GUI: U32: Use Common::U32String::format where necessary and GUIError to u32
- Where necessary as in, where translated messages are used. - GUIErrorMessage now takes in U32String - error messages across some engines use U32Strings. they are changed because they show a message dialog.
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48 changed files with 133 additions and 133 deletions
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@ -186,16 +186,16 @@ Common::ErrorCode TonyEngine::init() {
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}
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bool TonyEngine::loadTonyDat() {
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Common::String msg;
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Common::U32String msg;
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Common::File in;
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Common::String filename = "tony.dat";
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in.open(filename.c_str());
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if (!in.isOpen()) {
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msg = Common::String::format(_("Unable to locate the '%s' engine data file.").encode().c_str(), filename.c_str());
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msg = Common::U32String::format(_("Unable to locate the '%s' engine data file."), filename.c_str());
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GUIErrorMessage(msg);
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warning("%s", msg.c_str());
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warning("%s", msg.encode().c_str());
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return false;
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}
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@ -205,9 +205,9 @@ bool TonyEngine::loadTonyDat() {
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buf[4] = '\0';
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if (strcmp(buf, "TONY")) {
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msg = Common::String::format(_("The '%s' engine data file is corrupt.").encode().c_str(), filename.c_str());
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msg = Common::U32String::format(_("The '%s' engine data file is corrupt."), filename.c_str());
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GUIErrorMessage(msg);
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warning("%s", msg.c_str());
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warning("%s", msg.encode().c_str());
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return false;
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}
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@ -253,9 +253,9 @@ bool TonyEngine::loadTonyDat() {
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int numVariant = in.readUint16BE();
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if (expectedLangVariant > numVariant - 1) {
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msg = Common::String::format(_("Font variant not present in '%s' engine data file.").encode().c_str(), filename.c_str());
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msg = Common::U32String::format(_("Font variant not present in '%s' engine data file."), filename.c_str());
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GUIErrorMessage(msg);
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warning("%s", msg.c_str());
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warning("%s", msg.encode().c_str());
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return false;
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}
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