NEVERHOOD: Remove trailing whitespace

This commit is contained in:
Filippos Karapetis 2014-10-28 16:18:11 +02:00
parent 26588f81b4
commit e0c281b9b2
2 changed files with 2 additions and 2 deletions

View file

@ -55,7 +55,7 @@ bool Console::Cmd_Scene(int argc, const char **argv) {
const char *sceneTypes[] = { "normal", "smacker", "navigation" };
debugPrintf("Current module: %d, previous module: %d, scene %d (%s scene)\n", currentModule, previousModule, scenenNum, sceneTypes[sceneType]);
debugPrintf("Current module: %d, previous module: %d, scene %d (%s scene)\n", currentModule, previousModule, scenenNum, sceneTypes[sceneType]);
if (sceneType == kSceneTypeNormal) {
Scene *scene = (Scene *)((GameModule *)_vm->_gameModule->_childObject)->_childObject;

View file

@ -560,7 +560,7 @@ int NeverhoodAudioStream::readBuffer(int16 *buffer, const int numSamples) {
} else {
while (samplesRead--) {
*buffer++ = READ_LE_UINT16(src);
src += 2;
src += 2;
}
}