ifndef MATH_SINETABLES_H
|
||||
#define MATH_SINETABLES_H
|
||||
|
||||
namespace Common {
|
||||
#include "common/scummsys.h"
|
||||
|
||||
namespace Math {
|
||||
|
||||
/**
|
||||
* @defgroup common_sinetables Sine tables
|
||||
* @ingroup common
|
||||
* @defgroup math_sinetables Sine tables
|
||||
* @ingroup math
|
||||
*
|
||||
* @brief API for managing sine tables.
|
||||
*
|
||||
|
@ -79,6 +81,6 @@ private:
|
|||
|
||||
/** @} */
|
||||
|
||||
} // End of namespace Common
|
||||
} // End of namespace Math
|
||||
|
||||
#endif // COMMON_SINETABLES_H
|
||||
#endif // MATH_SINETABLES_H
|
|
@ -19,10 +19,9 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#include "common/scummsys.h"
|
||||
#include "common/sinewindows.h"
|
||||
#include "math/sinewindows.h"
|
||||
|
||||
namespace Common {
|
||||
namespace Math {
|
||||
|
||||
static const float sineWindow32[32] = {
|
||||
0.024541, 0.073565, 0.122411, 0.170962, 0.219101, 0.266713, 0.313682, 0.359895,
|
||||
|
@ -1080,4 +1079,4 @@ const float *getSineWindow(int bits) {
|
|||
return sineWindows[bits];
|
||||
}
|
||||
|
||||
} // End of namespace Common
|
||||
} // End of namespace Math
|
|
@ -21,13 +21,15 @@
|
|||
|
||||
// Based on xoreos' SineWindow code
|
||||
|
||||
#ifndef COMMON_SINEWINDOWS_H
|
||||
#define COMMON_SINEWINDOWS_H
|
||||
#ifndef MATH_SINEWINDOWS_H
|
||||
#define MATH_SINEWINDOWS_H
|
||||
|
||||
namespace Common {
|
||||
#include "common/scummsys.h"
|
||||
|
||||
namespace Math {
|
||||
|
||||
const float *getSineWindow(int bits);
|
||||
|
||||
} // End of namespace Common
|
||||
} // End of namespace Math
|
||||
|
||||
#endif // COMMON_SINEWINDOWS_H
|
||||
#endif // MATH_SINEWINDOWS_H
|
|
@ -26,6 +26,11 @@
|
|||
|
||||
namespace Math {
|
||||
|
||||
/** A complex number. */
|
||||
struct Complex {
|
||||
float re, im;
|
||||
};
|
||||
|
||||
/* Math::epsilon is a constant with a small value which is used for comparing
|
||||
* floating point numbers.
|
||||
*
|
||||
|
|
|
@ -35,13 +35,14 @@
|
|||
#include "common/str.h"
|
||||
#include "common/bitstream.h"
|
||||
#include "common/huffman.h"
|
||||
#include "common/rdft.h"
|
||||
#include "common/dct.h"
|
||||
#include "common/system.h"
|
||||
|
||||
#include "graphics/yuv_to_rgb.h"
|
||||
#include "graphics/surface.h"
|
||||
|
||||
#include "math/rdft.h"
|
||||
#include "math/dct.h"
|
||||
|
||||
#include "video/binkdata.h"
|
||||
#include "video/bink_decoder.h"
|
||||
|
||||
|
@ -1725,9 +1726,9 @@ void BinkDecoder::initAudioTrack(AudioInfo &audio) {
|
|||
audio.codec = ((audio.flags & kAudioFlagDCT) != 0) ? kAudioCodecDCT : kAudioCodecRDFT;
|
||||
|
||||
if (audio.codec == kAudioCodecRDFT)
|
||||
audio.rdft = new Common::RDFT(frameLenBits, Common::RDFT::DFT_C2R);
|
||||
audio.rdft = new Math::RDFT(frameLenBits, Math::RDFT::DFT_C2R);
|
||||
else if (audio.codec == kAudioCodecDCT)
|
||||
audio.dct = new Common::DCT(frameLenBits, Common::DCT::DCT_III);
|
||||
audio.dct = new Math::DCT(frameLenBits, Math::DCT::DCT_III);
|
||||
|
||||
addTrack(new BinkAudioTrack(audio, getSoundType()));
|
||||
}
|
||||
|
|
|
@ -47,7 +47,9 @@ namespace Common {
|
|||
class SeekableReadStream;
|
||||
template <class BITSTREAM>
|
||||
class Huffman;
|
||||
}
|
||||
|
||||
namespace Math {
|
||||
class RDFT;
|
||||
class DCT;
|
||||
}
|
||||
|
@ -123,8 +125,8 @@ private:
|
|||
|
||||
float *coeffsPtr[kAudioChannelsMax];
|
||||
|
||||
Common::RDFT *rdft;
|
||||
Common::DCT *dct;
|
||||
Math::RDFT *rdft;
|
||||
Math::DCT *dct;
|
||||
|
||||
AudioInfo();
|
||||
~AudioInfo();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue