Partial fix for bug #1036707 (made by cyx): Get rid of _verbCharset, so that we use the correct font for verbs in COMI, with the correct spacing
svn-id: r25249
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06c3d2cb2a
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4 changed files with 3 additions and 4 deletions
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@ -866,7 +866,7 @@ public:
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};
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};
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protected:
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protected:
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int _verbCharset, _verbLineSpacing;
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int _verbLineSpacing;
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bool _existLanguageFile;
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bool _existLanguageFile;
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char *_languageBuffer;
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char *_languageBuffer;
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LangIndexNode *_languageIndex;
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LangIndexNode *_languageIndex;
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@ -1188,7 +1188,7 @@ void ScummEngine_v7::saveOrLoad(Serializer *s) {
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const SaveLoadEntry V7Entries[] = {
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const SaveLoadEntry V7Entries[] = {
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MKLINE(ScummEngine_v7, _subtitleQueuePos, sleInt32, VER(61)),
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MKLINE(ScummEngine_v7, _subtitleQueuePos, sleInt32, VER(61)),
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MKLINE(ScummEngine_v7, _verbCharset, sleInt32, VER(68)),
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MK_OBSOLETE(ScummEngine_v7, _verbCharset, sleInt32, VER(68), VER(68)),
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MKLINE(ScummEngine_v7, _verbLineSpacing, sleInt32, VER(68)),
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MKLINE(ScummEngine_v7, _verbLineSpacing, sleInt32, VER(68)),
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MKEND()
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MKEND()
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};
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};
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@ -47,7 +47,7 @@ namespace Scumm {
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* only saves/loads those which are valid for the version of the savegame
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* only saves/loads those which are valid for the version of the savegame
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* which is being loaded/saved currently.
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* which is being loaded/saved currently.
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*/
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*/
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#define CURRENT_VER 68
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#define CURRENT_VER 69
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/**
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/**
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* An auxillary macro, used to specify savegame versions. We use this instead
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* An auxillary macro, used to specify savegame versions. We use this instead
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@ -819,7 +819,6 @@ void ScummEngine_vCUPhe::parseEvents() {
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#ifndef DISABLE_SCUMM_7_8
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#ifndef DISABLE_SCUMM_7_8
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ScummEngine_v7::ScummEngine_v7(OSystem *syst, const DetectorResult &dr)
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ScummEngine_v7::ScummEngine_v7(OSystem *syst, const DetectorResult &dr)
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: ScummEngine_v6(syst, dr) {
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: ScummEngine_v6(syst, dr) {
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_verbCharset = 0;
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_verbLineSpacing = 10;
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_verbLineSpacing = 10;
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_smushFrameRate = 0;
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_smushFrameRate = 0;
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