COMMON: Move FFT, DCT, MDCT, RDFT, SineTable, CosineTable and getSineWindow into Math

This commit is contained in:
Cameron Cawley 2022-11-16 14:38:27 +00:00 committed by Eugene Sandulenko
parent 3441c7230d
commit e04000d4b0
31 changed files with 151 additions and 137 deletions

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@ -34,12 +34,13 @@
#include "common/array.h"
#include "common/debug.h"
#include "common/math.h"
#include "common/rdft.h"
#include "common/stream.h"
#include "common/memstream.h"
#include "common/bitstream.h"
#include "common/textconsole.h"
#include "math/rdft.h"
namespace Audio {
enum {
@ -143,7 +144,7 @@ private:
int _fftCoefsMinIndex[5];
int _fftCoefsMaxIndex[5];
int _fftLevelExp[6];
Common::RDFT *_rdft;
Math::RDFT *_rdft;
QDM2FFT _fft;
// I/O data
@ -1201,7 +1202,7 @@ QDM2Stream::QDM2Stream(Common::SeekableReadStream *extraData, DisposeAfterUse::F
if (_fftOrder < 7 || _fftOrder > 9)
error("QDM2Stream::QDM2Stream() Unsupported fft_order: %d", _fftOrder);
_rdft = new Common::RDFT(_fftOrder, Common::RDFT::IDFT_C2R);
_rdft = new Math::RDFT(_fftOrder, Math::RDFT::IDFT_C2R);
initVlc();
ff_mpa_synth_init(ff_mpa_synth_window);

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@ -24,12 +24,13 @@
#include "common/util.h"
#include "common/math.h"
#include "common/sinewindows.h"
#include "common/error.h"
#include "common/memstream.h"
#include "common/mdct.h"
#include "common/huffman.h"
#include "math/mdct.h"
#include "math/sinewindows.h"
#include "audio/audiostream.h"
#include "audio/decoders/util.h"
@ -114,7 +115,7 @@ WMACodec::~WMACodec() {
delete _coefHuffman[i];
}
for (Common::Array<Common::MDCT *>::iterator m = _mdct.begin(); m != _mdct.end(); ++m)
for (Common::Array<Math::MDCT *>::iterator m = _mdct.begin(); m != _mdct.end(); ++m)
delete *m;
}
@ -459,12 +460,12 @@ void WMACodec::initCoefHuffman(float bps) {
void WMACodec::initMDCT() {
_mdct.reserve(_blockSizeCount);
for (int i = 0; i < _blockSizeCount; i++)
_mdct.push_back(new Common::MDCT(_frameLenBits - i + 1, true, 1.0));
_mdct.push_back(new Math::MDCT(_frameLenBits - i + 1, true, 1.0));
// Init MDCT windows (simple sine window)
_mdctWindow.reserve(_blockSizeCount);
for (int i = 0; i < _blockSizeCount; i++)
_mdctWindow.push_back(Common::getSineWindow(_frameLenBits - i));
_mdctWindow.push_back(Math::getSineWindow(_frameLenBits - i));
}
void WMACodec::initExponents() {
@ -801,7 +802,7 @@ bool WMACodec::decodeChannels(Common::BitStream8MSB &bits, int bSize,
}
bool WMACodec::calculateIMDCT(int bSize, bool msStereo, bool *hasChannel) {
Common::MDCT &mdct = *_mdct[bSize];
Math::MDCT &mdct = *_mdct[bSize];
for (int i = 0; i < _channels; i++) {
int n4 = _blockLen / 2;

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@ -33,6 +33,9 @@
namespace Common {
template <class BITSTREAM>
class Huffman;
}
namespace Math {
class MDCT;
}
@ -146,7 +149,7 @@ private:
float _lspPowMTable2[(1 << kLSPPowBits)];
// MDCT
Common::Array<Common::MDCT *> _mdct; ///< MDCT contexts.
Common::Array<Math::MDCT *> _mdct; ///< MDCT contexts.
Common::Array<const float *> _mdctWindow; ///< MDCT window functions.
/** Overhang from the last superframe. */

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@ -239,6 +239,10 @@
#undef False
#endif
#ifdef Complex
#undef Complex
#endif
// Finally forbid FILE again (if it was forbidden to start with)
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_FILE)
#undef FILE

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@ -61,11 +61,6 @@
namespace Common {
/** A complex number. */
struct Complex {
float re, im;
};
#if defined(__GNUC__)
inline int intLog2(uint32 v) {
// This is a slightly optimized implementation of log2 for natural numbers

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@ -26,7 +26,6 @@ MODULE_OBJS := \
macresman.o \
memorypool.o \
md5.o \
mdct.o \
mutex.o \
osd_message_queue.o \
path.o \
@ -36,7 +35,6 @@ MODULE_OBJS := \
random.o \
rational.o \
rendermode.o \
sinewindows.o \
str.o \
stream.o \
streamdebug.o \
@ -60,13 +58,6 @@ MODULE_OBJS := \
xpfloat.o \
zlib.o
MODULE_OBJS += \
cosinetables.o \
dct.o \
fft.o \
rdft.o \
sinetables.o
ifdef ENABLE_EVENTRECORDER
MODULE_OBJS += \
recorderfile.o

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@ -702,8 +702,8 @@ bool BladeRunnerEngine::startup(bool hasSavegames) {
// Seed rand
_cosTable1024 = new Common::CosineTable(1024); // 10-bits = 1024 points for 2*PI;
_sinTable1024 = new Common::SineTable(1024);
_cosTable1024 = new Math::CosineTable(1024); // 10-bits = 1024 points for 2*PI;
_sinTable1024 = new Math::SineTable(1024);
_view = new View();

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@ -25,9 +25,7 @@
#include "bladerunner/archive.h"
#include "common/array.h"
#include "common/cosinetables.h"
#include "common/random.h"
#include "common/sinetables.h"
#include "common/stream.h"
#include "common/keyboard.h"
#include "common/events.h"
@ -36,6 +34,9 @@
#include "graphics/surface.h"
#include "math/cosinetables.h"
#include "math/sinetables.h"
//TODO: change this to debugflag
#define BLADERUNNER_DEBUG_CONSOLE 0
#define BLADERUNNER_ORIGINAL_SETTINGS 0
@ -213,8 +214,8 @@ public:
Debugger *_debugger;
Common::CosineTable *_cosTable1024;
Common::SineTable *_sinTable1024;
Math::CosineTable *_cosTable1024;
Math::SineTable *_sinTable1024;
bool _isWalkingInterruptible;
bool _interruptWalking;

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@ -19,12 +19,12 @@
*
*/
#include "common/cosinetables.h"
#include "common/sinetables.h"
#include "common/random.h"
#include "common/memstream.h"
#include "graphics/cursor.h"
#include "graphics/cursorman.h"
#include "math/cosinetables.h"
#include "math/sinetables.h"
#include "hdb/hdb.h"
#include "hdb/ai.h"
@ -42,8 +42,8 @@ Gfx::Gfx() {
_gfxCache = new Common::Array<GfxCache *>;
_globalSurface.create(g_hdb->_screenWidth, g_hdb->_screenHeight, g_hdb->_format);
_pointerDisplayable = 1;
_sines = new Common::SineTable(360);
_cosines = new Common::CosineTable(360);
_sines = new Math::SineTable(360);
_cosines = new Math::CosineTable(360);
_systemInit = false;
_numTiles = 0;

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@ -24,7 +24,7 @@
#include "graphics/managed_surface.h"
namespace Common {
namespace Math {
class SineTable;
class CosineTable;
}
@ -227,8 +227,8 @@ private:
bool _systemInit;
Common::SineTable *_sines;
Common::CosineTable *_cosines;
Math::SineTable *_sines;
Math::CosineTable *_cosines;
};
class Picture {

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@ -22,7 +22,6 @@
#ifndef STARTREK_H
#define STARTREK_H
#include "common/cosinetables.h"
#include "common/events.h"
#include "common/list.h"
#include "common/ptr.h"
@ -30,7 +29,6 @@
#include "common/rect.h"
#include "common/scummsys.h"
#include "common/serializer.h"
#include "common/sinetables.h"
#include "common/str.h"
#include "common/stream.h"
#include "common/system.h"
@ -40,6 +38,9 @@
#include "engines/engine.h"
#include "math/cosinetables.h"
#include "math/sinetables.h"
#include "startrek/action.h"
#include "startrek/awaymission.h"
#include "startrek/graphics.h"
@ -803,8 +804,8 @@ private:
void bridgeLeftClick();
Common::RandomSource _randomSource;
Common::SineTable _sineTable;
Common::CosineTable _cosineTable;
Math::SineTable _sineTable;
Math::CosineTable _cosineTable;
Room *_room;
Common::List<ComputerTopic> _computerTopics;
};

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@ -322,7 +322,7 @@ MSNImage *ResourceManager::getImage(int filenumber) {
// Generate a tone which minimal length is the length and ends at the end
// of sine period
// NOTE: Size of the SineTable has to be the same as audioRate and a multiple of 4
byte *ResourceManager::generateTone(byte *buffer, int frequency, int length, int audioRate, Common::SineTable &table) {
byte *ResourceManager::generateTone(byte *buffer, int frequency, int length, int audioRate, Math::SineTable &table) {
int i = 0;
// Make sure length is a multiple of audioRate / frequency to end on a full sine wave and not in the middle.
@ -345,7 +345,7 @@ void ResourceManager::initSiren() {
// * 60 for the minimal length, another 20 * length as a spare, for longer tones
byte *buffer = new byte[length * 80];
byte *pBuffer = buffer;
Common::SineTable table(audioRate);
Math::SineTable table(audioRate);
for (int i = 0; i < 30; i++)
pBuffer = generateTone(pBuffer, 1800 - i * 10, length, audioRate, table);

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@ -24,7 +24,7 @@
#include "audio/audiostream.h"
#include "common/ptr.h"
#include "common/sinetables.h"
#include "math/sinetables.h"
#include "supernova/graphics.h"
#include "supernova/sound.h"
@ -69,7 +69,7 @@ private:
void loadSound1(AudioId id);
void loadSound2(AudioId id);
void initSiren();
byte *generateTone(byte *buffer, int frequency, int length, int audioRate, Common::SineTable &table);
byte *generateTone(byte *buffer, int frequency, int length, int audioRate, Math::SineTable &table);
private:
Common::ScopedPtr<Audio::SeekableAudioStream> *_soundSamples;

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@ -21,10 +21,9 @@
// Based on eos' cosine tables
#include "common/cosinetables.h"
#include "common/scummsys.h"
#include "math/cosinetables.h"
namespace Common {
namespace Math {
CosineTable::CosineTable(int nPoints) {
assert((nPoints >= 16) && (nPoints <= 65536)); // log2 space is in [4,16]
@ -75,4 +74,4 @@ CosineTable::~CosineTable() {
delete[] _table;
}
} // End of namespace Common
} // End of namespace Math

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@ -19,14 +19,16 @@
*
*/
#ifndef COMMON_COSINETABLES_H
#define COMMON_COSINETABLES_H
#ifndef MATH_COSINETABLES_H
#define MATH_COSINETABLES_H
namespace Common {
#include "common/scummsys.h"
namespace Math {
/**
* @defgroup common_cosinetables Cosine tables
* @ingroup common
* @defgroup math_cosinetables Cosine tables
* @ingroup math
*
* @brief Functions for working with cosine tables.
*
@ -79,6 +81,6 @@ private:
/** @} */
} // End of namespace Common
} // End of namespace Math
#endif // COMMON_COSINETABLES_H
#endif // MATH_COSINETABLES_H

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@ -25,9 +25,10 @@
// Copyright (c) 2010 Alex Converse <alex.converse@gmail.com>
// Copyright (c) 2010 Vitor Sessak
#include "common/dct.h"
#include "math/dct.h"
#include "math/rdft.h"
namespace Common {
namespace Math {
DCT::DCT(int bits, TransformType trans) : _bits(bits), _cos(1 << (_bits + 2) ), _trans(trans), _rdft(nullptr) {
int n = 1 << _bits;
@ -205,4 +206,4 @@ void DCT::calcDSTI(float *data) {
data[n - 1] = 0;
}
} // End of namespace Common
} // End of namespace Math

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@ -25,20 +25,18 @@
// Copyright (c) 2010 Alex Converse <alex.converse@gmail.com>
// Copyright (c) 2010 Vitor Sessak
#ifndef COMMON_DCT_H
#define COMMON_DCT_H
#ifndef MATH_DCT_H
#define MATH_DCT_H
#include "common/scummsys.h"
#include "common/math.h"
#include "common/rdft.h"
#include "math/cosinetables.h"
#include "common/cosinetables.h"
namespace Math {
namespace Common {
class RDFT;
/**
* @defgroup common_dct Discrete Cosine Transforms
* @ingroup common
* @defgroup math_dct Discrete Cosine Transforms
* @ingroup math
*
* @brief Discrete Cosine Transforms.
*
@ -84,6 +82,6 @@ private:
/** @} */
} // End of namespace Common
} // End of namespace Math
#endif // COMMON_DCT_H
#endif // MATH_DCT_H

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@ -25,12 +25,12 @@
// Copyright (c) 2002 Fabrice Bellard
// Partly based on libdjbfft by D. J. Bernstein
#include "common/cosinetables.h"
#include "common/fft.h"
#include "math/fft.h"
#include "math/cosinetables.h"
#include "math/utils.h"
#include "common/util.h"
#include "common/textconsole.h"
namespace Common {
namespace Math {
FFT::FFT(int bits, int inverse) : _bits(bits), _inverse(inverse) {
assert((_bits >= 2) && (_bits <= 16));
@ -50,7 +50,7 @@ FFT::FFT(int bits, int inverse) : _bits(bits), _inverse(inverse) {
for (int i = 0; i < ARRAYSIZE(_cosTables); i++) {
if (i + 4 <= _bits) {
nPoints = 1 << (i + 4);
_cosTables[i] = new Common::CosineTable(nPoints);
_cosTables[i] = new CosineTable(nPoints);
}
else
_cosTables[i] = nullptr;
@ -255,4 +255,4 @@ void FFT::calc(Complex *z) {
fft(1 << _bits, _bits, z);
}
} // End of namespace Common
} // End of namespace Math

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@ -25,17 +25,16 @@
// Copyright (c) 2002 Fabrice Bellard
// Partly based on libdjbfft by D. J. Bernstein
#ifndef COMMON_FFT_H
#define COMMON_FFT_H
#ifndef MATH_FFT_H
#define MATH_FFT_H
#include "common/scummsys.h"
#include "common/math.h"
namespace Common {
namespace Math {
/**
* @defgroup common_fft Fast Fourier Transform (FFT)
* @ingroup common
* @defgroup math_fft Fast Fourier Transform (FFT)
* @ingroup math
*
* @brief API for the FFT algorithm.
*
@ -43,6 +42,7 @@ namespace Common {
*/
class CosineTable;
struct Complex;
/**
* (Inverse) Fast Fourier Transform.
@ -90,6 +90,6 @@ private:
/** @} */
} // End of namespace Common
} // End of namespace Math
#endif // COMMON_FFT_H
#endif // MATH_FFT_H

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@ -23,16 +23,16 @@
// Based upon the (I)MDCT code in FFmpeg
// Copyright (c) 2002 Fabrice Bellard
/** @file common/mdct.cpp
/** @file math/mdct.cpp
* (Inverse) Modified Discrete Cosine Transforms.
*/
#include "common/math.h"
#include "math/mdct.h"
#include "math/fft.h"
#include "math/utils.h"
#include "common/util.h"
#include "common/fft.h"
#include "common/mdct.h"
namespace Common {
namespace Math {
MDCT::MDCT(int bits, bool inverse, double scale) : _bits(bits), _fft(nullptr) {
_size = 1 << bits;
@ -156,4 +156,4 @@ void MDCT::calcHalfIMDCT(float *output, const float *input) {
}
}
} // End of namespace Common
} // End of namespace Math

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@ -24,12 +24,12 @@
// Copyright (c) 2002 Fabrice Bellard
#ifndef COMMON_MDCT_H
#define COMMON_MDCT_H
#ifndef MATH_MDCT_H
#define MATH_MDCT_H
#include "common/types.h"
#include "common/scummsys.h"
namespace Common {
namespace Math {
class FFT;
@ -60,6 +60,6 @@ private:
void calcHalfIMDCT(float *output, const float *input);
};
} // End of namespace Common
} // End of namespace Math
#endif // COMMON_MDCT_H
#endif // MATH_MDCT_H

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@ -3,16 +3,23 @@ MODULE := math
MODULE_OBJS := \
aabb.o \
angle.o \
cosinetables.o \
dct.o \
fft.o \
frustum.o \
glmath.o \
line2d.o \
line3d.o \
matrix3.o \
matrix4.o \
mdct.o \
plane.o \
quat.o \
ray.o \
rdft.o \
rect2d.o \
sinetables.o \
sinewindows.o \
vector2d.o \
vector3d.o \
vector4d.o

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@ -23,9 +23,11 @@
// Based upon the (I)RDFT code in FFmpeg
// Copyright (c) 2009 Alex Converse <alex dot converse at gmail dot com>
#include "common/rdft.h"
#include "math/rdft.h"
#include "math/fft.h"
#include "math/utils.h"
namespace Common {
namespace Math {
RDFT::RDFT(int bits, TransformType trans) : _bits(bits), _sin(1 << bits), _cos(1 << bits), _fft(nullptr) {
assert((_bits >= 4) && (_bits <= 16));
@ -96,4 +98,4 @@ void RDFT::calc(float *data) {
}
} // End of namespace Common
} // End of namespace Math

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@ -23,21 +23,19 @@
// Based upon the (I)RDFT code in FFmpeg
// Copyright (c) 2009 Alex Converse <alex dot converse at gmail dot com>
#ifndef COMMON_RDFT_H
#define COMMON_RDFT_H
#ifndef MATH_RDFT_H
#define MATH_RDFT_H
#include "common/scummsys.h"
#include "common/math.h"
#include "common/fft.h"
#include "math/cosinetables.h"
#include "math/sinetables.h"
#include "common/cosinetables.h"
#include "common/sinetables.h"
namespace Math {
namespace Common {
class FFT;
/**
* @defgroup common_rdft RDFT algorithm
* @ingroup common
* @defgroup math_rdft RDFT algorithm
* @ingroup math
*
* @brief API for the Real Discrete Fourier Transform (RDFT) algorithm.
*
@ -117,6 +115,6 @@ private:
/** @} */
} // End of namespace Common
} // End of namespace Math
#endif // COMMON_RDFT_H
#endif // MATH_RDFT_H

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@ -21,10 +21,9 @@
// Based on eos' sine tables
#include "common/scummsys.h"
#include "common/sinetables.h"
#include "math/sinetables.h"
namespace Common {
namespace Math {
SineTable::SineTable(int nPoints) {
assert((nPoints >= 16) && (nPoints <= 65536)); // log2 space is in [4,16]
@ -78,4 +77,4 @@ SineTable::~SineTable() {
delete[] _table;
}
} // End of namespace Common
} // End of namespace Math

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@ -19,14 +19,16 @@
*
*/
#ifndef COMMON_SINETABLES_H
#define COMMON_SINETABLES_H
#ifndef MATH_SINETABLES_H
#define MATH_SINETABLES_H
namespace Common {
#include "common/scummsys.h"
namespace Math {
/**
* @defgroup common_sinetables Sine tables
* @ingroup common
* @defgroup math_sinetables Sine tables
* @ingroup math
*
* @brief API for managing sine tables.
*
@ -79,6 +81,6 @@ private:
/** @} */
} // End of namespace Common
} // End of namespace Math
#endif // COMMON_SINETABLES_H
#endif // MATH_SINETABLES_H

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@ -19,10 +19,9 @@
*
*/
#include "common/scummsys.h"
#include "common/sinewindows.h"
#include "math/sinewindows.h"
namespace Common {
namespace Math {
static const float sineWindow32[32] = {
0.024541, 0.073565, 0.122411, 0.170962, 0.219101, 0.266713, 0.313682, 0.359895,
@ -1080,4 +1079,4 @@ const float *getSineWindow(int bits) {
return sineWindows[bits];
}
} // End of namespace Common
} // End of namespace Math

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@ -21,13 +21,15 @@
// Based on xoreos' SineWindow code
#ifndef COMMON_SINEWINDOWS_H
#define COMMON_SINEWINDOWS_H
#ifndef MATH_SINEWINDOWS_H
#define MATH_SINEWINDOWS_H
namespace Common {
#include "common/scummsys.h"
namespace Math {
const float *getSineWindow(int bits);
} // End of namespace Common
} // End of namespace Math
#endif // COMMON_SINEWINDOWS_H
#endif // MATH_SINEWINDOWS_H

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@ -26,6 +26,11 @@
namespace Math {
/** A complex number. */
struct Complex {
float re, im;
};
/* Math::epsilon is a constant with a small value which is used for comparing
* floating point numbers.
*

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@ -35,13 +35,14 @@
#include "common/str.h"
#include "common/bitstream.h"
#include "common/huffman.h"
#include "common/rdft.h"
#include "common/dct.h"
#include "common/system.h"
#include "graphics/yuv_to_rgb.h"
#include "graphics/surface.h"
#include "math/rdft.h"
#include "math/dct.h"
#include "video/binkdata.h"
#include "video/bink_decoder.h"
@ -1725,9 +1726,9 @@ void BinkDecoder::initAudioTrack(AudioInfo &audio) {
audio.codec = ((audio.flags & kAudioFlagDCT) != 0) ? kAudioCodecDCT : kAudioCodecRDFT;
if (audio.codec == kAudioCodecRDFT)
audio.rdft = new Common::RDFT(frameLenBits, Common::RDFT::DFT_C2R);
audio.rdft = new Math::RDFT(frameLenBits, Math::RDFT::DFT_C2R);
else if (audio.codec == kAudioCodecDCT)
audio.dct = new Common::DCT(frameLenBits, Common::DCT::DCT_III);
audio.dct = new Math::DCT(frameLenBits, Math::DCT::DCT_III);
addTrack(new BinkAudioTrack(audio, getSoundType()));
}

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@ -47,7 +47,9 @@ namespace Common {
class SeekableReadStream;
template <class BITSTREAM>
class Huffman;
}
namespace Math {
class RDFT;
class DCT;
}
@ -123,8 +125,8 @@ private:
float *coeffsPtr[kAudioChannelsMax];
Common::RDFT *rdft;
Common::DCT *dct;
Math::RDFT *rdft;
Math::DCT *dct;
AudioInfo();
~AudioInfo();