added code for freeing object states

This commit is contained in:
Pawel Kolodziejski 2005-04-08 12:09:17 +00:00
parent ab91e70d9f
commit e345595a63
4 changed files with 17 additions and 3 deletions

View file

@ -1686,9 +1686,8 @@ static void NewObjectState() {
}
static void FreeObjectState() {
/*ObjectState *object = */check_object(1);
warning("State: freeObjectState(...)");
//scene.deleteObjectState(object);
ObjectState *object = check_object(1);
g_engine->currScene()->deleteObjectState(object);
}
static void GetCurrentScript() {